Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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David Capello 61a61bd2fa Added eraser and blur tools.
Added inks and better handling of tools->brushes->inks relationship.
color_t is now a ase_uint32.
Added the Background layer.
Fixed bugs loading some king of BMP files.
Removed the bgcolor from the Sprite and .ase files.
Added FileData and BmpData.
Renamed dirty_put to dirty_restore_image_data.
Renamed dirty_get to dirty_save_image_data.
Added get_pretty_memsize, sprite_get_memsize, undo_get_memsize to show memory-usage.
2008-03-27 14:29:33 +00:00
data Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
docs Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
misc Added: 2008-02-29 19:29:49 +00:00
obj Moved everything to trunk 2007-09-18 23:57:02 +00:00
src Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
third_party + Added Editor::space_pressed to move the scroll with the space key. 2008-03-22 18:43:56 +00:00
AUTHORS.txt Color-bar now support palette-range. 2008-03-22 20:13:05 +00:00
ChangeLog Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
config.h Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
COPYING Moved everything to trunk 2007-09-18 23:57:02 +00:00
fix.bat Moved everything to trunk 2007-09-18 23:57:02 +00:00
fix.sh Renamed exchange_colors to switch_colors 2008-03-15 01:54:45 +00:00
HACKING.txt Moved everything to trunk 2007-09-18 23:57:02 +00:00
INSTALL.txt Added thumbnails, tooltips, and now the file routines don't use PACKFILE (just FILE from stdio). 2008-02-10 19:06:03 +00:00
LEGAL.txt Added: 2008-02-29 19:29:49 +00:00
makefile.cfg Renamed exchange_colors to switch_colors 2008-03-15 01:54:45 +00:00
makefile.dj Added rules to make tests 2007-12-05 03:29:17 +00:00
makefile.gcc Renamed exchange_colors to switch_colors 2008-03-15 01:54:45 +00:00
makefile.lnx Added rules to make tests 2007-12-05 03:29:17 +00:00
makefile.lst Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
makefile.mgw Renamed exchange_colors to switch_colors 2008-03-15 01:54:45 +00:00
NEWS.txt Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
README.txt Added: 2008-02-29 19:29:49 +00:00
TODO.txt Added eraser and blur tools. 2008-03-27 14:29:33 +00:00
WARNING.txt Added: 2008-02-29 19:29:49 +00:00

 ASE - Allegro Sprite Editor
 Copyright (C) 2001-2008 by David A. Capello
 --------------------------------------------------------------------
 See the "AUTHORS.txt" file for a complete list of contributors

===================================
INTRODUCTION
===================================

  ASE is a program specially designed with facilities to create
  animated sprites that can be used in computer games. You can
  create static images, characters with movement, textures,
  patterns, backgrounds, logos, color palettes, tiles, etc.

  What makes ASE different? It focuses on pixel editing, to do
  pixel-art. Indeed, it isn't a photo retouching tool or a vector
  graphics editor. Mainly it is a tool to create tiny animations
  pixel-by-pixel.

===================================
LICENSE
===================================

  This program is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the Free
  Software Foundation; either version 2 of the License, or (at your option)
  any later version.

  This program is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
  or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  for more details.

  You should have received a copy of the GNU General Public License along
  with this program; if not, write to the Free Software Foundation, Inc., 59
  Temple Place, Suite 330, Boston, MA  02111-1307  USA

===================================
FEATURES
===================================

  With ASE you'll be able to:
  * Edit sprites with layers and frames.
  * Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes).
  * Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG,
    .BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format).
  * Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
  * Tiled drawing mode to draw patterns and textures.
  * Undo/Redo support for every operation.
  * Multiple editor support.
  * Show-grid/Snap-to-Grid

===================================
CONFIGURATION FILES
===================================

  In Windows 98/2K/XP/Vista:

    ase-VERSION.cfg	- Program configuration
    data/convmatr.def	- Convolutions matrices
    data/gui-en.xml	- Menu definition and keyboard shortcuts
    examples/*		- Examples of some sprites made with ASE

  In GNU/Linux, the configuration file is ~/.aserc-VERSION, and
  the data/ files are searched in these locations (in priority
  order):

    $HOME/.ase/
    /usr/local/share/ase/
    data/

===================================
CONTACT INFO
===================================

  To request help you can use the Allegro Sprite Editor group or
  the SourceForge forums:
    http://groups.google.com/group/aseprite
    http://sourceforge.net/forum/?group_id=20848

  We recommend you to use the SourceForge tracker to do specific
  reporting of some issues like:
  * Bugs:
    http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add
  * Request features:
    http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add
  * Patches:
    http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add
  * Support request:
    http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add

  For more information, visit the official page of the project:
    http://www.aseprite.org/
    http://www.aseprite.org/wiki/

 ----------------------------------------------------------------------------
 Copyright (C) 2001-2008 by David A. Capello