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Steam API/DLL now contains a SteamAPI_InitSafe() function for backward compatibility similar to the old SteamAPI_Init(). The official "steam_api.h" header file contains inline-defined functions for SteamAPI_Init() and SteamAPI_InitEx() but both use the published SteamInternal_SteamAPI_Init() function (we don't need it, I guess, so SteamAPI_InitSafe() is enough for us). |
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CMakeLists.txt | ||
LICENSE.txt | ||
README.md | ||
steam.cpp | ||
steam.h |
Aseprite Steam Wrapper
Copyright (C) 2016 David Capello
Distributed under MIT license
This is a way to use the Steam API without linking to the static
.lib
, so we can avoid including the official steam_api.dll
in our
own packages (e.g. when we distribute our game outside the Steam
store).