aseprite/src/undo/object_id.h
David Capello 8e5c950df8 Refactored the entire Undo system in several layers.
+ Added "undo" library (undo namespace).
+ Moved UndoHistory to undo namespace.
+ Added Undoer and UndoersCollector interfaces.
+ Converted old UndoStream to UndoersStack class.
+ Added new "undoers" namespace and moved each Undoer implementation
  (classes to undo different actions) to "undoers" directory.
+ Added IO operations to "raster" objects (image, cel, layer, palette,
  mask).
2011-03-26 17:40:55 -03:00

17 lines
352 B
C++

// ASEPRITE Undo Library
// Copyright (C) 2001-2011 David Capello
//
// This source file is ditributed under a BSD-like license, please
// read LICENSE.txt for more information.
#ifndef UNDO_OBJECT_ID_H_INCLUDED
#define UNDO_OBJECT_ID_H_INCLUDED
namespace undo {
typedef uint32_t ObjectId;
} // namespace undo
#endif // UNDO_OBJECT_ID_H_INCLUDED