aseprite/src/app.h

107 lines
2.6 KiB
C++

/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2010 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef APP_H_INCLUDED
#define APP_H_INCLUDED
#include "base/signal.h"
#include "base/string.h"
#include "gui/jbase.h"
#include <vector>
class CheckArgs;
class ColorBar;
class ConfigModule;
class Frame;
class Layer;
class LegacyModules;
class LoggerModule;
class Params;
class RecentFiles;
class Sprite;
class StatusBar;
class Tabs;
class ToolBox;
class App
{
public:
App(int argc, char* argv[]);
~App();
static App* instance() { return m_instance; }
// Functions to get the arguments specified in the command line.
int getArgc() const { return m_args.size(); }
const base::string& getArgv(int i) { return m_args[i]; }
const std::vector<base::string>& getArgs() const { return m_args; }
// Returns true if ASE is running with GUI available.
bool isGui() const { return m_isGui; }
// Runs the ASE application. In GUI mode it's the top-level window,
// in console/scripting it just runs the specified scripts.
int run();
LoggerModule* getLogger() const;
ToolBox* getToolBox() const;
RecentFiles* getRecentFiles() const;
// App Signals
Signal0<void> Exit;
Signal0<void> PaletteChange;
Signal0<void> PenSizeBeforeChange;
Signal0<void> PenSizeAfterChange;
Signal0<void> CurrentToolChange;
private:
class Modules;
static App* m_instance;
ConfigModule* m_configModule;
CheckArgs* m_checkArgs;
LoggerModule* m_loggerModule;
Modules* m_modules;
LegacyModules* m_legacy;
bool m_isGui;
std::vector<base::string> m_args;
};
void app_refresh_screen(const Sprite* sprite);
void app_realloc_sprite_list();
bool app_realloc_recent_list();
int app_get_current_image_type();
Frame* app_get_top_window();
Widget* app_get_menubar();
StatusBar* app_get_statusbar();
ColorBar* app_get_colorbar();
Widget* app_get_toolbar();
Tabs* app_get_tabsbar();
void app_default_statusbar_message();
int app_get_color_to_clear_layer(Layer* layer);
#endif