aseprite/src/ui/theme.cpp

902 lines
24 KiB
C++

// Aseprite UI Library
// Copyright (C) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ui/theme.h"
#include "gfx/point.h"
#include "gfx/size.h"
#include "she/font.h"
#include "she/surface.h"
#include "she/system.h"
#include "ui/intern.h"
#include "ui/manager.h"
#include "ui/paint_event.h"
#include "ui/size_hint_event.h"
#include "ui/style.h"
#include "ui/system.h"
#include "ui/view.h"
#include "ui/widget.h"
#include "ui/window.h"
#include <algorithm>
#include <cstring>
namespace ui {
namespace {
Theme* current_theme = nullptr;
int compare_layer_flags(int a, int b)
{
// TODO improve this
return a - b;
}
void for_each_layer(const int flags,
const Style* style,
std::function<void(const Style::Layer&)> callback)
{
const Style::Layer* bestLayer = nullptr;
for (const auto& layer : style->layers()) {
if (bestLayer &&
bestLayer->type() != layer.type()) {
callback(*bestLayer);
bestLayer = nullptr;
}
if ((!layer.flags()
|| (layer.flags() & flags) == layer.flags())
&& (!bestLayer
|| (bestLayer && compare_layer_flags(bestLayer->flags(), layer.flags()) <= 0))) {
bestLayer = &layer;
}
}
if (bestLayer)
callback(*bestLayer);
}
void for_each_layer(const Widget* widget,
const Style* style,
std::function<void(const Style::Layer&)> callback)
{
for_each_layer(
PaintWidgetPartInfo::getStyleFlagsForWidget(widget),
style,
callback);
}
std::function<void(int srcx, int srcy, int dstx, int dsty, int w, int h)>
getDrawSurfaceFunction(Graphics* g, she::Surface* sheet, gfx::Color color)
{
if (color != gfx::ColorNone)
return [g, sheet, color](int srcx, int srcy, int dstx, int dsty, int w, int h) {
g->drawColoredRgbaSurface(sheet, color, srcx, srcy, dstx, dsty, w, h);
};
else
return [g, sheet](int srcx, int srcy, int dstx, int dsty, int w, int h) {
g->drawRgbaSurface(sheet, srcx, srcy, dstx, dsty, w, h);
};
}
} // anonymous namespace
PaintWidgetPartInfo::PaintWidgetPartInfo()
{
bgColor = gfx::ColorNone;
styleFlags = 0;
text = nullptr;
mnemonic = 0;
}
PaintWidgetPartInfo::PaintWidgetPartInfo(const Widget* widget)
{
bgColor = (!widget->isTransparent() ?
widget->bgColor():
gfx::ColorNone);
styleFlags = PaintWidgetPartInfo::getStyleFlagsForWidget(widget);
text = &widget->text();
mnemonic = widget->mnemonic();
}
// static
int PaintWidgetPartInfo::getStyleFlagsForWidget(const Widget* widget)
{
return
(widget->isEnabled() ? 0: Style::Layer::kDisabled) |
(widget->isSelected() ? Style::Layer::kSelected: 0) |
(widget->hasMouse() ? Style::Layer::kMouse: 0) |
(widget->hasFocus() ? Style::Layer::kFocus: 0);
}
Theme::Theme()
{
}
Theme::~Theme()
{
if (current_theme == this)
set_theme(nullptr);
}
void Theme::regenerate()
{
set_mouse_cursor(kNoCursor);
onRegenerate();
// TODO We cannot reinitialize all widgets because this mess all
// child spacing, border, etc. But it could be good to change the
// uiscale() and get the new look without the need to restart the
// whole app.
//details::reinitThemeForAllWidgets();
}
void Theme::setDecorativeWidgetBounds(Widget* widget)
{
switch (widget->type()) {
case kWindowTitleLabelWidget: {
Window* window = widget->window();
gfx::Rect labelBounds(widget->sizeHint());
gfx::Rect windowBounds(window->bounds());
gfx::Border margin;
if (widget->style())
margin = widget->style()->margin();
labelBounds.offset(
windowBounds.x + margin.left(),
windowBounds.y + margin.top());
widget->setBounds(labelBounds);
break;
}
case kWindowCloseButtonWidget: {
Window* window = widget->window();
gfx::Rect buttonBounds(widget->sizeHint());
gfx::Rect windowBounds(window->bounds());
gfx::Border margin(0, 0, 0, 0);
if (widget->style())
margin = widget->style()->margin();
buttonBounds.offset(
windowBounds.x2() - margin.right() - buttonBounds.w,
windowBounds.y + margin.top());
widget->setBounds(buttonBounds);
break;
}
}
}
void Theme::paintWidgetPart(Graphics* g,
const Style* style,
const gfx::Rect& bounds,
const PaintWidgetPartInfo& info)
{
ASSERT(g);
ASSERT(style);
// External background
if (!gfx::is_transparent(info.bgColor))
g->fillRect(info.bgColor, bounds);
gfx::Rect rc = bounds;
gfx::Color outBgColor = gfx::ColorNone;
for_each_layer(
info.styleFlags, style,
[this, g, style, &info, &rc, &outBgColor]
(const Style::Layer& layer) {
paintLayer(g, style, layer,
(info.text ? *info.text: std::string()),
info.mnemonic, rc, outBgColor);
});
}
void Theme::paintWidget(Graphics* g,
const Widget* widget,
const Style* style,
const gfx::Rect& bounds)
{
ASSERT(widget);
PaintWidgetPartInfo info(widget);
paintWidgetPart(g, style, bounds, info);
}
void Theme::paintScrollBar(Graphics* g,
const Widget* widget,
const Style* style,
const Style* thumbStyle,
const gfx::Rect& bounds,
const gfx::Rect& thumbBounds)
{
PaintWidgetPartInfo info(widget);
paintWidgetPart(g, style, bounds, info);
// TODO flags for the thumb could have "mouse" only
// when the mouse is inside the thumb
info.bgColor = gfx::ColorNone;
paintWidgetPart(g, thumbStyle, thumbBounds, info);
}
void Theme::paintTooltip(Graphics* g,
const Widget* widget,
const Style* style,
const Style* arrowStyle,
const gfx::Rect& bounds,
const int arrowAlign,
const gfx::Rect& target)
{
if (style)
paintWidget(g, widget, style, bounds);
// Draw arrow
if (arrowStyle) {
gfx::Size topLeft;
gfx::Size center;
gfx::Size bottomRight;
calcSlices(widget, arrowStyle,
topLeft, center, bottomRight);
gfx::Rect clip, rc(0, 0,
topLeft.w+center.w+bottomRight.w,
topLeft.h+center.h+bottomRight.h);
if (arrowAlign & LEFT) {
clip.w = topLeft.w;
clip.x = bounds.x;
rc.x = bounds.x;
}
else if (arrowAlign & RIGHT) {
clip.w = bottomRight.w;
clip.x = bounds.x+bounds.w-clip.w;
rc.x = bounds.x2()-rc.w;
}
else {
clip.w = center.w;
clip.x = target.x+target.w/2-clip.w/2;
rc.x = clip.x - topLeft.w;
}
if (arrowAlign & TOP) {
clip.h = topLeft.h;
clip.y = bounds.y;
rc.y = bounds.y;
}
else if (arrowAlign & BOTTOM) {
clip.h = bottomRight.h;
clip.y = bounds.y+bounds.h-clip.h;
rc.y = bounds.y2()-rc.h;
}
else {
clip.h = center.h;
clip.y = target.y+target.h/2-clip.h/2;
rc.y = clip.y - topLeft.h;
}
IntersectClip intClip(g, clip);
if (intClip)
paintWidget(g, widget, arrowStyle, rc);
}
}
void Theme::paintLayer(Graphics* g,
const Style* style,
const Style::Layer& layer,
const std::string& text,
const int mnemonic,
gfx::Rect& rc,
gfx::Color& bgColor)
{
switch (layer.type()) {
case Style::Layer::Type::kBackground:
case Style::Layer::Type::kBackgroundBorder:
if (layer.spriteSheet() &&
!layer.spriteBounds().isEmpty()) {
if (!layer.slicesBounds().isEmpty()) {
Theme::drawSlices(g, layer.spriteSheet(), rc,
layer.spriteBounds(),
layer.slicesBounds(),
layer.color(), true);
if (layer.type() == Style::Layer::Type::kBackgroundBorder) {
rc.x += layer.slicesBounds().x;
rc.y += layer.slicesBounds().y;
rc.w -= layer.spriteBounds().w - layer.slicesBounds().w;
rc.h -= layer.spriteBounds().h - layer.slicesBounds().h;
}
}
// Draw background using different methods
else {
IntersectClip clip(g, rc);
if (clip) {
auto draw = getDrawSurfaceFunction(
g, layer.spriteSheet(), layer.color());
switch (layer.align()) {
// Horizontal line
case MIDDLE:
for (int x=rc.x; x<rc.x2(); x+=layer.spriteBounds().w) {
draw(layer.spriteBounds().x,
layer.spriteBounds().y,
x, rc.y+rc.h/2-layer.spriteBounds().h/2,
layer.spriteBounds().w,
layer.spriteBounds().h);
}
break;
// Vertical line
case CENTER:
for (int y=rc.y; y<rc.y2(); y+=layer.spriteBounds().h) {
draw(layer.spriteBounds().x,
layer.spriteBounds().y,
rc.x+rc.w/2-layer.spriteBounds().w/2, y,
layer.spriteBounds().w,
layer.spriteBounds().h);
}
break;
// One instance
case CENTER | MIDDLE:
draw(layer.spriteBounds().x,
layer.spriteBounds().y,
rc.x+rc.w/2-layer.spriteBounds().w/2,
rc.y+rc.h/2-layer.spriteBounds().h/2,
layer.spriteBounds().w,
layer.spriteBounds().h);
break;
// Pattern
case 0:
for (int y=rc.y; y<rc.y2(); y+=layer.spriteBounds().h) {
for (int x=rc.x; x<rc.x2(); x+=layer.spriteBounds().w)
draw(layer.spriteBounds().x,
layer.spriteBounds().y,
x, y,
layer.spriteBounds().w,
layer.spriteBounds().h);
}
break;
}
}
}
}
else if (layer.color() != gfx::ColorNone) {
bgColor = layer.color();
g->fillRect(layer.color(), rc);
}
break;
case Style::Layer::Type::kBorder:
if (layer.spriteSheet() &&
!layer.spriteBounds().isEmpty() &&
!layer.slicesBounds().isEmpty()) {
Theme::drawSlices(g, layer.spriteSheet(), rc,
layer.spriteBounds(),
layer.slicesBounds(),
layer.color(), false);
rc.x += layer.slicesBounds().x;
rc.y += layer.slicesBounds().y;
rc.w -= layer.spriteBounds().w - layer.slicesBounds().w;
rc.h -= layer.spriteBounds().h - layer.slicesBounds().h;
}
else if (layer.color() != gfx::ColorNone) {
g->drawRect(layer.color(), rc);
}
break;
case Style::Layer::Type::kText:
if (layer.color() != gfx::ColorNone) {
she::Font* oldFont = g->font();
if (style->font())
g->setFont(style->font());
if (layer.align() & WORDWRAP) {
gfx::Rect textBounds = rc;
textBounds.offset(layer.offset());
g->drawAlignedUIText(text,
layer.color(),
bgColor,
textBounds, layer.align());
}
else {
gfx::Size textSize = g->measureUIText(text);
gfx::Point pt;
if (layer.align() & LEFT)
pt.x = rc.x;
else if (layer.align() & RIGHT)
pt.x = rc.x+rc.w-textSize.w;
else
pt.x = rc.x+rc.w/2-textSize.w/2;
if (layer.align() & TOP)
pt.y = rc.y;
else if (layer.align() & BOTTOM)
pt.y = rc.y+rc.h-textSize.h;
else
pt.y = rc.y+rc.h/2-textSize.h/2;
pt += layer.offset();
g->drawUIText(text,
layer.color(),
bgColor,
pt, mnemonic);
}
if (style->font())
g->setFont(oldFont);
}
break;
case Style::Layer::Type::kIcon: {
she::Surface* icon = layer.icon();
if (icon) {
gfx::Size iconSize(icon->width(), icon->height());
gfx::Point pt;
if (layer.align() & LEFT)
pt.x = rc.x;
else if (layer.align() & RIGHT)
pt.x = rc.x+rc.w-iconSize.w;
else
pt.x = rc.x+rc.w/2-iconSize.w/2;
if (layer.align() & TOP)
pt.y = rc.y;
else if (layer.align() & BOTTOM)
pt.y = rc.y+rc.h-iconSize.h;
else
pt.y = rc.y+rc.h/2-iconSize.h/2;
pt += layer.offset();
if (layer.color() != gfx::ColorNone)
g->drawColoredRgbaSurface(icon, layer.color(), pt.x, pt.y);
else
g->drawRgbaSurface(icon, pt.x, pt.y);
}
break;
}
}
}
gfx::Size Theme::calcSizeHint(const Widget* widget,
const Style* style)
{
gfx::Size sizeHint;
gfx::Border borderHint;
calcWidgetMetrics(widget, style, sizeHint, borderHint);
return sizeHint;
}
void Theme::measureLayer(const Widget* widget,
const Style* style,
const Style::Layer& layer,
gfx::Border& borderHint,
gfx::Size& textHint, int& textAlign,
gfx::Size& iconHint, int& iconAlign)
{
switch (layer.type()) {
case Style::Layer::Type::kBackground:
case Style::Layer::Type::kBackgroundBorder:
case Style::Layer::Type::kBorder:
if (layer.spriteSheet() &&
!layer.spriteBounds().isEmpty()) {
if (!layer.slicesBounds().isEmpty()) {
borderHint.left(std::max(borderHint.left(), layer.slicesBounds().x));
borderHint.top(std::max(borderHint.top(), layer.slicesBounds().y));
borderHint.right(std::max(borderHint.right(), layer.spriteBounds().w - layer.slicesBounds().x2()));
borderHint.bottom(std::max(borderHint.bottom(), layer.spriteBounds().h - layer.slicesBounds().y2()));
}
else {
iconHint.w = std::max(iconHint.w, layer.spriteBounds().w);
iconHint.h = std::max(iconHint.h, layer.spriteBounds().h);
}
}
break;
case Style::Layer::Type::kText:
if (layer.color() != gfx::ColorNone) {
she::Font* font = (style->font() ? style->font(): widget->font());
gfx::Size textSize(Graphics::measureUITextLength(widget->text(), font),
font->height());
textHint.w = std::max(textHint.w, textSize.w+ABS(layer.offset().x));
textHint.h = std::max(textHint.h, textSize.h+ABS(layer.offset().y));
textAlign = layer.align();
}
break;
case Style::Layer::Type::kIcon: {
she::Surface* icon = layer.icon();
if (icon) {
iconHint.w = std::max(iconHint.w, icon->width()+ABS(layer.offset().x));
iconHint.h = std::max(iconHint.h, icon->height()+ABS(layer.offset().y));
iconAlign = layer.align();
}
break;
}
}
}
gfx::Border Theme::calcBorder(const Widget* widget,
const Style* style)
{
gfx::Size sizeHint;
gfx::Border borderHint;
calcWidgetMetrics(widget, style, sizeHint, borderHint);
return borderHint;
}
void Theme::calcSlices(const Widget* widget,
const Style* style,
gfx::Size& topLeft,
gfx::Size& center,
gfx::Size& bottomRight)
{
ASSERT(widget);
ASSERT(style);
for_each_layer(
widget, style,
[&topLeft, &center, &bottomRight]
(const Style::Layer& layer) {
if (layer.spriteSheet() &&
!layer.spriteBounds().isEmpty() &&
!layer.slicesBounds().isEmpty()) {
gfx::Rect sprite = layer.spriteBounds();
gfx::Rect slices = layer.slicesBounds();
topLeft.w = MAX(topLeft.w, slices.x);
topLeft.h = MAX(topLeft.h, slices.y);
center.w = MAX(center.w, slices.w);
center.h = MAX(center.h, slices.h);
bottomRight.w = MAX(bottomRight.w, sprite.w - slices.x2());
bottomRight.h = MAX(bottomRight.h, sprite.h - slices.y2());
}
});
}
gfx::Color Theme::calcBgColor(const Widget* widget,
const Style* style)
{
ASSERT(widget);
ASSERT(style);
gfx::Color bgColor = gfx::ColorNone;
for_each_layer(
widget, style,
[&bgColor]
(const Style::Layer& layer) {
if (layer.type() == Style::Layer::Type::kBackground ||
layer.type() == Style::Layer::Type::kBackgroundBorder)
bgColor = layer.color();
});
return bgColor;
}
void Theme::calcWidgetMetrics(const Widget* widget,
const Style* style,
gfx::Size& sizeHint,
gfx::Border& borderHint)
{
ASSERT(widget);
ASSERT(style);
borderHint = gfx::Border(0, 0, 0, 0);
gfx::Border paddingHint(0, 0, 0, 0);
gfx::Size textHint(0, 0);
gfx::Size iconHint(0, 0);
int textAlign = CENTER | MIDDLE;
int iconAlign = CENTER | MIDDLE;
for_each_layer(
widget, style,
[this, widget, style, &borderHint,
&textHint, &textAlign, &iconHint, &iconAlign]
(const Style::Layer& layer) {
measureLayer(widget, style, layer,
borderHint,
textHint, textAlign,
iconHint, iconAlign);
});
gfx::Border undef = Style::UndefinedBorder();
if (style->border().left() != undef.left()) borderHint.left(style->border().left());
if (style->border().top() != undef.top()) borderHint.top(style->border().top());
if (style->border().right() != undef.right()) borderHint.right(style->border().right());
if (style->border().bottom() != undef.bottom()) borderHint.bottom(style->border().bottom());
if (style->padding().left() != undef.left()) paddingHint.left(style->padding().left());
if (style->padding().top() != undef.top()) paddingHint.top(style->padding().top());
if (style->padding().right() != undef.right()) paddingHint.right(style->padding().right());
if (style->padding().bottom() != undef.bottom()) paddingHint.bottom(style->padding().bottom());
sizeHint = gfx::Size(borderHint.width() + paddingHint.width(),
borderHint.height() + paddingHint.height());
if ((textAlign & (LEFT | CENTER | RIGHT)) == (iconAlign & (LEFT | CENTER | RIGHT)))
sizeHint.w += std::max(textHint.w, iconHint.w);
else
sizeHint.w += textHint.w + iconHint.w;
if ((textAlign & (TOP | MIDDLE | BOTTOM)) == (iconAlign & (TOP | MIDDLE | BOTTOM)))
sizeHint.h += std::max(textHint.h, iconHint.h);
else
sizeHint.h += textHint.h + iconHint.h;
}
//////////////////////////////////////////////////////////////////////
void set_theme(Theme* theme)
{
if (theme) {
// As the regeneration may fail, first we regenerate the theme and
// then we set is as "the current theme." E.g. In case that we'd
// like to show some kind of error message with the UI controls,
// we should be able to use the previous theme to do so (instead
// of this new unsuccessfully regenerated theme).
theme->regenerate();
current_theme = theme;
Manager* manager = Manager::getDefault();
if (manager && !manager->theme())
manager->setTheme(theme);
}
}
Theme* get_theme()
{
return current_theme;
}
// static
void Theme::drawSlices(Graphics* g, she::Surface* sheet,
const gfx::Rect& rc,
const gfx::Rect& sprite,
const gfx::Rect& slices,
const gfx::Color color,
const bool drawCenter)
{
const int w1 = slices.x;
const int h1 = slices.y;
const int w2 = slices.w;
const int h2 = slices.h;
const int w3 = sprite.w-w1-w2;
const int h3 = sprite.h-h1-h2;
const int x2 = rc.x2()-w3;
const int y2 = rc.y2()-h3;
auto draw = getDrawSurfaceFunction(g, sheet, color);
// Top
int x = rc.x;
int y = rc.y;
draw(sprite.x, sprite.y,
x, y, w1, h1);
{
IntersectClip clip(g, gfx::Rect(rc.x+w1, rc.y, rc.w-w1-w3, h1));
if (clip) {
for (x+=w1; x<x2; x+=w2) {
draw(sprite.x+w1, sprite.y,
x, y, w2, h1);
}
}
}
draw(sprite.x+w1+w2, sprite.y,
x2, y, w3, h1);
// Bottom
x = rc.x;
y = y2;
draw(sprite.x, sprite.y+h1+h2,
x, y, w1, h3);
{
IntersectClip clip(g, gfx::Rect(rc.x+w1, y2, rc.w-w1-w3, h3));
if (clip) {
for (x+=w1; x<x2; x+=w2) {
draw(sprite.x+w1, sprite.y+h1+h2,
x, y2, w2, h3);
}
}
}
draw(sprite.x+w1+w2, sprite.y+h1+h2,
x2, y2, w3, h3);
// Left & Right
IntersectClip clip(g, gfx::Rect(rc.x, rc.y+h1, rc.w, rc.h-h1-h3));
if (clip) {
for (y=rc.y+h1; y<y2; y+=h2) {
// Left
draw(sprite.x, sprite.y+h1,
rc.x, y, w1, h2);
// Right
draw(sprite.x+w1+w2, sprite.y+h1,
x2, y, w3, h2);
}
}
// Center
if (drawCenter) {
IntersectClip clip(g, gfx::Rect(rc.x+w1, rc.y+h1, rc.w-w1-w3, rc.h-h1-h3));
if (clip) {
for (y=rc.y+h1; y<y2; y+=h2) {
for (x=rc.x+w1; x<x2; x+=w2)
draw(sprite.x+w1, sprite.y+h1,
x, y, w2, h2);
}
}
}
}
// static
void Theme::drawTextBox(Graphics* g, Widget* widget,
int* w, int* h, gfx::Color bg, gfx::Color fg)
{
View* view = View::getView(widget);
char* text = const_cast<char*>(widget->text().c_str());
char* beg, *end;
int x1, y1;
int x, y, chr, len;
gfx::Point scroll;
int textheight = widget->textHeight();
she::Font* font = widget->font();
char *beg_end, *old_end;
int width;
gfx::Rect vp;
if (view) {
vp = view->viewportBounds().offset(-widget->bounds().origin());
scroll = view->viewScroll();
}
else {
vp = widget->clientBounds();
scroll.x = scroll.y = 0;
}
x1 = widget->clientBounds().x + widget->border().left();
y1 = widget->clientBounds().y + widget->border().top();
// Fill background
if (g)
g->fillRect(bg, vp);
chr = 0;
// Without word-wrap
if (!(widget->align() & WORDWRAP)) {
width = widget->clientChildrenBounds().w;
}
// With word-wrap
else {
if (w) {
width = *w;
*w = 0;
}
else {
// TODO modificable option? I don't think so, this is very internal stuff
#if 0
// Shows more information in x-scroll 0
width = vp.w;
#else
// Make good use of the complete text-box
if (view) {
gfx::Size maxSize = view->getScrollableSize();
width = MAX(vp.w, maxSize.w);
}
else {
width = vp.w;
}
width -= widget->border().width();
#endif
}
}
// Draw line-by-line
y = y1;
for (beg=end=text; end; ) {
x = x1;
// Without word-wrap
if (!(widget->align() & WORDWRAP)) {
end = std::strchr(beg, '\n');
if (end) {
chr = *end;
*end = 0;
}
}
// With word-wrap
else {
old_end = NULL;
for (beg_end=beg;;) {
end = std::strpbrk(beg_end, " \n");
if (end) {
chr = *end;
*end = 0;
}
// To here we can print
if ((old_end) && (x+font->textLength(beg) > x1+width-scroll.x)) {
if (end)
*end = chr;
end = old_end;
chr = *end;
*end = 0;
break;
}
// We can print one word more
else if (end) {
// Force break
if (chr == '\n')
break;
*end = chr;
beg_end = end+1;
}
// We are in the end of text
else
break;
old_end = end;
}
}
len = font->textLength(beg);
// Render the text
if (g) {
int xout;
if (widget->align() & CENTER)
xout = x + width/2 - len/2;
else if (widget->align() & RIGHT)
xout = x + width - len;
else // Left align
xout = x;
g->drawText(beg, fg, gfx::ColorNone, gfx::Point(xout, y));
}
if (w)
*w = MAX(*w, len);
y += textheight;
if (end) {
*end = chr;
beg = end+1;
}
}
if (h)
*h = (y - y1 + scroll.y);
if (w) *w += widget->border().width();
if (h) *h += widget->border().height();
}
} // namespace ui