aseprite/src/app/file/file.h

374 lines
13 KiB
C++

// Aseprite
// Copyright (C) 2018-2023 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifndef APP_FILE_FILE_H_INCLUDED
#define APP_FILE_FILE_H_INCLUDED
#pragma once
#include "app/color.h"
#include "app/doc.h"
#include "app/file/file_op_config.h"
#include "app/file/format_options.h"
#include "app/pref/preferences.h"
#include "base/paths.h"
#include "doc/frame.h"
#include "doc/image_ref.h"
#include "doc/pixel_format.h"
#include "doc/frames_sequence.h"
#include "os/color_space.h"
#include <cstdio>
#include <memory>
#include <mutex>
#include <string>
// Flags for FileOp::createLoadDocumentOperation()
#define FILE_LOAD_SEQUENCE_NONE 0x00000001
#define FILE_LOAD_SEQUENCE_ASK 0x00000002
#define FILE_LOAD_SEQUENCE_ASK_CHECKBOX 0x00000004
#define FILE_LOAD_SEQUENCE_YES 0x00000008
#define FILE_LOAD_ONE_FRAME 0x00000010
#define FILE_LOAD_DATA_FILE 0x00000020
#define FILE_LOAD_CREATE_PALETTE 0x00000040
namespace doc {
class Tag;
}
namespace doc {
class Cel;
class Image;
class Layer;
class LayerImage;
class Palette;
class Slice;
class Sprite;
}
namespace app {
class Context;
class FileFormat;
using namespace doc;
// File operations.
typedef enum {
FileOpLoad,
FileOpSave
} FileOpType;
class IFileOpProgress {
public:
virtual ~IFileOpProgress() { }
virtual void ackFileOpProgress(double progress) = 0;
};
class FileOpROI { // Region of interest
public:
FileOpROI();
FileOpROI(const Doc* doc,
const gfx::Rect& bounds,
const std::string& sliceName,
const std::string& tagName,
const doc::FramesSequence& frames,
const bool adjustByTag);
const Doc* document() const { return m_document; }
doc::Slice* slice() const { return m_slice; }
doc::Tag* tag() const { return m_tag; }
doc::frame_t fromFrame() const { return m_framesSeq.firstFrame(); }
doc::frame_t toFrame() const { return m_framesSeq.lastFrame(); }
const doc::FramesSequence& framesSequence() const { return m_framesSeq; }
doc::frame_t frames() const {
return (doc::frame_t)m_framesSeq.size();
}
// Returns an empty rectangle only when exporting a slice and the
// slice doesn't have a slice key in this specific frame.
gfx::Rect frameBounds(const frame_t frame) const;
// Canvas size required to store all frames (e.g. if a slice
// changes size on each frame, we have to keep the biggest of
// those sizes).
gfx::Size fileCanvasSize() const;
private:
const Doc* m_document;
gfx::Rect m_bounds;
doc::Slice* m_slice;
doc::Tag* m_tag;
doc::FramesSequence m_framesSeq;
};
// Used by file formats with FILE_ENCODE_ABSTRACT_IMAGE flag, to
// encode a sprite with an intermediate transformation on-the-fly
// (e.g. resizing).
class FileAbstractImage {
public:
virtual ~FileAbstractImage() { }
virtual int width() const { return spec().width(); }
virtual int height() const { return spec().height(); }
// Spec (width/height) to save the file.
virtual const doc::ImageSpec& spec() const = 0;
virtual os::ColorSpaceRef osColorSpace() const = 0;
virtual bool needAlpha() const = 0;
virtual bool isOpaque() const = 0;
virtual int frames() const = 0;
virtual int frameDuration(doc::frame_t frame) const = 0;
virtual const doc::Palette* palette(doc::frame_t frame) const = 0;
virtual doc::PalettesList palettes() const = 0;
// Returns the whole image to be saved (for encoders that needs
// all the rows at once).
virtual const doc::ImageRef getScaledImage() const = 0;
// In case that the file format can encode scanline by scanline
// (e.g. PNG format) we can request each row to encode (without
// the need to call getScaledImage()). Each scanline depends on
// the spec() width.
virtual const uint8_t* getScanline(int y) const = 0;
// In case that the encoder supports animation and needs to render
// a full frame renders.
virtual void renderFrame(const doc::frame_t frame,
const gfx::Rect& frameBounds,
doc::Image* dst) const = 0;
};
// Structure to load & save files.
//
// TODO This class do to many things. There should be a previous
// instance (class) to verify what the user want to do with the
// sequence of files, and the result of that operation should be the
// input of this one.
class FileOp {
public:
static FileOp* createLoadDocumentOperation(Context* context,
const std::string& filename,
const int flags,
const FileOpConfig* config = nullptr);
static FileOp* createSaveDocumentOperation(const Context* context,
const FileOpROI& roi,
const std::string& filename,
const std::string& filenameFormat,
const bool ignoreEmptyFrames);
static bool checkIfFormatSupportResizeOnTheFly(const std::string& filename);
~FileOp();
bool isSequence() const { return !m_seq.filename_list.empty(); }
bool isOneFrame() const { return m_oneframe; }
bool preserveColorProfile() const { return m_config.preserveColorProfile; }
const FileFormat* fileFormat() const { return m_format; }
const std::string& filename() const { return m_filename; }
const base::paths& filenames() const { return m_seq.filename_list; }
Context* context() const { return m_context; }
Doc* document() const { return m_document; }
Doc* releaseDocument() {
Doc* doc = m_document;
m_document = nullptr;
return doc;
}
const FileOpROI& roi() const { return m_roi; }
// Creates a new document with the given sprite.
void createDocument(Sprite* spr);
void operate(IFileOpProgress* progress = nullptr);
void done();
void stop();
bool isDone() const;
bool isStop() const;
// Does extra post-load processing which may require user intervention.
void postLoad();
// Special options specific to the file format.
FormatOptionsPtr formatOptions() const {
return m_formatOptions;
}
// Options to save the document. This function doesn't return
// nullptr.
template<typename T>
std::shared_ptr<T> formatOptionsForSaving() const {
auto opts = std::dynamic_pointer_cast<T>(m_formatOptions);
if (!opts)
opts = std::make_shared<T>();
ASSERT(opts);
return opts;
}
bool hasFormatOptionsOfDocument() const {
return (m_document->formatOptions() != nullptr);
}
// Options from the document when it was loaded. This function
// doesn't return nullptr.
template<typename T>
std::shared_ptr<T> formatOptionsOfDocument() const {
// We use the dynamic cast because the document format options
// could be an instance of another class than T.
auto opts = std::dynamic_pointer_cast<T>(m_document->formatOptions());
if (!opts) {
// If the document doesn't have format options (or the type
// doesn't matches T), we create default format options for
// this file.
opts = std::make_shared<T>();
}
ASSERT(opts);
return opts;
}
void setLoadedFormatOptions(const FormatOptionsPtr& opts);
// Helpers for file decoder/encoder (FileFormat) with
// FILE_SUPPORT_SEQUENCES flag.
void sequenceSetNColors(int ncolors);
int sequenceGetNColors() const;
void sequenceSetColor(int index, int r, int g, int b);
void sequenceGetColor(int index, int* r, int* g, int* b) const;
void sequenceSetAlpha(int index, int a);
void sequenceGetAlpha(int index, int* a) const;
ImageRef sequenceImageToLoad(PixelFormat pixelFormat, int w, int h);
const ImageRef sequenceImageToSave() const { return m_seq.image; }
const Palette* sequenceGetPalette() const { return m_seq.palette; }
bool sequenceGetHasAlpha() const {
return m_seq.has_alpha;
}
void sequenceSetHasAlpha(bool hasAlpha) {
m_seq.has_alpha = hasAlpha;
}
int sequenceFlags() const {
return m_seq.flags;
}
// Can be used to encode sequences/static files (e.g. png files)
// or animations (e.g. gif) resizing the result on the fly. This
// function is called for each frame to be saved for sequence-like
// files, or just once to encode animation formats.
// The file format needs the FILE_ENCODE_ABSTRACT_IMAGE flag to
// use this.
FileAbstractImage* abstractImageToSave();
void setOnTheFlyScale(const gfx::PointF& scale);
const std::string& error() const { return m_error; }
void setError(const char *error, ...);
bool hasError() const { return !m_error.empty(); }
void setIncompatibilityError(const std::string& msg);
bool hasIncompatibilityError() const { return !m_incompatibilityError.empty(); }
double progress() const;
void setProgress(double progress);
void getFilenameList(base::paths& output) const;
void setEmbeddedColorProfile() { m_embeddedColorProfile = true; }
bool hasEmbeddedColorProfile() const { return m_embeddedColorProfile; }
void setEmbeddedGridBounds() { m_embeddedGridBounds = true; }
bool hasEmbeddedGridBounds() const { return m_embeddedGridBounds; }
bool newBlend() const { return m_config.newBlend; }
const FileOpConfig& config() const { return m_config; }
private:
FileOp(); // Undefined
FileOp(FileOpType type,
Context* context,
const FileOpConfig* config);
FileOpType m_type; // Operation type: 0=load, 1=save.
FileFormat* m_format;
Context* m_context;
// TODO this should be a shared pointer (and we should remove
// releaseDocument() member function)
Doc* m_document; // Loaded document, or document to be saved.
std::string m_filename; // File-name to load/save.
std::string m_dataFilename; // File-name for a special XML .aseprite-data where extra sprite data can be stored
FileOpROI m_roi;
// Shared fields between threads.
mutable std::mutex m_mutex; // Mutex to access to the next two fields.
double m_progress; // Progress (1.0 is ready).
IFileOpProgress* m_progressInterface;
std::string m_error; // Error string.
std::string m_incompatibilityError; // Incompatibility error string.
bool m_done; // True if the operation finished.
bool m_stop; // Force the break of the operation.
bool m_oneframe; // Load just one frame (in formats
// that support animation like
// GIF/FLI/ASE).
bool m_createPaletteFromRgba;
bool m_ignoreEmpty;
// True if the file contained a color profile when it was loaded.
bool m_embeddedColorProfile;
// True if the file contained a the grid bounds inside.
bool m_embeddedGridBounds;
FileOpConfig m_config;
// Options
FormatOptionsPtr m_formatOptions;
// Data for sequences.
struct {
base::paths filename_list; // All file names to load/save.
Palette* palette; // Palette of the sequence.
ImageRef image; // Image to be saved/loaded.
// For the progress bar.
double progress_offset; // Progress offset from the current frame.
double progress_fraction; // Progress fraction for one frame.
// To load sequences.
frame_t frame;
bool has_alpha;
LayerImage* layer;
Cel* last_cel;
int duration;
// Flags after the user choose what to do with the sequence.
int flags;
} m_seq;
class FileAbstractImageImpl;
std::unique_ptr<FileAbstractImageImpl> m_abstractImage;
void prepareForSequence();
void makeAbstractImage();
void makeDirectories();
};
// Available extensions for each load/save operation.
base::paths get_readable_extensions();
base::paths get_writable_extensions(const int requiredFormatFlag = 0);
// High-level routines to load/save documents.
Doc* load_document(Context* context, const std::string& filename);
int save_document(Context* context, Doc* document);
// Returns true if the given filename contains a file extension that
// can be used to save only static images (i.e. animations are saved
// as sequence of files).
bool is_static_image_format(const std::string& filename);
// Returns true if the given file format supports palette/s
bool format_supports_palette(const std::string& filename);
} // namespace app
#endif