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+ Added "undo" library (undo namespace). + Moved UndoHistory to undo namespace. + Added Undoer and UndoersCollector interfaces. + Converted old UndoStream to UndoersStack class. + Added new "undoers" namespace and moved each Undoer implementation (classes to undo different actions) to "undoers" directory. + Added IO operations to "raster" objects (image, cel, layer, palette, mask).
17 lines
352 B
C++
17 lines
352 B
C++
// ASEPRITE Undo Library
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// Copyright (C) 2001-2011 David Capello
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//
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// This source file is ditributed under a BSD-like license, please
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// read LICENSE.txt for more information.
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#ifndef UNDO_OBJECT_ID_H_INCLUDED
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#define UNDO_OBJECT_ID_H_INCLUDED
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namespace undo {
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typedef uint32_t ObjectId;
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} // namespace undo
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#endif // UNDO_OBJECT_ID_H_INCLUDED
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