aseprite/src
2015-06-02 18:41:22 -03:00
..
allegro Do not link with QuickTime and audio frameworks on OS X 2015-06-01 14:39:30 -03:00
app Ask to overwrite files in Export Sprite Sheet command (fix #689) 2015-06-02 18:41:22 -03:00
base Fix several compiler problems with clang on Mac OS X 10.10 SDK 2015-05-29 10:10:07 -03:00
cfg Fix several compiler problems with clang on Mac OS X 10.10 SDK 2015-05-29 10:10:07 -03:00
css Fix tests compilation in clang 2014-08-17 20:40:10 -03:00
doc Fix several compiler problems with clang on Mac OS X 10.10 SDK 2015-05-29 10:10:07 -03:00
filters Remove implicit SharedPtr conversion to T* 2015-04-02 20:42:43 -03:00
fixmath Fix compilation in clang 2014-09-21 16:50:08 -03:00
gen Replace ISettings with Preferences 2015-05-18 16:53:25 -03:00
gfx Fix several bugs with tooltip arrows/location 2015-05-09 13:20:57 -03:00
iff Add dummy src/iff/ directory, this will be the module to load/save docs 2014-03-16 21:58:12 -03:00
main Fix platform specific flags 2015-02-12 12:46:56 -03:00
net Fix several compiler problems with clang on Mac OS X 10.10 SDK 2015-05-29 10:10:07 -03:00
render Use rendered images to create optimized palette in render::create_palette_from_rgb() 2015-05-21 10:17:59 -03:00
scripting Update license of app/ module to GPLv2 2015-02-12 12:16:25 -03:00
she Add some progress to Skia/OSX port 2015-06-02 10:16:03 -03:00
tests Fix platform specific flags 2015-02-12 12:46:56 -03:00
ui Move event queue to she::System 2015-06-01 14:32:06 -03:00
undo Fix deleting UndoCommand instances from stack in undo_tests 2015-05-29 10:03:20 -03:00
updater Fix aseprite binary link error 2015-04-27 17:59:42 +02:00
webserver Update license of app/ module to GPLv2 2015-02-12 12:16:25 -03:00
CMakeLists.txt Disable data recovery on trial mode 2015-05-09 20:18:10 -03:00
config.h Show blog posts in NewsListBox 2015-03-02 19:54:24 -03:00
README.md Add a special section in src/README.md about debugging tricks 2015-04-07 17:19:34 -03:00

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • css: Pseudo-style sheet library.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • scripting: JavaScript engine (V8).
  • undo: Generic library to manage a history of undoable commands.

Level 1

  • cfg (base): Library to load/save .ini files.
  • doc (base, gfx): Document model library.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • net (base): Networking library to send HTTP requests.
  • she (base, gfx, allegro): A wrapper for the Allegro library.
  • webserver (base): HTTP web server (based on mongoose)

Level 2

  • filters (base, doc, gfx): Effects for images.
  • render (base, gfx, doc): Library to render documents.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 3

  • iff (base, doc, render): Image File Formats library (load/save documents).

Level 4

  • app (allegro, base, doc, filters, gfx, iff, render, scripting, she, ui, undo, updater, webserver)

Level 5

  • main (app, base, she, ui)

Debugging Tricks

On Windows, you can use F5 to show the amount of used memory. Also Ctrl+Shift+Q crashes the application in case that you want to test the anticrash feature or your need a memory dump file.