aseprite/src/ui/link_label.cpp
David Capello 1aaeacc460 Refactor several "getNoun()" getters to "noun()"
This is a work-in-progress to create a consistent API and finally
separate the whole Aseprite base/gfx/ui libs into a reusable C++ library.

Classes:
app::IFileItem, app::AppMenuItem, app::skin::SkinPart,
gfx::Rect, gfx::Border, she::FileDialog,
ui::IButtonIcon, ui::Graphics, ui::Overlay, ui::Widget,
ui::ScrollableViewDelegate, and UI events
2015-12-04 14:39:04 -03:00

102 lines
1.8 KiB
C++

// Aseprite UI Library
// Copyright (C) 2001-2015 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "ui/link_label.h"
#include "base/launcher.h"
#include "ui/message.h"
#include "ui/system.h"
#include "ui/theme.h"
namespace ui {
LinkLabel::LinkLabel(const std::string& urlOrText)
: CustomLabel(urlOrText)
, m_url(urlOrText)
{
}
LinkLabel::LinkLabel(const std::string& url, const std::string& text)
: CustomLabel(text)
, m_url(url)
{
}
void LinkLabel::setUrl(const std::string& url)
{
m_url = url;
}
bool LinkLabel::onProcessMessage(Message* msg)
{
switch (msg->type()) {
case kSetCursorMessage:
// TODO theme stuff
if (isEnabled() && hasMouseOver()) {
set_mouse_cursor(kHandCursor);
return true;
}
break;
case kMouseEnterMessage:
case kMouseLeaveMessage:
if (isEnabled()) {
if (hasCapture())
setSelected(msg->type() == kMouseEnterMessage);
invalidate(); // TODO theme specific
}
break;
case kMouseMoveMessage:
if (isEnabled() && hasCapture())
setSelected(hasMouseOver());
break;
case kMouseDownMessage:
if (isEnabled()) {
captureMouse();
setSelected(true);
}
break;
case kMouseUpMessage:
if (hasCapture()) {
releaseMouse();
setSelected(false);
invalidate(); // TODO theme specific
if (hasMouseOver())
onClick();
}
break;
}
return CustomLabel::onProcessMessage(msg);
}
void LinkLabel::onPaint(PaintEvent& ev)
{
theme()->paintLinkLabel(ev);
}
void LinkLabel::onClick()
{
if (!m_url.empty())
base::launcher::open_url(m_url);
Click();
}
} // namespace ui