aseprite/src
2015-04-25 21:36:33 -03:00
..
allegro
app Fix usage of CompressedImage scanelines width in BrushPointShape::transformPoint() 2015-04-25 21:36:33 -03:00
base Keep last update information so we can show it again (fix #639) 2015-04-24 12:45:01 -03:00
cfg
css
doc Replace Brush::m_scanline with doc::CompressedImage 2015-04-25 20:01:03 -03:00
filters
fixmath
gen
gfx
iff
main
net Fix flags to always compile with libcurl (as HomeView needs net-lib to load news) 2015-04-23 19:14:13 -03:00
render
scripting
she Recreate SkiaSurface when the window is resized 2015-04-16 20:32:15 -03:00
tests
ui Several changes related to UI scale 2015-04-17 12:24:33 -03:00
undo
updater Keep last update information so we can show it again (fix #639) 2015-04-24 12:45:01 -03:00
webserver
CMakeLists.txt Fix flags to always compile with libcurl (as HomeView needs net-lib to load news) 2015-04-23 19:14:13 -03:00
config.h
README.md

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • css: Pseudo-style sheet library.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • scripting: JavaScript engine (V8).
  • undo: Generic library to manage a history of undoable commands.

Level 1

  • cfg (base): Library to load/save .ini files.
  • doc (base, gfx): Document model library.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • net (base): Networking library to send HTTP requests.
  • she (base, gfx, allegro): A wrapper for the Allegro library.
  • webserver (base): HTTP web server (based on mongoose)

Level 2

  • filters (base, doc, gfx): Effects for images.
  • render (base, gfx, doc): Library to render documents.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 3

  • iff (base, doc, render): Image File Formats library (load/save documents).

Level 4

  • app (allegro, base, doc, filters, gfx, iff, render, scripting, she, ui, undo, updater, webserver)

Level 5

  • main (app, base, she, ui)

Debugging Tricks

On Windows, you can use F5 to show the amount of used memory. Also Ctrl+Shift+Q crashes the application in case that you want to test the anticrash feature or your need a memory dump file.