aseprite/src/ui/box.cpp

160 lines
5.5 KiB
C++

// Aseprite UI Library
// Copyright (C) 2018-2022 Igara Studio S.A.
// Copyright (C) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gfx/size.h"
#include "ui/box.h"
#include "ui/message.h"
#include "ui/resize_event.h"
#include "ui/size_hint_event.h"
#include "ui/theme.h"
#include <algorithm>
namespace ui {
using namespace gfx;
Box::Box(int align)
: Widget(kBoxWidget)
{
enableFlags(IGNORE_MOUSE);
setAlign(align);
initTheme();
}
void Box::onSizeHint(SizeHintEvent& ev)
{
#define ADD_CHILD_SIZE(w, h) { \
if (align() & HOMOGENEOUS) \
prefSize.w = std::max(prefSize.w, childSize.w); \
else \
prefSize.w += childSize.w; \
prefSize.h = std::max(prefSize.h, childSize.h); \
}
#define FINAL_ADJUSTMENT(w) { \
if (align() & HOMOGENEOUS) \
prefSize.w *= visibleChildren; \
prefSize.w += childSpacing() * (visibleChildren-1); \
}
int visibleChildren = 0;
for (auto child : children()) {
if (!child->hasFlags(HIDDEN))
++visibleChildren;
}
Size prefSize(0, 0);
for (auto child : children()) {
if (child->hasFlags(HIDDEN))
continue;
Size childSize = child->sizeHint();
if (align() & HORIZONTAL) {
ADD_CHILD_SIZE(w, h);
}
else {
ADD_CHILD_SIZE(h, w);
}
}
if (visibleChildren > 0) {
if (align() & HORIZONTAL) {
FINAL_ADJUSTMENT(w);
}
else {
FINAL_ADJUSTMENT(h);
}
}
prefSize.w += border().width();
prefSize.h += border().height();
ev.setSizeHint(prefSize);
}
void Box::onResize(ResizeEvent& ev)
{
#define LAYOUT_CHILDREN(x, y, w, h) { \
availExtraSize = availSize.w - prefSize.w; \
availSize.w -= childSpacing() * (visibleChildren-1); \
if (align() & HOMOGENEOUS) \
homogeneousSize = availSize.w / visibleChildren; \
\
Rect defChildPos(childrenBounds()); \
int i = 0, j = 0; \
for (auto child : children()) { \
if (child->hasFlags(HIDDEN)) \
continue; \
\
int size = 0; \
\
if (align() & HOMOGENEOUS) { \
if (i < visibleChildren-1) \
size = homogeneousSize; \
else \
size = availSize.w; \
} \
else { \
size = child->sizeHint().w; \
\
if (child->isExpansive()) { \
int extraSize = (availExtraSize / (expansiveChildren-j)); \
size += extraSize; \
availExtraSize -= extraSize; \
if (++j == expansiveChildren) \
size += availExtraSize; \
} \
} \
\
Rect childPos = defChildPos; \
childPos.w = size = std::clamp(size, child->minSize().w, child->maxSize().w); \
childPos.h = std::clamp(childPos.h, child->minSize().h, child->maxSize().h); \
child->setBounds(childPos); \
\
defChildPos.x += size + childSpacing(); \
availSize.w -= size; \
++i; \
} \
}
setBoundsQuietly(ev.bounds());
int visibleChildren = 0;
int expansiveChildren = 0;
for (auto child : children()) {
if (!child->hasFlags(HIDDEN)) {
++visibleChildren;
if (child->isExpansive())
++expansiveChildren;
}
}
if (visibleChildren > 0) {
Size prefSize(sizeHint());
Size availSize(childrenBounds().size());
int homogeneousSize = 0;
int availExtraSize = 0;
prefSize.w -= border().width();
prefSize.h -= border().height();
if (align() & HORIZONTAL) {
LAYOUT_CHILDREN(x, y, w, h);
}
else {
LAYOUT_CHILDREN(y, x, h, w);
}
}
}
} // namespace ui