aseprite/src/ui/save_layout_event.h
David Capello 1aaeacc460 Refactor several "getNoun()" getters to "noun()"
This is a work-in-progress to create a consistent API and finally
separate the whole Aseprite base/gfx/ui libs into a reusable C++ library.

Classes:
app::IFileItem, app::AppMenuItem, app::skin::SkinPart,
gfx::Rect, gfx::Border, she::FileDialog,
ui::IButtonIcon, ui::Graphics, ui::Overlay, ui::Widget,
ui::ScrollableViewDelegate, and UI events
2015-12-04 14:39:04 -03:00

34 lines
631 B
C++

// Aseprite UI Library
// Copyright (C) 2001-2013, 2015 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef UI_SAVE_LAYOUT_EVENT_H_INCLUDED
#define UI_SAVE_LAYOUT_EVENT_H_INCLUDED
#pragma once
#include "ui/event.h"
#include <iosfwd>
namespace ui {
class Widget;
class SaveLayoutEvent : public Event {
public:
SaveLayoutEvent(Widget* source, std::ostream& stream)
: Event(source)
, m_stream(stream) {
}
std::ostream& stream() { return m_stream; }
private:
std::ostream& m_stream;
};
} // namespace ui
#endif