mirror of
https://github.com/aseprite/aseprite.git
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310 lines
11 KiB
CMake
310 lines
11 KiB
CMake
# Aseprite
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# Copyright (C) 2001-2015 David Capello
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#
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# Parts of this file come from the Allegro 4.4 CMakeLists.txt
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# CMake setup
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cmake_minimum_required(VERSION 2.6 FATAL_ERROR)
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if(COMMAND cmake_policy)
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# CMP0003: Libraries linked via full path no longer produce linker search paths.
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#cmake_policy(SET CMP0003 NEW)
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if(CMAKE_MAJOR_VERSION GREATER 2)
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# CMP0046: Old behavior to silently ignore non-existent dependencies.
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cmake_policy(SET CMP0046 OLD)
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endif(CMAKE_MAJOR_VERSION GREATER 2)
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endif(COMMAND cmake_policy)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE RelWithDebInfo CACHE STRING
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"Choose the type of build, options are:
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None Debug Release RelWithDebInfo Profile."
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FORCE)
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endif()
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# Restrict configuration types to the selected build type.
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# Note: This needs to be done before the project command
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set(CMAKE_CONFIGURATION_TYPES "${CMAKE_BUILD_TYPE}" CACHE INTERNAL "internal")
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# Aseprite project
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project(aseprite C CXX)
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######################################################################
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# Options (these can be specified in cmake command line or modifying
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# CMakeCache.txt)
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option(USE_STATIC_LIBC "Use static version of C and C++ runtimes" off)
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option(USE_SHARED_CURL "Use your installed copy of curl" off)
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option(USE_SHARED_GIFLIB "Use your installed copy of giflib" off)
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option(USE_SHARED_JPEGLIB "Use your installed copy of jpeglib" off)
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option(USE_SHARED_ZLIB "Use your installed copy of zlib" off)
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option(USE_SHARED_LIBPNG "Use your installed copy of libpng" off)
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option(USE_SHARED_LIBLOADPNG "Use your installed copy of libloadpng" off)
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option(USE_SHARED_TINYXML "Use your installed copy of tinyxml" off)
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option(USE_SHARED_GTEST "Use your installed copy of gtest" off)
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option(USE_SHARED_PIXMAN "Use your installed copy of pixman" off)
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option(USE_SHARED_ALLEGRO4 "Use shared Allegro 4 library (without resize support)" off)
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option(USE_ALLEG4_BACKEND "Use Allegro 4 backend" on)
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option(USE_SKIA_BACKEND "Use Skia backend" off)
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option(ENABLE_MEMLEAK "Enable memory-leaks detector (only for developers)" off)
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option(ENABLE_UPDATER "Enable automatic check for updates" on)
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option(ENABLE_WEBSERVER "Enable support to run a webserver (for HTML5 gamedev)" off)
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option(ENABLE_TRIAL_MODE "Compile the trial version" off)
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option(FULLSCREEN_PLATFORM "Enable fullscreen by default" off)
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set(CUSTOM_WEBSITE_URL "" CACHE STRING "Enable custom local webserver to check updates")
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######################################################################
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# Profile build type
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list(APPEND CMAKE_BUILD_TYPES Profile)
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mark_as_advanced(
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CMAKE_C_FLAGS_PROFILE
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CMAKE_CXX_FLAGS_PROFILE
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CMAKE_EXE_LINKER_FLAGS_PROFILE)
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if(CMAKE_COMPILER_IS_GNUCC)
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set(CMAKE_C_FLAGS_PROFILE "-pg"
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CACHE STRING "Profiling C flags")
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set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE}"
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CACHE STRING "Profiling C++ flags")
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set(CMAKE_EXE_LINKER_FLAGS_PROFILE "-pg"
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CACHE STRING "Profiling linker flags")
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endif()
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if(MSVC)
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set(CMAKE_C_FLAGS_PROFILE "/MD /Zi /Ox /Gd /D NDEBUG"
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CACHE STRING "Profiling C flags")
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set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_C_FLAGS_PROFILE}"
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CACHE STRING "Profiling C++ flags")
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set(CMAKE_EXE_LINKER_FLAGS_PROFILE "/PROFILE /DEBUG"
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CACHE STRING "Profiling linker flags")
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endif()
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######################################################################
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# Directories
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
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# We need to specify the output for each configuration to make it work
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# on Visual Studio solutions.
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}/bin")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO "${CMAKE_BINARY_DIR}/bin")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}/bin")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_PROFILE "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_PROFILE "${CMAKE_BINARY_DIR}/lib")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_PROFILE "${CMAKE_BINARY_DIR}/bin")
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set(CURL_DIR ${CMAKE_SOURCE_DIR}/third_party/curl)
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set(GIFLIB_DIR ${CMAKE_SOURCE_DIR}/third_party/giflib)
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set(LIBFREETYPE_DIR ${CMAKE_SOURCE_DIR}/third_party/freetype)
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set(LIBJPEG_DIR ${CMAKE_SOURCE_DIR}/third_party/jpeg)
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set(LIBPNG_DIR ${CMAKE_SOURCE_DIR}/third_party/libpng)
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set(LOADPNG_DIR ${CMAKE_SOURCE_DIR}/third_party/loadpng)
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set(MONGOOSE_DIR ${CMAKE_SOURCE_DIR}/third_party/mongoose)
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set(PIXMAN_DIR ${CMAKE_SOURCE_DIR}/third_party/pixman)
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set(SIMPLEINI_DIR ${CMAKE_SOURCE_DIR}/third_party/simpleini)
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set(TINYXML_DIR ${CMAKE_SOURCE_DIR}/third_party/tinyxml)
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set(ZLIB_DIR ${CMAKE_SOURCE_DIR}/third_party/zlib)
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# Zlib generated zconf.h file
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include_directories(${CMAKE_BINARY_DIR}/third_party/zlib)
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# We need private libpng header files so it doesn't matter if we use
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# the shared version of libpng or not, we need to find header files in
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# "third_party/libpng"" directory.
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include_directories(${LIBPNG_DIR})
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# Search in the "cmake" directory for additional CMake modules.
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list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
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# Put libraries into "lib".
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set(LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR}/lib)
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######################################################################
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# Common definitions to compile all sources
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# Do not use MMX optimizations in PNG code
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add_definitions(-DPNG_NO_MMX_CODE)
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# Debug C/C++ flags
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if(CMAKE_BUILD_TYPE STREQUAL Debug)
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add_definitions(-DDEBUGMODE -D_DEBUG)
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else()
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add_definitions(-DNDEBUG)
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endif()
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# Fix to compile gtest with VC11 (2012)
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if(NOT USE_SHARED_GTEST)
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if (MSVC_VERSION EQUAL 1700)
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add_definitions(-D_VARIADIC_MAX=10)
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endif()
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endif()
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######################################################################
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# Allegro 4 backend
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if(USE_ALLEG4_BACKEND)
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if(USE_SHARED_ALLEGRO4)
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# Find the shared Allegro 4 library
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find_library(LIBALLEGRO4_LIBRARY alleg)
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find_path(LIBALLEGRO4_INCLUDE_DIR allegro.h)
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if(NOT LIBALLEGRO4_LIBRARY)
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message(FATAL_ERROR "Allegro 4 not found")
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endif()
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# Get flags to link programs using allegro-config program
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execute_process(COMMAND allegro-config --libs --shared
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OUTPUT_VARIABLE LIBALLEGRO4_LINK_FLAGS
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OUTPUT_STRIP_TRAILING_WHITESPACE)
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set(LIBALLEGRO4_LINK_FLAGS ${LIBALLEGRO4_LINK_FLAGS} ${PLATFORM_LIBS})
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include_directories(${LIBALLEGRO4_INCLUDE_DIR})
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else()
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include_directories(${CMAKE_SOURCE_DIR}/src/allegro/include)
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include_directories(${CMAKE_BINARY_DIR}/include)
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add_definitions(-DALLEGRO4_WITH_RESIZE_PATCH)
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add_definitions(-DALLEGRO4_WITH_EXTRA_CURSORS)
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# Static Allegro (the code of Allegro library is embedded).
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add_definitions(-DALLEGRO_STATICLINK)
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endif()
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endif()
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######################################################################
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# Platform specific stuff
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set(PLATFORM_LIBS)
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# -- Unix --
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if(UNIX AND NOT APPLE AND NOT BEOS)
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# Pthreads
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find_package(Threads)
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if(NOT CMAKE_USE_PTHREADS_INIT)
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message(FATAL_ERROR "Unix port requires pthreads support.")
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endif()
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list(APPEND PLATFORM_LIBS m ${CMAKE_THREAD_LIBS_INIT})
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# X11
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find_package(X11)
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if(NOT X11_FOUND)
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message(FATAL_ERROR "Unix port requires X11 (e.g. libx11-dev).")
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endif()
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include_directories(SYSTEM ${X11_INCLUDE_DIR})
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list(APPEND PLATFORM_LIBS ${X11_LIBRARIES})
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if(X11_XShm_FOUND)
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list(APPEND PLATFORM_LIBS ${X11_Xext_LIB})
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endif()
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if(X11_Xcursor_FOUND)
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list(APPEND PLATFORM_LIBS ${X11_Xcursor_LIB})
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endif()
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if(X11_Xpm_FOUND)
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list(APPEND PLATFORM_LIBS ${X11_Xpm_LIB})
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endif()
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find_library(X11_Xxf86vm_LIB Xxf86vm ${X11_LIB_SEARCH_PATH})
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mark_as_advanced(X11_Xxf86vm_LIB)
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if(X11_xf86vmode_FOUND)
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list(APPEND PLATFORM_LIBS ${X11_Xxf86vm_LIB})
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endif()
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check_library_exists(X11 XOpenIM "${X11_LIB_SEARCH_PATH}" XIM_FOUND)
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check_library_exists(Xxf86dga XDGAQueryExtension
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"${X11_LIB_SEARCH_PATH}" XDGA_FOUND)
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if(XDGA_FOUND)
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list(APPEND PLATFORM_LIBS Xxf86dga ${X11_LIBRARIES})
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endif()
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endif()
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# -- Windows --
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if(WIN32)
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if(USE_ALLEG4_BACKEND)
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find_package(DXGuid)
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if(NOT DXGUID_FOUND)
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if(MSVC)
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message(FATAL_ERROR "DirectX required for Windows port. You might need to add DirectX include and lib directories to your INCLUDE and LIB environment variables.")
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else()
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message(FATAL_ERROR "DirectX required for Windows port.")
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endif()
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endif()
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include_directories(SYSTEM ${DXGUID_INCLUDE_DIR})
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else()
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set(DXGUID_LIBRARIES)
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endif()
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list(APPEND PLATFORM_LIBS
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kernel32 user32 gdi32 comdlg32 ole32 winmm
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shlwapi psapi wininet comctl32 dbghelp
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${DXGUID_LIBRARIES})
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# Windows XP is the minimum supported platform.
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add_definitions(-D_WIN32_WINNT=0x0501 -DWINVER=0x0501)
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# We need Unicode support
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add_definitions(-DUNICODE -D_UNICODE)
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endif(WIN32)
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# -- Mac OS X --
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if(APPLE)
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find_library(COCOA_LIBRARY Cocoa)
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find_library(CARBON_LIBRARY Carbon)
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find_library(IOKIT_LIBRARY IOKit)
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find_library(COREAUDIO_LIBRARY CoreAudio)
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find_library(AUDIOUNIT_LIBRARY AudioUnit)
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find_library(AUDIOTOOLBOX_LIBRARY AudioToolbox)
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find_package(QuickTime)
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mark_as_advanced(COCOA_LIBRARY CARBON_LIBRARY IOKIT_LIBRARY)
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mark_as_advanced(COREAUDIO_LIBRARY AUDIOUNIT_LIBRARY AUDIOTOOLBOX_LIBRARY)
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mark_as_advanced(QUICKTIME_INCLUDE_DIR QUICKTIME_LIBRARY)
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list(APPEND PLATFORM_LIBS
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${COCOA_LIBRARY}
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${CARBON_LIBRARY}
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${IOKIT_LIBRARY}
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${COREAUDIO_LIBRARY}
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${AUDIOUNIT_LIBRARY}
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${AUDIOTOOLBOX_LIBRARY}
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${QUICKTIME_LIBRARY})
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# Hack to deal with Mac OS X 10.6. NSQuickDrawView is not defined by
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# NSQuickDrawView.h when compiling in 64-bit mode, and 64-bit mode is the
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# default when compiling on Snow Leopard.
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if(${CMAKE_SYSTEM_PROCESSOR} STREQUAL i386)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch i386")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch i386")
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endif()
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# The Mac port simply uses too many deprecated things.
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if(COMPILER_GCC)
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set(WFLAGS "${WFLAGS} -Wno-deprecated-declarations")
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endif(COMPILER_GCC)
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endif(APPLE)
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######################################################################
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# Main ASE targets
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add_subdirectory(src)
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######################################################################
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# Third party libraries
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add_subdirectory(third_party)
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