mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-18 11:42:47 +00:00
92 lines
2.4 KiB
C++
92 lines
2.4 KiB
C++
/* Aseprite
|
|
* Copyright (C) 2001-2013 David Capello
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "app/app.h"
|
|
#include "app/color.h"
|
|
#include "app/commands/command.h"
|
|
#include "app/console.h"
|
|
#include "app/context_access.h"
|
|
#include "app/document_api.h"
|
|
#include "app/modules/gui.h"
|
|
#include "app/ui/main_window.h"
|
|
#include "app/ui/status_bar.h"
|
|
#include "app/undo_transaction.h"
|
|
#include "raster/cel.h"
|
|
#include "raster/image.h"
|
|
#include "raster/layer.h"
|
|
#include "raster/sprite.h"
|
|
#include "ui/ui.h"
|
|
|
|
#include <stdexcept>
|
|
|
|
namespace app {
|
|
|
|
class NewFrameCommand : public Command {
|
|
public:
|
|
NewFrameCommand();
|
|
Command* clone() const OVERRIDE { return new NewFrameCommand(*this); }
|
|
|
|
protected:
|
|
bool onEnabled(Context* context);
|
|
void onExecute(Context* context);
|
|
};
|
|
|
|
NewFrameCommand::NewFrameCommand()
|
|
: Command("NewFrame",
|
|
"New Frame",
|
|
CmdRecordableFlag)
|
|
{
|
|
}
|
|
|
|
bool NewFrameCommand::onEnabled(Context* context)
|
|
{
|
|
return context->checkFlags(ContextFlags::ActiveDocumentIsWritable |
|
|
ContextFlags::HasActiveSprite);
|
|
}
|
|
|
|
void NewFrameCommand::onExecute(Context* context)
|
|
{
|
|
ContextWriter writer(context);
|
|
Document* document(writer.document());
|
|
Sprite* sprite(writer.sprite());
|
|
{
|
|
UndoTransaction undoTransaction(writer.context(), "New Frame");
|
|
document->getApi().addFrame(sprite, writer.frame().next());
|
|
undoTransaction.commit();
|
|
}
|
|
update_screen_for_document(document);
|
|
|
|
StatusBar::instance()
|
|
->showTip(1000, "New frame %d/%d",
|
|
(int)context->activeLocation().frame()+1,
|
|
(int)sprite->totalFrames());
|
|
|
|
App::instance()->getMainWindow()->popTimeline();
|
|
}
|
|
|
|
Command* CommandFactory::createNewFrameCommand()
|
|
{
|
|
return new NewFrameCommand;
|
|
}
|
|
|
|
} // namespace app
|