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Add export sprite sheet test when some cels are linked + TrimmedCels + Merge Duplicates + SplitLayers checked https://github.com/aseprite/aseprite/issues/2600
Test that exporting a sprite sheet uses the correct mask color index when spacing > 0 (test https://github.com/aseprite/aseprite/issues/3391)
Aseprite Tests
Test suite for Aseprite to avoid breaking backward compatibility.
This project is cloned by the build.yml file on Aseprite project to do several automated tests:
- Save/load file formats correctly. For this we have
.aseprite
,.png
,.gif
, etc. files sprites folder. - Test backward compatibility with Aseprite CLI options
- Future scripting API using scripts
How to run tests?
You have to set the ASEPRITE
environment variable pointing to the
Aseprite executable and then run run-tests.sh
from Bash:
export ASEPRITE=$HOME/your-aseprite-build/bin/aseprite
git clone https://github.com/aseprite/tests.git
cd tests
bash run-tests.sh
You can filter some tests with a regex giving a parameter to
run-tests.sh
, for example:
run-tests.sh color
Should run all tests which have the color
word in their name.
Description
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
animated-spritesanimationasepritec-plus-pluscppdrawgifgraphicspixel-artpixel-editorsprite-editorspritesspritesheettile-editortilemap-editor
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