aseprite/src/app/script
2022-04-07 19:48:39 -03:00
..
api_version.h lua: Dialog() must return nil if there is no UI available 2022-04-05 20:45:34 -03:00
app_command_object.cpp Add CommandWithNewParams to load command parameters from Lua tables directly 2019-01-07 16:42:55 -03:00
app_fs_object.cpp Refactor ask_access() with ResourceType argument 2021-10-07 19:34:40 -03:00
app_object.cpp [lua] Show errors that happen inside App.transaction 2021-12-12 19:20:12 +07:00
brush_class.cpp Fix Palette:setColor() and Color Range command when alpha != 255 2020-01-08 17:40:43 -03:00
cel_class.cpp [lua] Add Cel.frame setter to move a cel quickly 2022-04-07 19:48:39 -03:00
cels_class.cpp lua: Add Range and RangeType 2018-11-23 13:10:12 -03:00
color_class.cpp Fix Lua Color HSL Constructor 2022-03-29 23:15:17 -03:00
color_space_class.cpp [lua] We cannot detect existent keys with nil in a table (they aren't added to the table) 2020-07-28 17:40:19 -03:00
dialog_class.cpp lua: Dialog() must return nil if there is no UI available 2022-04-05 20:45:34 -03:00
docobj.h lua: Fix may_get_docobj() when the object is not of the expected type 2018-11-23 14:26:29 -03:00
engine.cpp Fix crash when a Lua error happens in a Dialog onclose (fix #3237) 2022-04-05 23:57:36 -03:00
engine.h Fix crash when a Lua error happens in a Dialog onclose (fix #3237) 2022-04-05 23:57:36 -03:00
events_class.cpp Close all docs correctly even in case of exception (fix #3162) 2022-04-05 23:07:08 -03:00
frame_class.cpp [lua] Support to use Image:drawSprite(sprite) without frame to render the first frame 2020-03-28 13:28:18 -03:00
frames_class.cpp lua: Return the correct frame in Frames_index() when the FramesObj is created from Range.frames 2018-11-23 16:06:58 -03:00
image_class.cpp [lua] Fix clipping when drawing an image on a cel image (fix #3054) 2021-11-15 15:53:14 -03:00
image_iterator_class.cpp lua: use ObjectId to refer doc objects from script variables 2018-11-20 18:12:43 -03:00
image_spec_class.cpp Backport new laf API to main branch of aseprite 2021-07-05 17:51:29 -03:00
images_class.cpp [lua] Fix crash using app.ranges.images/editableImages collections (fix #3069) 2021-12-10 22:35:37 -03:00
layer_class.cpp Expose Layer Is Reference 2021-10-06 14:04:54 -05:00
layers_class.cpp [lua] Fix layer iteration when some layer name contains just a number (fix #3045) 2021-11-12 08:13:43 -03:00
luacpp.cpp [lua] We cannot detect existent keys with nil in a table (they aren't added to the table) 2020-07-28 17:40:19 -03:00
luacpp.h [lua] We cannot detect existent keys with nil in a table (they aren't added to the table) 2020-07-28 17:40:19 -03:00
palette_class.cpp Save and retain color profile when saving palettes (part of #2893) 2021-12-01 09:21:02 -03:00
palettes_class.cpp lua: use ObjectId to refer doc objects from script variables 2018-11-20 18:12:43 -03:00
pixel_color_object.cpp Change scripting language to Lua 2018-08-22 14:54:51 -03:00
plugin_class.cpp Remove trailing whitespace 2021-09-30 14:22:21 -03:00
point_class.cpp [lua] Minor changes 2020-07-28 17:40:43 -03:00
preferences_object.cpp lua: Add support for app.preferences.document(nil) to get default preferences for new documents 2019-12-02 18:51:43 -03:00
range_class.cpp [lua] Fix crash using app.ranges.images/editableImages collections (fix #3069) 2021-12-10 22:35:37 -03:00
rectangle_class.cpp [lua] Minor changes 2020-07-28 17:40:43 -03:00
security.cpp [lua] Ask for permission to open a WebSocket from scripts 2021-10-07 19:37:10 -03:00
security.h Fix FileAccessMode::Full security value to include OpenSocket 2021-10-08 11:05:16 -03:00
selection_class.cpp lua: Fix crash using Selection:deselect() when there is no selection 2020-06-17 17:13:37 -03:00
site_class.cpp [lua] Add events handling with Sprite.events & App.events 2021-10-07 18:56:39 -03:00
size_class.cpp [lua] Minor changes 2020-07-28 17:40:43 -03:00
slice_class.cpp lua: use ObjectId to refer doc objects from script variables 2018-11-20 18:12:43 -03:00
slices_class.cpp lua: use ObjectId to refer doc objects from script variables 2018-11-20 18:12:43 -03:00
sprite_class.cpp [lua] Add a warning message deleting objects that are not part of the sprite (fix #3135) 2022-02-03 11:02:55 -03:00
sprites_class.cpp lua: Fix access to sprites in Sprites collection 2018-12-10 12:05:54 -03:00
tag_class.cpp [lua] Add Tag.color property (fix https://github.com/aseprite/api/issues/24) 2020-03-19 08:41:29 -03:00
tags_class.cpp Rename FrameTag -> Tag 2019-10-01 14:55:08 -03:00
tool_class.cpp lua: Add app.activeTool + Tool object 2019-03-23 09:19:10 -03:00
userdata.h Fix Palette:setColor() and Color Range command when alpha != 255 2020-01-08 17:40:43 -03:00
values.cpp Add options to change the downsampling algorithm (fix #3183) 2022-02-21 15:30:09 -03:00
values.h lua: Add app.preferences object 2019-04-24 21:14:20 -03:00
version_class.cpp lua: Minor refactor of Version class 2019-04-22 09:04:07 -03:00
websocket_class.cpp [lua] Minor change in error messages Websocket -> WebSocket 2021-12-15 20:19:26 -03:00