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https://github.com/aseprite/aseprite.git
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1c6e583c87
This is the first attempt to finally implement the require() function on Lua. The main problem was how to solve conflicts between plugins that use the same library name. Here we separate each plugin like in a namespace, so require(name) inside a plugin will save the module in _LOADED["pluginName/libraryName"] to avoid conflicts with other libraryName from other plugins. |
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.. | ||
benchmark@151ead6242 | ||
cityhash@757152d474 | ||
cmark@728c684650 | ||
curl@09cf6fd700 | ||
fmt@d65acc4e6c | ||
freetype2@f122349b93 | ||
giflib@d213f633ea | ||
harfbuzz@3412c32b35 | ||
IXWebSocket@b6f36191c2 | ||
jpeg | ||
json11@818c5e01e7 | ||
libarchive@fb3d9be28c | ||
libpng@a37d483651 | ||
libwebp@9ce5843dba | ||
lua@04abf20c9e | ||
pixman@285b9a907c | ||
pixman-cmake | ||
qoi@c3dcfe780b | ||
simpleini@c94997d4d6 | ||
tinyexpr@ca505447d8 | ||
tinyxml | ||
zlib@fc3ecad5d5 | ||
CMakeLists.txt | ||
README.md |
Here are third party libraries with necessary components for Aseprite. Some directories are git submodules, and other are just a copy of its original package.