aseprite/src/ui/entry.h
David Capello 00099390da Fix several keyboard issues deadling with special characters/dead keys
This change adds support to write text with dead keys, and assign
keyboard shortcuts to special key combinations with Unicode characters
on macOS and Windows.

Fix #1083, close #796
2016-11-17 18:07:00 -03:00

107 lines
2.4 KiB
C++

// Aseprite UI Library
// Copyright (C) 2001-2016 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef UI_ENTRY_H_INCLUDED
#define UI_ENTRY_H_INCLUDED
#pragma once
#include "obs/signal.h"
#include "ui/timer.h"
#include "ui/widget.h"
namespace ui {
class MouseMessage;
class Entry : public Widget {
public:
Entry(std::size_t maxsize, const char *format, ...);
~Entry();
bool isPassword() const;
bool isReadOnly() const;
void setReadOnly(bool state);
void setPassword(bool state);
void showCaret();
void hideCaret();
void setCaretPos(int pos);
void selectText(int from, int to);
void selectAllText();
void deselectText();
void setSuffix(const std::string& suffix);
const std::string& getSuffix() { return m_suffix; }
void setTranslateDeadKeys(bool state);
// for themes
void getEntryThemeInfo(int* scroll, int* caret, int* state,
int* selbeg, int* selend);
gfx::Rect getEntryTextBounds() const;
// Signals
obs::signal<void()> Change;
protected:
// Events
bool onProcessMessage(Message* msg) override;
void onSizeHint(SizeHintEvent& ev) override;
void onPaint(PaintEvent& ev) override;
void onSetText() override;
// New Events
virtual void onChange();
virtual gfx::Rect onGetEntryTextBounds() const;
private:
enum class EntryCmd {
NoOp,
InsertChar,
ForwardChar,
ForwardWord,
BackwardChar,
BackwardWord,
BeginningOfLine,
EndOfLine,
DeleteForward,
DeleteBackward,
DeleteBackwardWord,
DeleteForwardToEndOfLine,
Cut,
Copy,
Paste,
SelectAll,
};
int getCaretFromMouse(MouseMessage* mousemsg);
void executeCmd(EntryCmd cmd, int ascii, bool shift_pressed);
void forwardWord();
void backwardWord();
int getAvailableTextLength();
bool isPosInSelection(int pos);
void showEditPopupMenu(const gfx::Point& pt);
Timer m_timer;
std::size_t m_maxsize;
int m_caret;
int m_scroll;
int m_select;
bool m_hidden;
bool m_state; // show or not the text caret
bool m_readonly;
bool m_password;
bool m_recent_focused;
bool m_lock_selection;
bool m_translate_dead_keys;
std::string m_suffix;
};
} // namespace ui
#endif