aseprite/src/app/commands/cmd_new_file.cpp
2016-06-07 19:38:56 -03:00

221 lines
6.1 KiB
C++

// Aseprite
// Copyright (C) 2001-2016 David Capello
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/app.h"
#include "app/color.h"
#include "app/color_utils.h"
#include "app/commands/command.h"
#include "app/console.h"
#include "app/document.h"
#include "app/modules/editors.h"
#include "app/modules/palettes.h"
#include "app/pref/preferences.h"
#include "app/ui/button_set.h"
#include "app/ui/workspace.h"
#include "app/ui_context.h"
#include "app/util/clipboard.h"
#include "app/util/pixel_ratio.h"
#include "base/bind.h"
#include "base/unique_ptr.h"
#include "doc/cel.h"
#include "doc/image.h"
#include "doc/layer.h"
#include "doc/palette.h"
#include "doc/primitives.h"
#include "doc/sprite.h"
#include "ui/ui.h"
#include "new_sprite.xml.h"
using namespace ui;
namespace app {
class NewFileCommand : public Command {
public:
NewFileCommand();
Command* clone() const override { return new NewFileCommand(*this); }
protected:
void onExecute(Context* context) override;
};
static int _sprite_counter = 0;
NewFileCommand::NewFileCommand()
: Command("NewFile",
"New File",
CmdRecordableFlag)
{
}
/**
* Shows the "New Sprite" dialog.
*/
void NewFileCommand::onExecute(Context* context)
{
Preferences& pref = Preferences::instance();
int ncolors = get_default_palette()->size();
char buf[1024];
app::Color bg_table[] = {
app::Color::fromMask(),
app::Color::fromRgb(255, 255, 255),
app::Color::fromRgb(0, 0, 0),
};
// Load the window widget
app::gen::NewSprite window;
// Default values: Indexed, 320x240, Background color
PixelFormat format = pref.newFile.colorMode();
// Invalid format in config file.
if (format != IMAGE_RGB &&
format != IMAGE_INDEXED &&
format != IMAGE_GRAYSCALE) {
format = IMAGE_INDEXED;
}
int w = pref.newFile.width();
int h = pref.newFile.height();
int bg = pref.newFile.backgroundColor();
bg = MID(0, bg, 2);
// If the clipboard contains an image, we can show the size of the
// clipboard as default image size.
gfx::Size clipboardSize;
if (clipboard::get_image_size(clipboardSize)) {
w = clipboardSize.w;
h = clipboardSize.h;
}
window.width()->setTextf("%d", MAX(1, w));
window.height()->setTextf("%d", MAX(1, h));
// Select image-type
window.colorMode()->setSelectedItem(format);
// Select background color
window.bgColor()->setSelectedItem(bg);
// Advance options
bool advanced = pref.newFile.advanced();
window.advancedCheck()->setSelected(advanced);
window.advancedCheck()->Click.connect(
base::Bind<void>(
[&]{
gfx::Rect bounds = window.bounds();
window.advanced()->setVisible(window.advancedCheck()->isSelected());
window.setBounds(gfx::Rect(window.bounds().origin(),
window.sizeHint()));
window.layout();
window.manager()->invalidateRect(bounds);
}));
window.advanced()->setVisible(advanced);
if (advanced)
window.pixelRatio()->setValue(pref.newFile.pixelRatio());
else
window.pixelRatio()->setValue("1:1");
// Open the window
window.openWindowInForeground();
if (window.closer() == window.okButton()) {
bool ok = false;
// Get the options
format = (doc::PixelFormat)window.colorMode()->selectedItem();
w = window.width()->textInt();
h = window.height()->textInt();
bg = window.bgColor()->selectedItem();
static_assert(IMAGE_RGB == 0, "RGB pixel format should be 0");
static_assert(IMAGE_INDEXED == 2, "Indexed pixel format should be 2");
format = MID(IMAGE_RGB, format, IMAGE_INDEXED);
w = MID(1, w, 65535);
h = MID(1, h, 65535);
bg = MID(0, bg, 2);
// Select the color
app::Color color = app::Color::fromMask();
if (bg >= 0 && bg <= 3) {
color = bg_table[bg];
ok = true;
}
if (ok) {
// Save the configuration
pref.newFile.width(w);
pref.newFile.height(h);
pref.newFile.colorMode(format);
pref.newFile.backgroundColor(bg);
pref.newFile.advanced(window.advancedCheck()->isSelected());
pref.newFile.pixelRatio(window.pixelRatio()->getValue());
// Create the new sprite
ASSERT(format == IMAGE_RGB || format == IMAGE_GRAYSCALE || format == IMAGE_INDEXED);
ASSERT(w > 0 && h > 0);
base::UniquePtr<Sprite> sprite(Sprite::createBasicSprite(format, w, h, ncolors));
if (window.advancedCheck()->isSelected()) {
sprite->setPixelRatio(
base::convert_to<PixelRatio>(window.pixelRatio()->getValue()));
}
if (sprite->pixelFormat() != IMAGE_GRAYSCALE)
get_default_palette()->copyColorsTo(sprite->palette(frame_t(0)));
// If the background color isn't transparent, we have to
// convert the `Layer 1' in a `Background'
if (color.getType() != app::Color::MaskType) {
Layer* layer = sprite->root()->firstLayer();
if (layer && layer->isImage()) {
LayerImage* layerImage = static_cast<LayerImage*>(layer);
layerImage->configureAsBackground();
Image* image = layerImage->cel(frame_t(0))->image();
// TODO Replace this adding a new parameter to color utils
Palette oldPal = *get_current_palette();
set_current_palette(get_default_palette(), false);
doc::clear_image(image,
color_utils::color_for_target(color,
ColorTarget(
ColorTarget::BackgroundLayer,
sprite->pixelFormat(),
sprite->transparentColor())));
set_current_palette(&oldPal, false);
}
}
// Show the sprite to the user
base::UniquePtr<Document> doc(new Document(sprite));
sprite.release();
sprintf(buf, "Sprite-%04d", ++_sprite_counter);
doc->setFilename(buf);
doc->setContext(context);
doc.release();
}
}
}
Command* CommandFactory::createNewFileCommand()
{
return new NewFileCommand;
}
} // namespace app