aseprite/src/file/ase_format.cpp
David Capello 8e498470d5 Fixed bug #2511762 (thanks to Clayton Enga for the patch).
Added the feature #2419098 (David Campo idea).
2009-01-24 00:41:01 +00:00

982 lines
23 KiB
C++

/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2009 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <stdio.h>
#include "jinete/jlist.h"
/* #include "file/ase_format.h" */
#include "file/file.h"
#include "raster/raster.h"
#define ASE_FILE_MAGIC 0xA5E0
#define ASE_FILE_FRAME_MAGIC 0xF1FA
#define ASE_FILE_CHUNK_FLI_COLOR2 4
#define ASE_FILE_CHUNK_FLI_COLOR 11
#define ASE_FILE_CHUNK_LAYER 0x2004
#define ASE_FILE_CHUNK_CEL 0x2005
#define ASE_FILE_CHUNK_MASK 0x2016
#define ASE_FILE_CHUNK_PATH 0x2017
#define ASE_FILE_RAW_CEL 0
#define ASE_FILE_LINK_CEL 1
#define ASE_FILE_RLE_COMPRESSED_CEL 2 /* TODO change this with zlib */
typedef struct ASE_Header
{
long pos;
ase_uint32 size;
ase_uint16 magic;
ase_uint16 frames;
ase_uint16 width;
ase_uint16 height;
ase_uint16 depth;
ase_uint32 flags;
ase_uint16 speed; /* deprecated, use "duration" of FrameHeader */
ase_uint32 next;
ase_uint32 frit;
} ASE_Header;
typedef struct ASE_FrameHeader
{
ase_uint32 size;
ase_uint16 magic;
ase_uint16 chunks;
ase_uint16 duration;
} ASE_FrameHeader;
/* TODO warning: the writing routines aren't thread-safe */
static ASE_FrameHeader *current_frame_header = NULL;
static int chunk_type;
static int chunk_start;
static bool load_ASE(FileOp *fop);
static bool save_ASE(FileOp *fop);
static bool ase_file_read_header(FILE *f, ASE_Header *header);
static void ase_file_prepare_header(FILE *f, ASE_Header *header, Sprite *sprite);
static void ase_file_write_header(FILE *f, ASE_Header *header);
static void ase_file_read_frame_header(FILE *f, ASE_FrameHeader *frame_header);
static void ase_file_prepare_frame_header(FILE *f, ASE_FrameHeader *frame_header);
static void ase_file_write_frame_header(FILE *f, ASE_FrameHeader *frame_header);
static void ase_file_write_layers(FILE *f, Layer *layer);
static void ase_file_write_cels(FILE *f, Sprite *sprite, Layer *layer, int frame);
static void ase_file_read_padding(FILE *f, int bytes);
static void ase_file_write_padding(FILE *f, int bytes);
static char *ase_file_read_string(FILE *f);
static void ase_file_write_string(FILE *f, const char *string);
static void ase_file_write_start_chunk(FILE *f, int type);
static void ase_file_write_close_chunk(FILE *f);
static Palette *ase_file_read_color_chunk(FILE *f, Sprite *sprite, int frame);
static Palette *ase_file_read_color2_chunk(FILE *f, Sprite *sprite, int frame);
static void ase_file_write_color2_chunk(FILE *f, Palette *pal);
static Layer *ase_file_read_layer_chunk(FILE *f, Sprite *sprite, Layer **previous_layer, int *current_level);
static void ase_file_write_layer_chunk(FILE *f, Layer *layer);
static Cel *ase_file_read_cel_chunk(FILE *f, Sprite *sprite, int frame, int imgtype, FileOp *fop, ASE_Header *header);
static void ase_file_write_cel_chunk(FILE *f, Cel *cel, Layer *layer, Sprite *sprite);
static Mask *ase_file_read_mask_chunk(FILE *f);
static void ase_file_write_mask_chunk(FILE *f, Mask *mask);
FileFormat format_ase =
{
"ase,aseprite",
"ase,aseprite",
load_ASE,
save_ASE,
NULL,
FILE_SUPPORT_RGB |
FILE_SUPPORT_RGBA |
FILE_SUPPORT_GRAY |
FILE_SUPPORT_GRAYA |
FILE_SUPPORT_INDEXED |
FILE_SUPPORT_LAYERS |
FILE_SUPPORT_FRAMES |
FILE_SUPPORT_PALETTES |
FILE_SUPPORT_MASKS_REPOSITORY |
FILE_SUPPORT_PATHS_REPOSITORY
};
static bool load_ASE(FileOp *fop)
{
Sprite *sprite = NULL;
ASE_Header header;
ASE_FrameHeader frame_header;
Layer *last_layer;
int current_level;
int frame_pos;
int chunk_pos;
int chunk_size;
int chunk_type;
int c, frame;
FILE *f;
f = fopen(fop->filename, "rb");
if (!f)
return FALSE;
if (!ase_file_read_header(f, &header)) {
fop_error(fop, _("Error reading header\n"));
fclose(f);
return FALSE;
}
/* create the new sprite */
sprite = sprite_new(header.depth == 32 ? IMAGE_RGB:
header.depth == 16 ? IMAGE_GRAYSCALE: IMAGE_INDEXED,
header.width, header.height);
if (!sprite) {
fop_error(fop, _("Error creating sprite with file spec\n"));
fclose(f);
return FALSE;
}
/* set frames and speed */
sprite_set_frames(sprite, header.frames);
sprite_set_speed(sprite, header.speed);
/* prepare variables for layer chunks */
last_layer = sprite->set;
current_level = -1;
/* read frame by frame to end-of-file */
for (frame=0; frame<sprite->frames; frame++) {
/* start frame position */
frame_pos = ftell(f);
fop_progress(fop, (float)frame_pos / (float)header.size);
/* read frame header */
ase_file_read_frame_header(f, &frame_header);
/* correct frame type */
if (frame_header.magic == ASE_FILE_FRAME_MAGIC) {
/* use frame-duration field? */
if (frame_header.duration > 0)
sprite_set_frlen(sprite, frame, frame_header.duration);
/* read chunks */
for (c=0; c<frame_header.chunks; c++) {
/* start chunk position */
chunk_pos = ftell(f);
fop_progress(fop, (float)chunk_pos / (float)header.size);
/* read chunk information */
chunk_size = fgetl(f);
chunk_type = fgetw(f);
switch (chunk_type) {
/* only for 8 bpp images */
case ASE_FILE_CHUNK_FLI_COLOR:
case ASE_FILE_CHUNK_FLI_COLOR2:
/* fop_error(fop, "Color chunk\n"); */
if (sprite->imgtype == IMAGE_INDEXED) {
Palette *prev_pal = sprite_get_palette(sprite, frame);
Palette *pal =
chunk_type == ASE_FILE_CHUNK_FLI_COLOR ?
ase_file_read_color_chunk(f, sprite, frame):
ase_file_read_color2_chunk(f, sprite, frame);
if (palette_count_diff(prev_pal, pal, NULL, NULL) > 0) {
sprite_set_palette(sprite, pal, TRUE);
}
palette_free(pal);
}
else
fop_error(fop, _("Warning: was found a color chunk in non-8bpp file\n"));
break;
case ASE_FILE_CHUNK_LAYER: {
/* fop_error(fop, "Layer chunk\n"); */
ase_file_read_layer_chunk(f, sprite,
&last_layer,
&current_level);
break;
}
case ASE_FILE_CHUNK_CEL: {
/* fop_error(fop, "Cel chunk\n"); */
ase_file_read_cel_chunk(f, sprite, frame,
sprite->imgtype, fop, &header);
break;
}
case ASE_FILE_CHUNK_MASK: {
Mask *mask;
/* fop_error(fop, "Mask chunk\n"); */
mask = ase_file_read_mask_chunk(f);
if (mask)
sprite_add_mask(sprite, mask);
else
fop_error(fop, _("Warning: error loading a mask chunk\n"));
break;
}
case ASE_FILE_CHUNK_PATH:
/* fop_error(fop, "Path chunk\n"); */
break;
default:
fop_error(fop, _("Warning: Unsupported chunk type %d (skipping)\n"), chunk_type);
break;
}
/* skip chunk size */
fseek(f, chunk_pos+chunk_size, SEEK_SET);
}
}
/* skip frame size */
fseek(f, frame_pos+frame_header.size, SEEK_SET);
/* just one frame? */
if (fop->oneframe)
break;
if (fop_is_stop(fop))
break;
}
fop->sprite = sprite;
if (ferror(f)) {
fop_error(fop, _("Error reading file.\n"));
fclose(f);
return FALSE;
}
else {
fclose(f);
return TRUE;
}
}
static bool save_ASE(FileOp *fop)
{
Sprite *sprite = fop->sprite;
ASE_Header header;
ASE_FrameHeader frame_header;
JLink link;
int frame;
FILE *f;
f = fopen(fop->filename, "wb");
if (!f)
return FALSE;
/* prepare the header */
ase_file_prepare_header(f, &header, sprite);
/* write frame */
for (frame=0; frame<sprite->frames; frame++) {
/* prepare the header */
ase_file_prepare_frame_header(f, &frame_header);
/* frame duration */
frame_header.duration = sprite_get_frlen(sprite, frame);
/* the sprite is indexed and the palette changes? (or is the first frame) */
if (sprite->imgtype == IMAGE_INDEXED &&
(frame == 0 ||
palette_count_diff(sprite_get_palette(sprite, frame-1),
sprite_get_palette(sprite, frame), NULL, NULL) > 0)) {
/* write the color chunk */
ase_file_write_color2_chunk(f, sprite_get_palette(sprite, frame));
}
/* write extra chunks in the first frame */
if (frame == 0) {
/* write layer chunks */
JI_LIST_FOR_EACH(sprite->set->layers, link)
ase_file_write_layers(f, reinterpret_cast<Layer*>(link->data));
/* write masks */
JI_LIST_FOR_EACH(sprite->repository.masks, link)
ase_file_write_mask_chunk(f, reinterpret_cast<Mask*>(link->data));
}
/* write cel chunks */
ase_file_write_cels(f, sprite, sprite->set, frame);
/* write the frame header */
ase_file_write_frame_header(f, &frame_header);
/* progress */
if (sprite->frames > 1)
fop_progress(fop, (float)(frame+1) / (float)(sprite->frames));
}
/* write the header */
ase_file_write_header(f, &header);
if (ferror(f)) {
fop_error(fop, _("Error writing file.\n"));
fclose(f);
return FALSE;
}
else {
fclose(f);
return TRUE;
}
}
static bool ase_file_read_header(FILE *f, ASE_Header *header)
{
header->pos = ftell(f);
header->size = fgetl(f);
header->magic = fgetw(f);
if (header->magic != ASE_FILE_MAGIC)
return FALSE;
header->frames = fgetw(f);
header->width = fgetw(f);
header->height = fgetw(f);
header->depth = fgetw(f);
header->flags = fgetl(f);
header->speed = fgetw(f);
header->next = fgetl(f);
header->frit = fgetl(f);
fseek(f, header->pos+128, SEEK_SET);
return TRUE;
}
static void ase_file_prepare_header(FILE *f, ASE_Header *header, Sprite *sprite)
{
header->pos = ftell(f);
header->size = 0;
header->magic = ASE_FILE_MAGIC;
header->frames = sprite->frames;
header->width = sprite->w;
header->height = sprite->h;
header->depth = sprite->imgtype == IMAGE_RGB ? 32:
sprite->imgtype == IMAGE_GRAYSCALE ? 16:
sprite->imgtype == IMAGE_INDEXED ? 8: 0;
header->flags = 0;
header->speed = sprite_get_frlen(sprite, 0);
header->next = 0;
header->frit = 0;
fseek(f, header->pos+128, SEEK_SET);
}
static void ase_file_write_header(FILE *f, ASE_Header *header)
{
header->size = ftell(f)-header->pos;
fseek(f, header->pos, SEEK_SET);
fputl(header->size, f);
fputw(header->magic, f);
fputw(header->frames, f);
fputw(header->width, f);
fputw(header->height, f);
fputw(header->depth, f);
fputl(header->flags, f);
fputw(header->speed, f);
fputl(header->next, f);
fputl(header->frit, f);
ase_file_write_padding(f, 96);
fseek(f, header->pos+header->size, SEEK_SET);
}
static void ase_file_read_frame_header(FILE *f, ASE_FrameHeader *frame_header)
{
frame_header->size = fgetl(f);
frame_header->magic = fgetw(f);
frame_header->chunks = fgetw(f);
frame_header->duration = fgetw(f);
ase_file_read_padding(f, 6);
}
static void ase_file_prepare_frame_header(FILE *f, ASE_FrameHeader *frame_header)
{
int pos = ftell(f);
frame_header->size = pos;
frame_header->magic = ASE_FILE_FRAME_MAGIC;
frame_header->chunks = 0;
frame_header->duration = 0;
current_frame_header = frame_header;
fseek(f, pos+16, SEEK_SET);
}
static void ase_file_write_frame_header(FILE *f, ASE_FrameHeader *frame_header)
{
int pos = frame_header->size;
int end = ftell(f);
frame_header->size = end-pos;
fseek(f, pos, SEEK_SET);
fputl(frame_header->size, f);
fputw(frame_header->magic, f);
fputw(frame_header->chunks, f);
fputw(frame_header->duration, f);
ase_file_write_padding(f, 6);
fseek(f, end, SEEK_SET);
current_frame_header = NULL;
}
static void ase_file_write_layers(FILE *f, Layer *layer)
{
ase_file_write_layer_chunk(f, layer);
if (layer_is_set(layer)) {
JLink link;
JI_LIST_FOR_EACH(layer->layers, link)
ase_file_write_layers(f, reinterpret_cast<Layer*>(link->data));
}
}
static void ase_file_write_cels(FILE *f, Sprite *sprite, Layer *layer, int frame)
{
if (layer_is_image(layer)) {
Cel *cel = layer_get_cel(layer, frame);
if (cel) {
/* fop_error(fop, "New cel in frame %d, in layer %d\n", */
/* frame, sprite_layer2index(sprite, layer)); */
ase_file_write_cel_chunk(f, cel, layer, sprite);
}
}
if (layer_is_set(layer)) {
JLink link;
JI_LIST_FOR_EACH(layer->layers, link)
ase_file_write_cels(f, sprite, reinterpret_cast<Layer*>(link->data), frame);
}
}
static void ase_file_read_padding(FILE *f, int bytes)
{
int c;
for (c=0; c<bytes; c++)
fgetc(f);
}
static void ase_file_write_padding(FILE *f, int bytes)
{
int c;
for (c=0; c<bytes; c++)
fputc(0, f);
}
static char *ase_file_read_string(FILE *f)
{
char *string;
int c, length;
length = fgetw(f);
if (length == EOF)
return NULL;
string = (char*)jmalloc(length+1);
if (!string)
return NULL;
for (c=0; c<length; c++)
string[c] = fgetc(f);
string[c] = 0;
return string;
}
static void ase_file_write_string(FILE *f, const char *string)
{
const char *p;
fputw(strlen(string), f);
for (p=string; *p; p++)
fputc(*p, f);
}
static void ase_file_write_start_chunk(FILE *f, int type)
{
current_frame_header->chunks++;
chunk_type = type;
chunk_start = ftell(f);
fseek(f, chunk_start+6, SEEK_SET);
}
static void ase_file_write_close_chunk(FILE *f)
{
int chunk_end = ftell(f);
int chunk_size = chunk_end - chunk_start;
fseek(f, chunk_start, SEEK_SET);
fputl(chunk_size, f);
fputw(chunk_type, f);
fseek(f, chunk_end, SEEK_SET);
}
static Palette *ase_file_read_color_chunk(FILE *f, Sprite *sprite, int frame)
{
int i, c, r, g, b, packets, skip, size;
Palette *pal = palette_new(frame, MAX_PALETTE_COLORS);
palette_copy_colors(pal, sprite_get_palette(sprite, frame));
packets = fgetw(f); /* number of packets */
skip = 0;
/* read all packets */
for (i=0; i<packets; i++) {
skip += fgetc(f);
size = fgetc(f);
if (!size) size = 256;
for (c=skip; c<skip+size; c++) {
r = fgetc(f);
g = fgetc(f);
b = fgetc(f);
palette_set_entry(pal, c,
_rgba(_rgb_scale_6[r],
_rgb_scale_6[g],
_rgb_scale_6[b], 255));
}
}
return pal;
}
static Palette *ase_file_read_color2_chunk(FILE *f, Sprite *sprite, int frame)
{
int i, c, r, g, b, packets, skip, size;
Palette *pal = palette_new(frame, MAX_PALETTE_COLORS);
palette_copy_colors(pal, sprite_get_palette(sprite, frame));
packets = fgetw(f); /* number of packets */
skip = 0;
/* read all packets */
for (i=0; i<packets; i++) {
skip += fgetc(f);
size = fgetc(f);
if (!size) size = 256;
for (c=skip; c<skip+size; c++) {
r = fgetc(f);
g = fgetc(f);
b = fgetc(f);
palette_set_entry(pal, c, _rgba(r, g, b, 255));
}
}
return pal;
}
/* writes the original color chunk in FLI files for the entire palette "pal" */
static void ase_file_write_color2_chunk(FILE *f, Palette *pal)
{
int c, color;
ase_file_write_start_chunk(f, ASE_FILE_CHUNK_FLI_COLOR2);
fputw(1, f);
fputc(0, f);
fputc(0, f);
for (c=0; c<MAX_PALETTE_COLORS; c++) {
color = palette_get_entry(pal, c);
fputc(_rgba_getr(color), f);
fputc(_rgba_getg(color), f);
fputc(_rgba_getb(color), f);
}
ase_file_write_close_chunk(f);
}
static Layer *ase_file_read_layer_chunk(FILE *f, Sprite *sprite, Layer **previous_layer, int *current_level)
{
char *name;
Layer *layer = NULL;
/* read chunk data */
int flags;
int layer_type;
int child_level;
int blend_mode;
flags = fgetw(f);
layer_type = fgetw(f);
child_level = fgetw(f);
fgetw(f); /* default_width */
fgetw(f); /* default_height */
blend_mode = fgetw(f);
ase_file_read_padding(f, 4);
name = ase_file_read_string(f);
/* image layer */
if (layer_type == 0) {
layer = layer_new(sprite);
if (layer)
layer_set_blend_mode(layer, blend_mode);
}
/* layer set */
else if (layer_type == 1) {
layer = layer_set_new(sprite);
}
if (layer) {
/* flags */
layer->flags = flags;
/* name */
if (name) {
layer_set_name(layer, name);
jfree(name);
}
/* child level... */
if (child_level == *current_level)
layer_add_layer((*previous_layer)->parent_layer, layer);
else if (child_level > *current_level)
layer_add_layer((*previous_layer), layer);
else if (child_level < *current_level)
layer_add_layer((*previous_layer)->parent_layer->parent_layer, layer);
*previous_layer = layer;
*current_level = child_level;
}
return layer;
}
static void ase_file_write_layer_chunk(FILE *f, Layer *layer)
{
Layer *parent;
int child_level;
ase_file_write_start_chunk(f, ASE_FILE_CHUNK_LAYER);
/* flags */
fputw(layer->flags, f);
/* layer type */
fputw(layer_is_image(layer) ? 0:
layer_is_set(layer) ? 1: -1, f);
/* layer child level */
child_level = -1;
parent = layer->parent_layer;
while (parent != NULL) {
child_level++;
parent = parent->parent_layer;
}
fputw(child_level, f);
/* width, height and blend mode */
fputw(0, f);
fputw(0, f);
fputw(layer_is_image(layer) ? layer->blend_mode: 0, f);
/* padding */
ase_file_write_padding(f, 4);
/* layer name */
ase_file_write_string(f, layer->name);
ase_file_write_close_chunk(f);
/* fop_error(fop, "Layer name \"%s\" child level: %d\n", layer->name, child_level); */
}
static Cel *ase_file_read_cel_chunk(FILE *f, Sprite *sprite, int frame, int imgtype, FileOp *fop, ASE_Header *header)
{
Cel *cel;
/* read chunk data */
int layer_index = fgetw(f);
int x = ((short)fgetw(f));
int y = ((short)fgetw(f));
int opacity = fgetc(f);
int cel_type = fgetw(f);
Layer *layer;
ase_file_read_padding(f, 7);
layer = sprite_index2layer(sprite, layer_index);
if (!layer) {
fop_error(fop, _("Frame %d didn't found layer with index %d\n"),
frame, layer_index);
return NULL;
}
/* create the new frame */
cel = cel_new(frame, 0);
cel_set_position(cel, x, y);
cel_set_opacity(cel, opacity);
switch (cel_type) {
case ASE_FILE_RAW_CEL: {
int x, y, r, g, b, a, k;
Image *image;
/* read width and height */
int w = fgetw(f);
int h = fgetw(f);
if (w > 0 && h > 0) {
image = image_new(imgtype, w, h);
if (!image) {
cel_free(cel);
/* not enough memory for frame's image */
return NULL;
}
/* read pixel data */
switch (image->imgtype) {
case IMAGE_RGB:
for (y=0; y<image->h; y++) {
for (x=0; x<image->w; x++) {
r = fgetc(f);
g = fgetc(f);
b = fgetc(f);
a = fgetc(f);
image->method->putpixel(image, x, y, _rgba(r, g, b, a));
}
fop_progress(fop, (float)ftell(f) / (float)header->size);
}
break;
case IMAGE_GRAYSCALE:
for (y=0; y<image->h; y++) {
for (x=0; x<image->w; x++) {
k = fgetc(f);
a = fgetc(f);
image->method->putpixel(image, x, y, _graya(k, a));
}
fop_progress(fop, (float)ftell(f) / (float)header->size);
}
break;
case IMAGE_INDEXED:
for (y=0; y<image->h; y++) {
for (x=0; x<image->w; x++)
image->method->putpixel(image, x, y, fgetc(f));
fop_progress(fop, (float)ftell(f) / (float)header->size);
}
break;
}
cel->image = stock_add_image(sprite->stock, image);
}
break;
}
case ASE_FILE_LINK_CEL: {
/* read link position */
int link_frame = fgetw(f);
Cel *link = layer_get_cel(layer, link_frame);
if (link) {
/* create a copy of the linked cel (avoid using links cel) */
Image *image = image_new_copy(stock_get_image(sprite->stock, link->image));
cel->image = stock_add_image(sprite->stock, image);
}
else {
cel_free(cel);
/* linked cel doesn't found */
return NULL;
}
break;
}
case ASE_FILE_RLE_COMPRESSED_CEL:
/* TODO */
break;
}
layer_add_cel(layer, cel);
return cel;
}
static void ase_file_write_cel_chunk(FILE *f, Cel *cel, Layer *layer, Sprite *sprite)
{
int layer_index = sprite_layer2index(sprite, layer);
Cel *link = cel_is_link(cel, layer);
int cel_type = link ? ASE_FILE_LINK_CEL: ASE_FILE_RAW_CEL;
ase_file_write_start_chunk(f, ASE_FILE_CHUNK_CEL);
fputw(layer_index, f);
fputw(cel->x, f);
fputw(cel->y, f);
fputc(cel->opacity, f);
fputw(cel_type, f);
ase_file_write_padding(f, 7);
switch (cel_type) {
case ASE_FILE_RAW_CEL: {
Image *image = stock_get_image(sprite->stock, cel->image);
int x, y, c;
if (image) {
/* width and height */
fputw(image->w, f);
fputw(image->h, f);
/* pixel data */
switch (image->imgtype) {
case IMAGE_RGB:
for (y=0; y<image->h; y++) {
for (x=0; x<image->w; x++) {
c = image->method->getpixel(image, x, y);
fputc(_rgba_getr(c), f);
fputc(_rgba_getg(c), f);
fputc(_rgba_getb(c), f);
fputc(_rgba_geta(c), f);
}
}
break;
case IMAGE_GRAYSCALE:
for (y=0; y<image->h; y++) {
for (x=0; x<image->w; x++) {
c = image->method->getpixel(image, x, y);
fputc(_graya_getv(c), f);
fputc(_graya_geta(c), f);
}
}
break;
case IMAGE_INDEXED:
for (y=0; y<image->h; y++) {
for (x=0; x<image->w; x++)
fputc(image->method->getpixel(image, x, y), f);
}
break;
}
}
else {
/* width and height */
fputw(0, f);
fputw(0, f);
}
break;
}
case ASE_FILE_LINK_CEL:
/* linked cel to another frame */
fputw(link->frame, f);
break;
case ASE_FILE_RLE_COMPRESSED_CEL:
/* TODO */
break;
}
ase_file_write_close_chunk(f);
}
static Mask *ase_file_read_mask_chunk(FILE *f)
{
int c, u, v, byte;
Mask *mask;
/* read chunk data */
int x = fgetw(f);
int y = fgetw(f);
int w = fgetw(f);
int h = fgetw(f);
char *name;
ase_file_read_padding(f, 8);
name = ase_file_read_string(f);
mask = mask_new();
if (!mask)
return NULL;
if (name) {
mask_set_name(mask, name);
jfree(name);
}
mask_replace(mask, x, y, w, h);
/* read image data */
for (v=0; v<h; v++)
for (u=0; u<(w+7)/8; u++) {
byte = fgetc(f);
for (c=0; c<8; c++)
image_putpixel(mask->bitmap, u*8+c, v, byte & (1<<(7-c)));
}
return mask;
}
static void ase_file_write_mask_chunk(FILE *f, Mask *mask)
{
int c, u, v, byte;
ase_file_write_start_chunk(f, ASE_FILE_CHUNK_MASK);
fputw(mask->x, f);
fputw(mask->y, f);
fputw(mask->w, f);
fputw(mask->h, f);
ase_file_write_padding(f, 8);
/* name */
ase_file_write_string(f, mask->name);
/* bit map */
for (v=0; v<mask->h; v++)
for (u=0; u<(mask->w+7)/8; u++) {
byte = 0;
for (c=0; c<8; c++)
if (image_getpixel(mask->bitmap, u*8+c, v))
byte |= (1<<(7-c));
fputc(byte, f);
}
ase_file_write_close_chunk(f);
}