aseprite/src
2017-02-08 15:00:07 -03:00
..
allegro
app Move drawTextBox() function inside Theme class 2017-02-08 15:00:07 -03:00
cfg
clip@926e3cf0ae
css
doc Merge branch 'master' into beta 2016-12-29 09:56:55 -03:00
docio Remove pixly format (close #1402) 2017-02-02 16:59:05 -03:00
filters
fixmath
flic@65a6072fa0
ft Fix drawing UI text with TrueType fonts (related to #124) 2017-02-06 17:58:55 -03:00
gen Add a checkbox to expand thumbnails options in Timeline popup 2017-02-01 13:47:16 -03:00
gfx
main
net
observable@27fa7f6a4b
render Fix crash with certain reference layers 2017-02-03 15:35:44 -03:00
script
she Fix problems on ui::Entry() with TrueType fonts 2017-02-07 19:05:47 -03:00
steam
tests
ui Move drawTextBox() function inside Theme class 2017-02-08 15:00:07 -03:00
undo@f39b188e29
updater
wacom
webserver
CMakeLists.txt
config.h Merge branch 'master' into beta 2017-01-06 18:02:24 -03:00
README.md

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • clip: Clipboard library.
  • css: Pseudo-style sheet library.
  • fixmath: Fixed point operations (original code from Allegro code by Shawn Hargreaves).
  • flic: Library to load/save FLI/FLC files.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • laf: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • observable: Signal/slot functions.
  • scripting: JavaScript engine.
  • steam: Steam API wrapper to avoid static linking to the .lib file.
  • undo: Generic library to manage a history of undoable commands.
  • wacom: Wacom definitions to use Wintab API.

Level 1

  • cfg (base): Library to load/save .ini files.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • net (base): Networking library to send HTTP requests.
  • webserver (base): HTTP web server

Level 2

  • doc (base, fixmath, gfx): Document model library.
  • she (allegro, base, gfx, wacom): A wrapper for the Allegro library.

Level 3

  • filters (base, doc, gfx): Effects for images.
  • render (base, doc, gfx): Library to render documents.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 4

  • docio (base, flic): Load/save documents.

Level 5

  • app (allegro, base, doc, docio, filters, fixmath, flic, gfx, pen, render, scripting, she, ui, undo, updater, webserver)

Level 6

  • main (app, base, she, ui)

Debugging Tricks

  • On Windows, you can use F5 to show the amount of used memory.
  • On debug mode (when _DEBUG is defined), Ctrl+Alt+Shift+Q crashes the application in case that you want to test the anticrash feature or your need a memory dump file.
  • On debug mode, you can use Ctrl+Alt+Shift+R to recover the active document from the data recovery store.