aseprite/src/undoers/remove_image.cpp
David Capello 8e5c950df8 Refactored the entire Undo system in several layers.
+ Added "undo" library (undo namespace).
+ Moved UndoHistory to undo namespace.
+ Added Undoer and UndoersCollector interfaces.
+ Converted old UndoStream to UndoersStack class.
+ Added new "undoers" namespace and moved each Undoer implementation
  (classes to undo different actions) to "undoers" directory.
+ Added IO operations to "raster" objects (image, cel, layer, palette,
  mask).
2011-03-26 17:40:55 -03:00

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/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2011 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include "undoers/remove_image.h"
#include "raster/image.h"
#include "raster/image_io.h"
#include "raster/stock.h"
#include "undo/objects_container.h"
#include "undo/undoers_collector.h"
#include "undoers/add_image.h"
#include "undoers/object_io.h"
using namespace undo;
using namespace undoers;
RemoveImage::RemoveImage(ObjectsContainer* objects, Stock* stock, int imageIndex)
: m_stockId(objects->addObject(stock))
, m_imageIndex(imageIndex)
{
Image* image = stock->getImage(imageIndex);
write_object(objects, m_stream, image, raster::write_image);
}
void RemoveImage::dispose()
{
delete this;
}
void RemoveImage::revert(ObjectsContainer* objects, UndoersCollector* redoers)
{
Stock* stock = objects->getObjectT<Stock>(m_stockId);
Image* image = read_object<Image>(objects, m_stream, raster::read_image);
// Push an AddImage as redoer
redoers->pushUndoer(new AddImage(objects, stock, m_imageIndex));
stock->replaceImage(m_imageIndex, image);
}