mirror of
https://github.com/aseprite/aseprite.git
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99 lines
2.1 KiB
C++
99 lines
2.1 KiB
C++
// Aseprite
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// Copyright (C) 2017 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/modules/gui.h"
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#include "app/ui/timeline/timeline.h"
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#include "doc/image.h"
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#include "doc/layer.h"
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namespace app {
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using namespace ui;
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class LayerLockCommand : public Command {
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public:
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LayerLockCommand();
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Command* clone() const override { return new LayerLockCommand(*this); }
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protected:
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bool onEnabled(Context* context) override;
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bool onChecked(Context* context) override;
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void onExecute(Context* context) override;
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};
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LayerLockCommand::LayerLockCommand()
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: Command("LayerLock",
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"Lock Layers",
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CmdRecordableFlag)
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{
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}
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bool LayerLockCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::ActiveDocumentIsWritable |
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ContextFlags::HasActiveLayer);
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}
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bool LayerLockCommand::onChecked(Context* context)
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{
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const ContextReader reader(context);
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if (!reader.document() ||
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!reader.layer())
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return false;
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SelectedLayers selLayers;
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auto range = App::instance()->timeline()->range();
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if (range.enabled()) {
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selLayers = range.selectedLayers();
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}
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else {
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selLayers.insert(const_cast<Layer*>(reader.layer()));
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}
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bool lock = false;
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for (auto layer : selLayers) {
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if (layer && !layer->isEditable())
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lock = true;
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}
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return lock;
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}
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void LayerLockCommand::onExecute(Context* context)
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{
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ContextWriter writer(context);
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SelectedLayers selLayers;
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auto range = App::instance()->timeline()->range();
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if (range.enabled()) {
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selLayers = range.selectedLayers();
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}
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else {
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selLayers.insert(writer.layer());
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}
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bool anyLock = false;
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for (auto layer : selLayers) {
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if (!layer->isEditable())
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anyLock = true;
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}
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for (auto layer : selLayers) {
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layer->setEditable(anyLock);
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}
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update_screen_for_document(writer.document());
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}
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Command* CommandFactory::createLayerLockCommand()
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{
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return new LayerLockCommand;
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}
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} // namespace app
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