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app_active.lua
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[lua] Add short field names (fix #3815, fix #3816)
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2023-04-19 13:48:15 -03:00 |
app_command.lua
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Fix border padding on the right and bottom sides not being placed (fix #3993)
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2023-09-22 16:33:19 -03:00 |
app_fs.lua
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app_pixel_color.lua
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app_preferences.lua
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app_transaction.lua
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brush.lua
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cel.lua
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Add z-index property to cels (fix aseprite/Attachment-System#88)
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2023-04-10 19:23:16 -03:00 |
cels.lua
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color_convert.lua
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color_quantization.lua
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color_space.lua
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color.lua
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compare_sprite_sheets.lua
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[lua] Add native API to decode/encode JSON text (fix #3233)
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2023-07-17 09:25:13 -03:00 |
console_assert.lua
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console_print.lua
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constants.lua
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dialogs.lua
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Fix Dialog.bounds doesn't work as expected (fix #3898)
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2023-11-22 18:22:20 -03:00 |
drawing.lua
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events.lua
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frames.lua
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image_iterator.lua
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image_spec.lua
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image.lua
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Remove ';' chars from lua tests
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2023-11-02 14:30:36 -03:00 |
import_sprite_sheet_command.lua
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Remove ';' chars from lua tests
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2023-11-02 14:30:36 -03:00 |
inks.lua
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Fix pattern Fill does not "Align to Destination" (fix #2528)
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2023-09-20 09:56:01 -03:00 |
json.lua
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[lua] Fix crashes setting values out of bounds in JSON objects (fix #4166)
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2023-11-30 18:40:02 -03:00 |
layer.lua
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layers.lua
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Prevent executing the logic for showing an alert when removing all sprite's layers and the UI is unavailable
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2023-06-27 15:26:11 -03:00 |
math.lua
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merge_down_bugs.lua
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os.lua
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paint_bucket.lua
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[lua] Add short field names (fix #3815, fix #3816)
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2023-04-19 13:48:15 -03:00 |
palette.lua
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Remove ';' chars from lua tests
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2023-11-02 14:30:36 -03:00 |
pixel_perfect.lua
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point.lua
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print_on_gc.lua
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range.lua
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rectangle.lua
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[lua] Add short field names (fix #3815, fix #3816)
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2023-04-19 13:48:15 -03:00 |
require_module.lua
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[lua] Add require() function (fix aseprite/api#10)
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2023-04-18 19:41:01 -03:00 |
require.lua
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[lua] Add require() function (fix aseprite/api#10)
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2023-04-18 19:41:01 -03:00 |
save_file_command.lua
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Fix exporting selection to gif/fli/webp files (fix #3827)
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2023-07-11 13:33:45 -03:00 |
selection_tools.lua
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selection.lua
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size.lua
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[lua] Add short field names (fix #3815, fix #3816)
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2023-04-19 13:48:15 -03:00 |
slice.lua
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slices.lua
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sprite_modified.lua
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sprite.lua
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Add property to disable the standard tilemap UI
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2023-02-15 18:55:21 -03:00 |
string.lua
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tag.lua
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[lua] Add short field names (fix #3815, fix #3816)
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2023-04-19 13:48:15 -03:00 |
tags.lua
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test_utils.lua
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Remove ';' chars from lua tests
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2023-11-02 14:30:36 -03:00 |
tiledata.lua
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[lua] Add Tileset:tile(tileIndex) API to get tile image/data/properties (fix #3653)
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2023-01-06 19:50:04 -03:00 |
tilemap.lua
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Fix assert converting Color{index} to a tile from tilemap.lua test
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2023-11-09 16:44:46 -03:00 |
tileset.lua
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[lua] Sprite:newTileset() uses sprite grid size by default (fix #4116)
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2023-10-30 13:45:11 -03:00 |
tools.lua
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Fix 8 Connected Fill escapes grid with "Stop At Grid" checked (fix #3564)
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2023-03-28 13:45:33 -03:00 |
userdata_codec.lua
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Keep testing loading/saving properties as they are in userdata_codec.lua
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2024-02-26 17:44:56 -03:00 |
userdata.lua
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[lua] Fix reported crash setting nil as user data (fix #4187)
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2023-11-30 16:10:59 -03:00 |
uuid.lua
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[lua] Add Uuid tests
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2023-04-18 07:41:32 -03:00 |
version.lua
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