mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-10 03:44:16 +00:00
- Fixed issue #46: open .png files with Unicode chars - Fixed issue #150: ability to uncompress program in folders w/Unicode chars - Added base::utf8_iterator - Added base::FileHandle - Added base::get_app_path() - Modified ui::KeyMessage::ascii() -> unicodeChar() - Removed JI_NOTEXT flag - Added app::XmlDocumentRef class and app::open_xml() function - Added support for Unicode text exchange with Win32 clipboard
577 lines
15 KiB
C++
577 lines
15 KiB
C++
/* Aseprite
|
|
* Copyright (C) 2001-2013 David Capello
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "app/document.h"
|
|
|
|
#include "app/document_api.h"
|
|
#include "app/document_event.h"
|
|
#include "app/document_observer.h"
|
|
#include "app/document_undo.h"
|
|
#include "app/file/format_options.h"
|
|
#include "app/flatten.h"
|
|
#include "app/objects_container_impl.h"
|
|
#include "app/undoers/add_image.h"
|
|
#include "app/undoers/add_layer.h"
|
|
#include "app/util/boundary.h"
|
|
#include "base/memory.h"
|
|
#include "base/mutex.h"
|
|
#include "base/scoped_lock.h"
|
|
#include "base/unique_ptr.h"
|
|
#include "raster/cel.h"
|
|
#include "raster/layer.h"
|
|
#include "raster/mask.h"
|
|
#include "raster/palette.h"
|
|
#include "raster/sprite.h"
|
|
#include "raster/stock.h"
|
|
|
|
namespace app {
|
|
|
|
using namespace base;
|
|
using namespace raster;
|
|
|
|
Document::Document(Sprite* sprite)
|
|
: m_id(WithoutDocumentId)
|
|
, m_sprite(sprite)
|
|
, m_undo(new DocumentUndo)
|
|
, m_filename("Sprite")
|
|
, m_associated_to_file(false)
|
|
, m_mutex(new mutex)
|
|
, m_write_lock(false)
|
|
, m_read_locks(0)
|
|
// Information about the file format used to load/save this document
|
|
, m_format_options(NULL)
|
|
// Extra cel
|
|
, m_extraCel(NULL)
|
|
, m_extraImage(NULL)
|
|
// Mask
|
|
, m_mask(new Mask())
|
|
, m_maskVisible(true)
|
|
{
|
|
// Boundary stuff
|
|
m_bound.nseg = 0;
|
|
m_bound.seg = NULL;
|
|
}
|
|
|
|
Document::~Document()
|
|
{
|
|
DocumentEvent ev(this);
|
|
ev.sprite(m_sprite);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onRemoveSprite, ev);
|
|
|
|
if (m_bound.seg)
|
|
base_free(m_bound.seg);
|
|
|
|
destroyExtraCel();
|
|
}
|
|
|
|
DocumentApi Document::getApi(undo::UndoersCollector* undoers)
|
|
{
|
|
return DocumentApi(this, undoers ? undoers: m_undo->getDefaultUndoersCollector());
|
|
}
|
|
|
|
Document* Document::createBasicDocument(PixelFormat format, int width, int height, int ncolors)
|
|
{
|
|
// Create the sprite.
|
|
base::UniquePtr<Sprite> sprite(new Sprite(format, width, height, ncolors));
|
|
sprite->setTotalFrames(FrameNumber(1));
|
|
|
|
// Create the main image.
|
|
int indexInStock;
|
|
{
|
|
base::UniquePtr<Image> image(Image::create(format, width, height));
|
|
|
|
// Clear the image with mask color.
|
|
image_clear(image, 0);
|
|
|
|
// Add image in the sprite's stock.
|
|
indexInStock = sprite->getStock()->addImage(image);
|
|
image.release(); // Release the image because it is in the sprite's stock.
|
|
}
|
|
|
|
// Create the first transparent layer.
|
|
{
|
|
base::UniquePtr<LayerImage> layer(new LayerImage(sprite));
|
|
layer->setName("Layer 1");
|
|
|
|
// Create the cel.
|
|
{
|
|
base::UniquePtr<Cel> cel(new Cel(FrameNumber(0), indexInStock));
|
|
cel->setPosition(0, 0);
|
|
|
|
// Add the cel in the layer.
|
|
layer->addCel(cel);
|
|
cel.release(); // Release the cel because it is in the layer
|
|
}
|
|
|
|
// Add the layer in the sprite.
|
|
sprite->getFolder()->addLayer(layer.release()); // Release the layer because it's owned by the sprite
|
|
}
|
|
|
|
// Create the document with the new sprite.
|
|
base::UniquePtr<Document> document(new Document(sprite));
|
|
sprite.release(); // Release the sprite because it is in the document.
|
|
|
|
document->setFilename("Sprite");
|
|
return document.release(); // Release the document (it does not throw) returning the raw pointer
|
|
}
|
|
|
|
void Document::addSprite(Sprite* sprite)
|
|
{
|
|
ASSERT(m_sprite == NULL); // TODO add support for more sprites in the future (e.g. for .ico files)
|
|
m_sprite.reset(sprite);
|
|
|
|
DocumentEvent ev(this);
|
|
ev.sprite(m_sprite);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onAddSprite, ev);
|
|
}
|
|
|
|
void Document::notifyGeneralUpdate()
|
|
{
|
|
DocumentEvent ev(this);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onGeneralUpdate, ev);
|
|
}
|
|
|
|
void Document::notifySpritePixelsModified(Sprite* sprite, const gfx::Region& region)
|
|
{
|
|
DocumentEvent ev(this);
|
|
ev.sprite(sprite);
|
|
ev.region(region);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onSpritePixelsModified, ev);
|
|
}
|
|
|
|
void Document::notifyLayerMergedDown(Layer* srcLayer, Layer* targetLayer)
|
|
{
|
|
DocumentEvent ev(this);
|
|
ev.sprite(srcLayer->getSprite());
|
|
ev.layer(srcLayer);
|
|
ev.targetLayer(targetLayer);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onLayerMergedDown, ev);
|
|
}
|
|
|
|
void Document::notifyCelMoved(Layer* fromLayer, FrameNumber fromFrame, Layer* toLayer, FrameNumber toFrame)
|
|
{
|
|
DocumentEvent ev(this);
|
|
ev.sprite(fromLayer->getSprite());
|
|
ev.layer(fromLayer);
|
|
ev.frame(fromFrame);
|
|
ev.targetLayer(toLayer);
|
|
ev.targetFrame(toFrame);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onCelMoved, ev);
|
|
}
|
|
|
|
void Document::notifyCelCopied(Layer* fromLayer, FrameNumber fromFrame, Layer* toLayer, FrameNumber toFrame)
|
|
{
|
|
DocumentEvent ev(this);
|
|
ev.sprite(fromLayer->getSprite());
|
|
ev.layer(fromLayer);
|
|
ev.frame(fromFrame);
|
|
ev.targetLayer(toLayer);
|
|
ev.targetFrame(toFrame);
|
|
notifyObservers<DocumentEvent&>(&DocumentObserver::onCelCopied, ev);
|
|
}
|
|
|
|
void Document::setFilename(const base::string& filename)
|
|
{
|
|
m_filename = filename;
|
|
}
|
|
|
|
bool Document::isModified() const
|
|
{
|
|
return !m_undo->isSavedState();
|
|
}
|
|
|
|
bool Document::isAssociatedToFile() const
|
|
{
|
|
return m_associated_to_file;
|
|
}
|
|
|
|
void Document::markAsSaved()
|
|
{
|
|
m_undo->markSavedState();
|
|
m_associated_to_file = true;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Loaded options from file
|
|
|
|
void Document::setFormatOptions(const SharedPtr<FormatOptions>& format_options)
|
|
{
|
|
m_format_options = format_options;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Boundaries
|
|
|
|
int Document::getBoundariesSegmentsCount() const
|
|
{
|
|
return m_bound.nseg;
|
|
}
|
|
|
|
const BoundSeg* Document::getBoundariesSegments() const
|
|
{
|
|
return m_bound.seg;
|
|
}
|
|
|
|
void Document::generateMaskBoundaries(Mask* mask)
|
|
{
|
|
if (m_bound.seg) {
|
|
base_free(m_bound.seg);
|
|
m_bound.seg = NULL;
|
|
m_bound.nseg = 0;
|
|
}
|
|
|
|
// No mask specified? Use the current one in the document
|
|
if (!mask) {
|
|
if (!isMaskVisible()) // The mask is hidden
|
|
return; // Done, without boundaries
|
|
else
|
|
mask = getMask(); // Use the document mask
|
|
}
|
|
|
|
ASSERT(mask != NULL);
|
|
|
|
if (!mask->isEmpty()) {
|
|
m_bound.seg = find_mask_boundary(mask->getBitmap(),
|
|
&m_bound.nseg,
|
|
IgnoreBounds, 0, 0, 0, 0);
|
|
for (int c=0; c<m_bound.nseg; c++) {
|
|
m_bound.seg[c].x1 += mask->getBounds().x;
|
|
m_bound.seg[c].y1 += mask->getBounds().y;
|
|
m_bound.seg[c].x2 += mask->getBounds().x;
|
|
m_bound.seg[c].y2 += mask->getBounds().y;
|
|
}
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Extra Cel (it is used to draw pen preview, pixels in movement, etc.)
|
|
|
|
void Document::destroyExtraCel()
|
|
{
|
|
delete m_extraCel;
|
|
delete m_extraImage;
|
|
|
|
m_extraCel = NULL;
|
|
m_extraImage = NULL;
|
|
}
|
|
|
|
void Document::prepareExtraCel(int x, int y, int w, int h, int opacity)
|
|
{
|
|
ASSERT(getSprite() != NULL);
|
|
|
|
if (!m_extraCel)
|
|
m_extraCel = new Cel(FrameNumber(0), 0); // Ignored fields for this cell (frame, and image index)
|
|
|
|
m_extraCel->setPosition(x, y);
|
|
m_extraCel->setOpacity(opacity);
|
|
|
|
if (!m_extraImage ||
|
|
m_extraImage->getPixelFormat() != getSprite()->getPixelFormat() ||
|
|
m_extraImage->w != w ||
|
|
m_extraImage->h != h) {
|
|
delete m_extraImage; // image
|
|
m_extraImage = Image::create(getSprite()->getPixelFormat(), w, h);
|
|
image_clear(m_extraImage,
|
|
m_extraImage->mask_color = 0);
|
|
}
|
|
}
|
|
|
|
Cel* Document::getExtraCel() const
|
|
{
|
|
return m_extraCel;
|
|
}
|
|
|
|
Image* Document::getExtraCelImage() const
|
|
{
|
|
return m_extraImage;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Mask
|
|
|
|
Mask* Document::getMask() const
|
|
{
|
|
return m_mask;
|
|
}
|
|
|
|
void Document::setMask(const Mask* mask)
|
|
{
|
|
m_mask.reset(new Mask(*mask));
|
|
m_maskVisible = true;
|
|
|
|
resetTransformation();
|
|
}
|
|
|
|
bool Document::isMaskVisible() const
|
|
{
|
|
return
|
|
m_maskVisible && // The mask was not hidden by the user explicitly
|
|
m_mask && // The mask does exist
|
|
!m_mask->isEmpty(); // The mask is not empty
|
|
}
|
|
|
|
void Document::setMaskVisible(bool visible)
|
|
{
|
|
m_maskVisible = visible;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Transformation
|
|
|
|
gfx::Transformation Document::getTransformation() const
|
|
{
|
|
return m_transformation;
|
|
}
|
|
|
|
void Document::setTransformation(const gfx::Transformation& transform)
|
|
{
|
|
m_transformation = transform;
|
|
}
|
|
|
|
void Document::resetTransformation()
|
|
{
|
|
if (m_mask)
|
|
m_transformation = gfx::Transformation(m_mask->getBounds());
|
|
else
|
|
m_transformation = gfx::Transformation();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Copying
|
|
|
|
void Document::copyLayerContent(const Layer* sourceLayer0, Document* destDoc, Layer* destLayer0) const
|
|
{
|
|
DocumentUndo* undo = destDoc->getUndo();
|
|
|
|
// Copy the layer name
|
|
destLayer0->setName(sourceLayer0->getName());
|
|
|
|
if (sourceLayer0->isImage() && destLayer0->isImage()) {
|
|
const LayerImage* sourceLayer = static_cast<const LayerImage*>(sourceLayer0);
|
|
LayerImage* destLayer = static_cast<LayerImage*>(destLayer0);
|
|
|
|
// copy cels
|
|
CelConstIterator it = sourceLayer->getCelBegin();
|
|
CelConstIterator end = sourceLayer->getCelEnd();
|
|
|
|
for (; it != end; ++it) {
|
|
const Cel* sourceCel = *it;
|
|
base::UniquePtr<Cel> newCel(new Cel(*sourceCel));
|
|
|
|
ASSERT((sourceCel->getImage() >= 0) &&
|
|
(sourceCel->getImage() < sourceLayer->getSprite()->getStock()->size()));
|
|
|
|
const Image* sourceImage = sourceLayer->getSprite()->getStock()->getImage(sourceCel->getImage());
|
|
ASSERT(sourceImage != NULL);
|
|
|
|
Image* newImage = Image::createCopy(sourceImage);
|
|
newCel->setImage(destLayer->getSprite()->getStock()->addImage(newImage));
|
|
|
|
if (undo->isEnabled()) {
|
|
undo->pushUndoer(new undoers::AddImage(undo->getObjects(),
|
|
destLayer->getSprite()->getStock(),
|
|
newCel->getImage()));
|
|
}
|
|
|
|
destLayer->addCel(newCel);
|
|
newCel.release();
|
|
}
|
|
}
|
|
else if (sourceLayer0->isFolder() && destLayer0->isFolder()) {
|
|
const LayerFolder* sourceLayer = static_cast<const LayerFolder*>(sourceLayer0);
|
|
LayerFolder* destLayer = static_cast<LayerFolder*>(destLayer0);
|
|
|
|
LayerConstIterator it = sourceLayer->getLayerBegin();
|
|
LayerConstIterator end = sourceLayer->getLayerEnd();
|
|
|
|
for (; it != end; ++it) {
|
|
Layer* sourceChild = *it;
|
|
base::UniquePtr<Layer> destChild(NULL);
|
|
|
|
if (sourceChild->isImage()) {
|
|
destChild.reset(new LayerImage(destLayer->getSprite()));
|
|
copyLayerContent(sourceChild, destDoc, destChild);
|
|
}
|
|
else if (sourceChild->isFolder()) {
|
|
destChild.reset(new LayerFolder(destLayer->getSprite()));
|
|
copyLayerContent(sourceChild, destDoc, destChild);
|
|
}
|
|
else {
|
|
ASSERT(false);
|
|
}
|
|
|
|
ASSERT(destChild != NULL);
|
|
|
|
// Add the new layer in the sprite.
|
|
destDoc->getApi().addLayer(destLayer,
|
|
destChild.release(),
|
|
destLayer->getLastLayer());
|
|
}
|
|
}
|
|
else {
|
|
ASSERT(false && "Trying to copy two incompatible layers");
|
|
}
|
|
}
|
|
|
|
Document* Document::duplicate(DuplicateType type) const
|
|
{
|
|
const Sprite* sourceSprite = getSprite();
|
|
base::UniquePtr<Sprite> spriteCopyPtr(new Sprite(sourceSprite->getPixelFormat(),
|
|
sourceSprite->getWidth(),
|
|
sourceSprite->getHeight(),
|
|
sourceSprite->getPalette(FrameNumber(0))->size()));
|
|
base::UniquePtr<Document> documentCopy(new Document(spriteCopyPtr));
|
|
Sprite* spriteCopy = spriteCopyPtr.release();
|
|
|
|
spriteCopy->setTotalFrames(sourceSprite->getTotalFrames());
|
|
|
|
// Copy frames duration
|
|
for (FrameNumber i(0); i < sourceSprite->getTotalFrames(); ++i)
|
|
spriteCopy->setFrameDuration(i, sourceSprite->getFrameDuration(i));
|
|
|
|
// Copy color palettes
|
|
{
|
|
PalettesList::const_iterator it = sourceSprite->getPalettes().begin();
|
|
PalettesList::const_iterator end = sourceSprite->getPalettes().end();
|
|
for (; it != end; ++it) {
|
|
const Palette* pal = *it;
|
|
spriteCopy->setPalette(pal, true);
|
|
}
|
|
}
|
|
|
|
switch (type) {
|
|
|
|
case DuplicateExactCopy:
|
|
// Disable the undo
|
|
documentCopy->getUndo()->setEnabled(false);
|
|
|
|
// Copy the layer folder
|
|
copyLayerContent(getSprite()->getFolder(), documentCopy, spriteCopy->getFolder());
|
|
|
|
// Re-enable the undo
|
|
documentCopy->getUndo()->setEnabled(true);
|
|
break;
|
|
|
|
case DuplicateWithFlattenLayers:
|
|
{
|
|
// Flatten layers
|
|
ASSERT(sourceSprite->getFolder() != NULL);
|
|
|
|
LayerImage* flatLayer = create_flatten_layer_copy
|
|
(spriteCopy,
|
|
sourceSprite->getFolder(),
|
|
gfx::Rect(0, 0, sourceSprite->getWidth(), sourceSprite->getHeight()),
|
|
FrameNumber(0), sourceSprite->getLastFrame());
|
|
|
|
// Add and select the new flat layer
|
|
spriteCopy->getFolder()->addLayer(flatLayer);
|
|
|
|
// Configure the layer as background only if the original
|
|
// sprite has a background layer.
|
|
if (sourceSprite->getBackgroundLayer() != NULL)
|
|
flatLayer->configureAsBackground();
|
|
}
|
|
break;
|
|
}
|
|
|
|
documentCopy->setMask(getMask());
|
|
documentCopy->m_maskVisible = m_maskVisible;
|
|
documentCopy->generateMaskBoundaries();
|
|
|
|
return documentCopy.release();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// Multi-threading ("sprite wrappers" use this)
|
|
|
|
bool Document::lock(LockType lockType)
|
|
{
|
|
scoped_lock lock(*m_mutex);
|
|
|
|
switch (lockType) {
|
|
|
|
case ReadLock:
|
|
// If no body is writting the sprite...
|
|
if (!m_write_lock) {
|
|
// We can read it
|
|
++m_read_locks;
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
case WriteLock:
|
|
// If no body is reading and writting...
|
|
if (m_read_locks == 0 && !m_write_lock) {
|
|
// We can start writting the sprite...
|
|
m_write_lock = true;
|
|
return true;
|
|
}
|
|
break;
|
|
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool Document::lockToWrite()
|
|
{
|
|
scoped_lock lock(*m_mutex);
|
|
|
|
// this only is possible if there are just one reader
|
|
if (m_read_locks == 1) {
|
|
ASSERT(!m_write_lock);
|
|
m_read_locks = 0;
|
|
m_write_lock = true;
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
void Document::unlockToRead()
|
|
{
|
|
scoped_lock lock(*m_mutex);
|
|
|
|
ASSERT(m_read_locks == 0);
|
|
ASSERT(m_write_lock);
|
|
|
|
m_write_lock = false;
|
|
m_read_locks = 1;
|
|
}
|
|
|
|
void Document::unlock()
|
|
{
|
|
scoped_lock lock(*m_mutex);
|
|
|
|
if (m_write_lock) {
|
|
m_write_lock = false;
|
|
}
|
|
else if (m_read_locks > 0) {
|
|
--m_read_locks;
|
|
}
|
|
else {
|
|
ASSERT(false);
|
|
}
|
|
}
|
|
|
|
} // namespace app
|