mirror of
https://github.com/aseprite/aseprite.git
synced 2024-12-27 21:19:18 +00:00
c4be9fe5b4
Added CurrentSprite class. Removed current_sprite global. Moved all functions of 'sprites' module to Context/UIContext.
172 lines
3.6 KiB
Makefile
172 lines
3.6 KiB
Makefile
# Copyright (C) 2001-2009 by David Capello -*-Makefile-*-
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ifndef CONFIGURED
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include makefile.cfg
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endif
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.PHONY = cfgtest
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ifndef CONFIGURED
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cfgtest:
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@echo You must configure ASE: edit \"makefile.cfg\" or run \"fix.sh\" script
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endif
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######################################################################
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# MSVC specific
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CC = cl
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RC = rc
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OBJ = .obj
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EXE = .exe
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LIB_EXT = .lib
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OBJ_DIR = obj/msvc
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include makefile.lst
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CFLAGS = -nologo \
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-I. -Isrc -Ithird_party -W1 -Gd -EHa \
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-I$(LIBFREETYPE_DIR)/include \
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-I$(LIBJPEG_DIR) \
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-I$(LIBPNG_DIR) \
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-I$(ZLIB_DIR) \
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-DPNG_NO_MMX_CODE
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LFLAGS = -NOLOGO -SUBSYSTEM:WINDOWS -MACHINE:X86
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LIBS = User32.lib Shell32.lib ComCtl32.lib ComDlg32.lib Gdi32.lib \
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Msimg32.lib WinMM.lib AdvAPI32.lib Ole32.lib ShLwApi.lib Vfw32.Lib
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ifdef DEBUGMODE
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CFLAGS += -Zi -MDd -DDEBUGMODE
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LFLAGS += -DEBUG
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LIBS += Alld.lib psapi.lib
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else
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CFLAGS += -O2 -MD -DNDEBUG
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LFLAGS += -RELEASE
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LIBS += Alleg.lib
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endif
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######################################################################
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# General rules
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.PHONY = default all clean distclean
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default: all
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all: $(ASE)
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clean:
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-rm -f $(ALL_OBJS) $(THIRD_PARTY_LIBS) $(OBJ_DIR)/icon.res
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distclean: clean
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-rm -f $(ASE)
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-include makefile.dep
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######################################################################
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# Rules to make third party libraries
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$(LIBART_LIB): $(LIBART_OBJS)
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-rm -f $@
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lib -NOLOGO /OUT:$@ $^
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$(LIBFREETYPE_LIB): $(LIBFREETYPE_OBJS)
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-rm -f $@
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lib -NOLOGO /OUT:$@ $^
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$(LIBGD_LIB): $(LIBGD_OBJS)
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-rm -f $@
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lib -NOLOGO /OUT:$@ $^
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$(LIBJPEG_LIB): $(LIBJPEG_OBJS)
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-rm -f $@
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lib -NOLOGO /OUT:$@ $^
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$(LIBPNG_LIB): $(LIBPNG_OBJS)
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-rm -f $@
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lib -NOLOGO /OUT:$@ $^
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$(ZLIB_LIB): $(ZLIB_OBJS)
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-rm -f $@
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lib -NOLOGO /OUT:$@ $^
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######################################################################
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# Rules to build objects and the application
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VPATH = src \
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src/ase \
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src/commands \
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src/commands/fx \
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src/console \
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src/core \
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src/dialogs \
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src/effect \
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src/file \
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src/file/fli \
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src/file/gif \
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src/intl \
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src/jinete \
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src/jinete/themes \
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src/modules \
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src/raster \
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src/raster/x86 \
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src/util \
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src/widgets \
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src/widgets/editor \
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$(LIBART_DIR) \
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$(LIBFREETYPE_DIR)/src/base \
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$(LIBFREETYPE_DIR)/src/autohint \
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$(LIBFREETYPE_DIR)/src/cache \
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$(LIBFREETYPE_DIR)/src/cff \
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$(LIBFREETYPE_DIR)/src/cid \
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$(LIBFREETYPE_DIR)/src/pcf \
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$(LIBFREETYPE_DIR)/src/psaux \
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$(LIBFREETYPE_DIR)/src/pshinter \
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$(LIBFREETYPE_DIR)/src/psnames \
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$(LIBFREETYPE_DIR)/src/raster \
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$(LIBFREETYPE_DIR)/src/sfnt \
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$(LIBFREETYPE_DIR)/src/smooth \
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$(LIBFREETYPE_DIR)/src/truetype \
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$(LIBFREETYPE_DIR)/src/type1 \
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$(LIBFREETYPE_DIR)/src/winfonts \
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$(LIBGD_DIR) \
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$(LIBJPEG_DIR) \
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$(LIBPNG_DIR) \
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$(ZLIB_DIR)
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ASE_DEPS = $(ASE_OBJS) $(THIRD_PARTY_LIBS)
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######################################################################
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# Rules to build the object files
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$(OBJ_DIR)/%$(OBJ): %.cpp
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$(CC) $(CFLAGS) -Fo$@ -c $<
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$(OBJ_DIR)/art.%$(OBJ): %.c
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$(CC) $(CFLAGS) -Fo$@ -c $<
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$(OBJ_DIR)/freetype.%$(OBJ): %.c
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$(CC) $(CFLAGS) -Fo$@ -c $<
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$(OBJ_DIR)/gd.%$(OBJ): %.c
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$(CC) $(CFLAGS) -DNONDLL -DHAVE_CONFIG_H -Fo$(OBJ_DIR) -c $<
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$(OBJ_DIR)/jpeg.%$(OBJ): %.c
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$(CC) $(CFLAGS) -Fo$@ -c $<
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$(OBJ_DIR)/png.%$(OBJ): %.c
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$(CC) $(CFLAGS) -I$(LIBPNG_DIR) -Fo$@ -c $<
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$(OBJ_DIR)/zlib.%$(OBJ): %.c
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$(CC) $(CFLAGS) -Fo$@ -c $<
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######################################################################
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# Application
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$(OBJ_DIR)/icon.res: src/icon.rc
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$(RC) $<
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mv src/icon.res $@
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$(ASE): $(ASE_DEPS) $(OBJ_DIR)/icon.res
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link $(LFLAGS) $^ $(LIBS) -OUT:$@
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