mirror of
https://github.com/aseprite/aseprite.git
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69 lines
1.5 KiB
C++
69 lines
1.5 KiB
C++
// Aseprite
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// Copyright (C) 2017 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/modules/gui.h"
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#include "doc/layer.h"
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namespace app {
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using namespace ui;
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class OpenGroupCommand : public Command {
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public:
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OpenGroupCommand();
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protected:
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bool onEnabled(Context* context) override;
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bool onChecked(Context* context) override;
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void onExecute(Context* context) override;
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// TODO onGetFriendlyName() needs the Context so we can return "Open
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// Group" or "Close Group" depending on the context
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//std::string onGetFriendlyName() const override;
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};
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OpenGroupCommand::OpenGroupCommand()
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: Command(CommandId::OpenGroup(), CmdRecordableFlag)
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{
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}
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bool OpenGroupCommand::onEnabled(Context* context)
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{
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const ContextReader reader(context);
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const Layer* layer = reader.layer();
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return (layer && layer->isGroup());
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}
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bool OpenGroupCommand::onChecked(Context* context)
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{
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const ContextReader reader(context);
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const Layer* layer = reader.layer();
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return (layer && layer->isExpanded());
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}
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void OpenGroupCommand::onExecute(Context* context)
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{
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ContextWriter writer(context);
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Layer* layer = writer.layer();
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layer->setCollapsed(layer->isExpanded());
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update_screen_for_document(writer.document());
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}
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Command* CommandFactory::createOpenGroupCommand()
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{
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return new OpenGroupCommand;
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}
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} // namespace app
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