David Capello 69d0564a09 Fix crash closing a MenuBox with viewport (fix #3132, fix #3133)
Regression introduced in ed595eb6b1fa0967732de7c9f35a658df569b3e6
calling MenuBox::setMenu() of the first child of a MenuBoxWindow when
handling its kCloseMessage. The firstChild() was supposed to be a
MenuBox, but we didn't take care of the case when the MenuBox is
replaced with a View when scrollbars are needed (added by
add_scrollbars_if_needed()).
2022-01-14 15:09:50 -03:00
2022-01-06 17:44:43 -03:00
2021-10-13 10:15:39 -03:00
2022-01-12 08:23:03 -03:00
2021-12-15 17:51:19 -03:00
2021-08-27 19:17:27 -03:00
2019-05-03 09:34:02 -03:00
2021-03-29 16:34:53 -03:00
2021-12-06 15:33:32 -03:00
2022-01-05 20:16:13 -03:00
2021-03-05 18:39:36 -03:00
2018-12-06 12:25:23 -03:00
2021-05-23 13:16:36 -03:00

Aseprite

build Discourse Community Discord Server

Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

A modified dark version of this theme introduced in v1.3-beta1 was created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.

Languages
C++ 94.2%
Lua 3.7%
Shell 0.9%
CMake 0.8%
C 0.2%
Other 0.2%