aseprite/src/file/fli_format.cpp
2011-01-18 20:49:53 -03:00

332 lines
8.1 KiB
C++

/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2011 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "config.h"
#include <allegro/color.h>
#include <stdio.h>
#include "file/file.h"
#include "file/file_format.h"
#include "file/fli/fli.h"
#include "modules/palettes.h"
#include "raster/raster.h"
static int get_time_precision(Sprite *sprite);
class FliFormat : public FileFormat
{
const char* onGetName() const { return "flc"; }
const char* onGetExtensions() const { return "flc,fli"; }
int onGetFlags() const {
return
FILE_SUPPORT_LOAD |
FILE_SUPPORT_SAVE |
FILE_SUPPORT_INDEXED |
FILE_SUPPORT_FRAMES |
FILE_SUPPORT_PALETTES;
}
bool onLoad(FileOp* fop);
bool onSave(FileOp* fop);
};
FileFormat* CreateFliFormat()
{
return new FliFormat;
}
bool FliFormat::onLoad(FileOp* fop)
{
#define SETPAL() \
do { \
for (c=0; c<256; c++) { \
pal->setEntry(c, _rgba(cmap[c*3], \
cmap[c*3+1], \
cmap[c*3+2], 255)); \
} \
pal->setFrame(frpos_out); \
sprite->setPalette(pal, true); \
} while (0)
unsigned char cmap[768];
unsigned char omap[768];
s_fli_header fli_header;
Image *bmp, *old, *image;
Sprite *sprite;
LayerImage *layer;
Palette *pal;
int c, w, h;
int frpos_in;
int frpos_out;
int index = 0;
Cel *cel;
FILE *f;
/* open the file to read in binary mode */
f = fopen(fop->filename.c_str(), "rb");
if (!f)
return false;
fli_read_header(f, &fli_header);
fseek(f, 128, SEEK_SET);
if (fli_header.magic == NO_HEADER) {
fop_error(fop, "The file doesn't have a FLIC header\n");
fclose(f);
return false;
}
/* size by frame */
w = fli_header.width;
h = fli_header.height;
/* create the bitmaps */
bmp = image_new(IMAGE_INDEXED, w, h);
old = image_new(IMAGE_INDEXED, w, h);
pal = new Palette(0, 256);
if (!bmp || !old || !pal) {
fop_error(fop, "Not enough memory.\n");
if (bmp) image_free(bmp);
if (old) image_free(old);
if (pal) delete pal;
fclose(f);
return false;
}
// Create the image
sprite = new Sprite(IMAGE_INDEXED, w, h, 256);
layer = new LayerImage(sprite);
sprite->getFolder()->add_layer(layer);
layer->configureAsBackground();
// Set frames and speed
sprite->setTotalFrames(fli_header.frames);
sprite->setDurationForAllFrames(fli_header.speed);
/* write frame by frame */
for (frpos_in=frpos_out=0;
frpos_in<sprite->getTotalFrames();
frpos_in++) {
/* read the frame */
fli_read_frame(f, &fli_header,
(unsigned char *)old->dat, omap,
(unsigned char *)bmp->dat, cmap);
/* first frame, or the frames changes, or the palette changes */
if ((frpos_in == 0) ||
(image_count_diff(old, bmp))
#ifndef USE_LINK /* TODO this should be configurable through a check-box */
|| (memcmp(omap, cmap, 768) != 0)
#endif
) {
/* the image changes? */
if (frpos_in != 0)
frpos_out++;
/* add the new frame */
image = image_new_copy(bmp);
if (!image) {
fop_error(fop, "Not enough memory\n");
break;
}
index = sprite->getStock()->addImage(image);
if (index < 0) {
image_free(image);
fop_error(fop, "Not enough memory\n");
break;
}
cel = cel_new(frpos_out, index);
if (!cel) {
fop_error(fop, "Not enough memory\n");
break;
}
layer->addCel(cel);
/* first frame or the palette changes */
if ((frpos_in == 0) || (memcmp(omap, cmap, 768) != 0))
SETPAL();
}
#ifdef USE_LINK
/* the palette changes */
else if (memcmp(omap, cmap, 768) != 0) {
frpos_out++;
SETPAL();
/* add link */
cel = cel_new(frpos_out, index);
if (!cel) {
fop_error(fop, _("Not enough memory\n"));
break;
}
layer_add_cel(layer, cel);
}
#endif
// The palette and the image don't change: add duration to the last added frame
else {
sprite->setFrameDuration(frpos_out,
sprite->getFrameDuration(frpos_out)+fli_header.speed);
}
/* update the old image and color-map to the new ones to compare later */
image_copy(old, bmp, 0, 0);
memcpy(omap, cmap, 768);
/* update progress */
fop_progress(fop, (float)(frpos_in+1) / (float)(sprite->getTotalFrames()));
if (fop_is_stop(fop))
break;
/* just one frame? */
if (fop->oneframe)
break;
}
// Update number of frames
sprite->setTotalFrames(frpos_out+1);
// Close the file
fclose(f);
// Destroy the bitmaps
image_free(bmp);
image_free(old);
delete pal;
fop->sprite = sprite;
return true;
}
bool FliFormat::onSave(FileOp* fop)
{
Sprite *sprite = fop->sprite;
unsigned char cmap[768];
unsigned char omap[768];
s_fli_header fli_header;
int c, frpos, times;
Image *bmp, *old;
Palette *pal;
FILE *f;
/* prepare fli header */
fli_header.filesize = 0;
fli_header.frames = 0;
fli_header.width = sprite->getWidth();
fli_header.height = sprite->getHeight();
if ((fli_header.width == 320) && (fli_header.height == 200))
fli_header.magic = HEADER_FLI;
else
fli_header.magic = HEADER_FLC;
fli_header.depth = 8;
fli_header.flags = 3;
fli_header.speed = get_time_precision(sprite);
fli_header.created = 0;
fli_header.updated = 0;
fli_header.aspect_x = 1;
fli_header.aspect_y = 1;
fli_header.oframe1 = fli_header.oframe2 = 0;
/* open the file to write in binary mode */
f = fopen(fop->filename.c_str(), "wb");
if (!f)
return false;
fseek(f, 128, SEEK_SET);
/* create the bitmaps */
bmp = image_new(IMAGE_INDEXED, sprite->getWidth(), sprite->getHeight());
old = image_new(IMAGE_INDEXED, sprite->getWidth(), sprite->getHeight());
if ((!bmp) || (!old)) {
fop_error(fop, "Not enough memory for temporary bitmaps.\n");
if (bmp) image_free(bmp);
if (old) image_free(old);
fclose(f);
return false;
}
/* write frame by frame */
for (frpos=0;
frpos<sprite->getTotalFrames();
frpos++) {
/* get color map */
pal = sprite->getPalette(frpos);
for (c=0; c<256; c++) {
cmap[3*c ] = _rgba_getr(pal->getEntry(c));
cmap[3*c+1] = _rgba_getg(pal->getEntry(c));
cmap[3*c+2] = _rgba_getb(pal->getEntry(c));
}
/* render the frame in the bitmap */
image_clear(bmp, 0);
layer_render(sprite->getFolder(), bmp, 0, 0, frpos);
/* how many times this frame should be written to get the same
time that it has in the sprite */
times = sprite->getFrameDuration(frpos) / fli_header.speed;
for (c=0; c<times; c++) {
/* write this frame */
if (frpos == 0 && c == 0)
fli_write_frame(f, &fli_header, NULL, NULL,
(unsigned char *)bmp->dat, cmap, W_ALL);
else
fli_write_frame(f, &fli_header,
(unsigned char *)old->dat, omap,
(unsigned char *)bmp->dat, cmap, W_ALL);
/* update the old image and color-map to the new ones to compare later */
image_copy(old, bmp, 0, 0);
memcpy(omap, cmap, 768);
}
/* update progress */
fop_progress(fop, (float)(frpos+1) / (float)(sprite->getTotalFrames()));
}
/* write the header and close the file */
fli_write_header(f, &fli_header);
fclose(f);
/* destroy the bitmaps */
image_free(bmp);
image_free(old);
return true;
}
static int get_time_precision(Sprite *sprite)
{
int precision = 1000;
int c, len;
for (c = 0; c < sprite->getTotalFrames() && precision > 1; c++) {
len = sprite->getFrameDuration(c);
while (len / precision == 0)
precision /= 10;
}
return precision;
}