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* Now a Cel has a z-index property to change the order of layers per frame * A new doc::RenderPlan class can calculate the order of cels to be rendered * z-index is saved as a int16_t in the .aseprite files * This new field can be set/get from Lua with Cel.zIndex |
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ase-file-specs.md | ||
CODING_STYLE.md | ||
gpl-palette-extension.md | ||
LICENSES.md |