mirror of
https://github.com/aseprite/aseprite.git
synced 2024-10-03 13:32:27 +00:00
ccee49c02b
Related to #124
109 lines
1.8 KiB
C++
109 lines
1.8 KiB
C++
// Aseprite
|
|
// Copyright (C) 2001-2017 David Capello
|
|
//
|
|
// This program is distributed under the terms of
|
|
// the End-User License Agreement for Aseprite.
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "app/commands/command.h"
|
|
#include "app/commands/params.h"
|
|
#include "app/console.h"
|
|
#include "app/i18n/strings.h"
|
|
|
|
namespace app {
|
|
|
|
Command::Command(const char* id, CommandFlags flags)
|
|
: m_id(id)
|
|
, m_flags(flags)
|
|
{
|
|
std::string strId = "commands.";
|
|
strId += this->id();
|
|
m_friendlyName = Strings::instance()->translate(strId.c_str());
|
|
}
|
|
|
|
Command::~Command()
|
|
{
|
|
}
|
|
|
|
std::string Command::friendlyName() const
|
|
{
|
|
return onGetFriendlyName();
|
|
}
|
|
|
|
bool Command::needsParams() const
|
|
{
|
|
return onNeedsParams();
|
|
}
|
|
|
|
void Command::loadParams(const Params& params)
|
|
{
|
|
onLoadParams(params);
|
|
}
|
|
|
|
bool Command::isEnabled(Context* context)
|
|
{
|
|
try {
|
|
return onEnabled(context);
|
|
}
|
|
catch (...) {
|
|
// TODO add a status-bar item
|
|
return false;
|
|
}
|
|
}
|
|
|
|
bool Command::isChecked(Context* context)
|
|
{
|
|
try {
|
|
return onChecked(context);
|
|
}
|
|
catch (...) {
|
|
// TODO add a status-bar item...
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void Command::execute(Context* context)
|
|
{
|
|
onExecute(context);
|
|
}
|
|
|
|
bool Command::onNeedsParams() const
|
|
{
|
|
// By default a command can be called without params
|
|
return false;
|
|
}
|
|
|
|
// Converts specified parameters to class members.
|
|
void Command::onLoadParams(const Params& params)
|
|
{
|
|
// do nothing
|
|
}
|
|
|
|
// Preconditions to execute the command
|
|
bool Command::onEnabled(Context* context)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
// Should the menu-item be checked?
|
|
bool Command::onChecked(Context* context)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// Execute the command (after checking the preconditions).
|
|
void Command::onExecute(Context* context)
|
|
{
|
|
// Do nothing
|
|
}
|
|
|
|
std::string Command::onGetFriendlyName() const
|
|
{
|
|
return m_friendlyName;
|
|
}
|
|
|
|
} // namespace app
|