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https://github.com/aseprite/aseprite.git
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This is a good start point. From here we can add more formats and options (XML, custom formats, templates, etc.), rotated sprites, trim, etc.)
109 lines
4.1 KiB
C++
109 lines
4.1 KiB
C++
/* Aseprite
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* Copyright (C) 2001-2013 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app_options.h"
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#include "base/path.h"
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#include <cstdlib>
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#include <iostream>
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namespace app {
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typedef base::ProgramOptions::Option Option;
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AppOptions::AppOptions(int argc, const char* argv[])
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: m_exeName(base::get_file_name(argv[0]))
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, m_startUI(true)
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, m_startShell(false)
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, m_verbose(false)
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, m_scale(1.0)
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{
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Option& palette = m_po.add("palette").requiresValue("<filename>").description("Use a specific palette by default");
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Option& shell = m_po.add("shell").description("Start an interactive console to execute scripts");
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Option& batch = m_po.add("batch").description("Do not start the UI");
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// Option& dataFormat = m_po.add("format").requiresValue("<name>").description("Select the format for the sprite sheet data");
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Option& data = m_po.add("data").requiresValue("<filename>").description("File to store the sprite sheet metadata (.json file)");
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//Option& textureFormat = m_po.add("texture-format").requiresValue("<name>").description("Output texture format.");
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Option& sheet = m_po.add("sheet").requiresValue("<filename>").description("Image file to save the texture (.png)");
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//Option& scale = m_po.add("scale").requiresValue("<float>").description("");
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//Option& scaleMode = m_po.add("scale-mode").requiresValue("<mode>").description("Export the first given document to a JSON object");
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//Option& splitLayers = m_po.add("split-layers").description("Specifies that each layer of the given file should be saved as a different image in the sheet.");
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//Option& rotsprite = m_po.add("rotsprite").requiresValue("<angle1,angle2,...>").description("Specifies different angles to export the given image.");
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//Option& merge = m_po.add("merge").requiresValue("<datafiles>").description("Merge several sprite sheets in one.");
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Option& verbose = m_po.add("verbose").description("Explain what is being done (in stderr or a log file)");
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Option& help = m_po.add("help").mnemonic('?').description("Display this help and exits");
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Option& version = m_po.add("version").description("Output version information and exit");
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try {
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m_po.parse(argc, argv);
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m_verbose = verbose.enabled();
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m_paletteFileName = palette.value();
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m_startShell = shell.enabled();
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// m_dataFormat = dataFormat.value();
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m_data = data.value();
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// m_textureFormat = textureFormat.value();
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m_sheet = sheet.value();
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// if (scale.enabled())
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// m_scale = std::strtod(scale.value().c_str(), NULL);
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// m_scaleMode = scaleMode.value();
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if (help.enabled()) {
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showHelp();
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m_startUI = false;
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}
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else if (version.enabled()) {
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showVersion();
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m_startUI = false;
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}
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if (shell.enabled() || batch.enabled()) {
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m_startUI = false;
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}
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}
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catch (const std::runtime_error& parseError) {
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std::cerr << m_exeName << ": " << parseError.what() << '\n'
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<< "Try \"" << m_exeName << " --help\" for more information.\n";
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m_startUI = false;
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}
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}
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void AppOptions::showHelp()
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{
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std::cout
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<< PACKAGE << " v" << VERSION << " | A pixel art program\n" << COPYRIGHT
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<< "\n\nUsage:\n"
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<< " " << m_exeName << " [OPTIONS] [FILES]...\n\n"
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<< "Options:\n"
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<< m_po
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<< "\nFind more information in " << PACKAGE
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<< " web site: " << WEBSITE << "\n\n";
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}
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void AppOptions::showVersion()
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{
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std::cout << PACKAGE << ' ' << VERSION << '\n';
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}
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}
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