mirror of
https://github.com/aseprite/aseprite.git
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436 lines
12 KiB
C++
436 lines
12 KiB
C++
// Aseprite
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// Copyright (C) 2001-2016 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/document.h"
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#include "app/app.h"
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#include "app/color_target.h"
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#include "app/color_utils.h"
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#include "app/context.h"
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#include "app/document_api.h"
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#include "app/document_undo.h"
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#include "app/file/format_options.h"
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#include "app/flatten.h"
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#include "app/pref/preferences.h"
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#include "app/util/create_cel_copy.h"
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#include "base/memory.h"
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#include "base/unique_ptr.h"
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#include "doc/cel.h"
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#include "doc/context.h"
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#include "doc/document_event.h"
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#include "doc/document_observer.h"
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#include "doc/frame_tag.h"
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#include "doc/layer.h"
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#include "doc/mask.h"
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#include "doc/mask_boundaries.h"
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#include "doc/palette.h"
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#include "doc/sprite.h"
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#include <map>
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namespace app {
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using namespace base;
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using namespace doc;
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Document::Document(Sprite* sprite)
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: m_undo(new DocumentUndo)
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, m_associated_to_file(false)
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// Information about the file format used to load/save this document
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, m_format_options(NULL)
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// Mask
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, m_mask(new Mask())
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, m_maskVisible(true)
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{
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setFilename("Sprite");
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if (sprite)
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sprites().add(sprite);
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}
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Document::~Document()
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{
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// We cannot be in a context at this moment. If we were in a
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// context, doc::~Document() would remove the document from the
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// context and it would generate onRemoveDocument() notifications,
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// which could result in serious problems for observers expecting a
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// fully created app::Document.
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ASSERT(context() == NULL);
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}
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DocumentApi Document::getApi(Transaction& transaction)
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{
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return DocumentApi(this, transaction);
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}
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//////////////////////////////////////////////////////////////////////
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// Main properties
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color_t Document::bgColor() const
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{
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return color_utils::color_for_target(
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Preferences::instance().colorBar.bgColor(),
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ColorTarget(ColorTarget::BackgroundLayer,
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sprite()->pixelFormat(),
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sprite()->transparentColor()));
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}
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color_t Document::bgColor(Layer* layer) const
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{
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if (layer->isBackground())
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return color_utils::color_for_layer(
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Preferences::instance().colorBar.bgColor(),
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layer);
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else
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return layer->sprite()->transparentColor();
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}
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//////////////////////////////////////////////////////////////////////
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// Notifications
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void Document::notifyGeneralUpdate()
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{
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doc::DocumentEvent ev(this);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onGeneralUpdate, ev);
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}
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void Document::notifySpritePixelsModified(Sprite* sprite, const gfx::Region& region, frame_t frame)
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{
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doc::DocumentEvent ev(this);
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ev.sprite(sprite);
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ev.region(region);
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ev.frame(frame);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onSpritePixelsModified, ev);
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}
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void Document::notifyExposeSpritePixels(Sprite* sprite, const gfx::Region& region)
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{
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doc::DocumentEvent ev(this);
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ev.sprite(sprite);
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ev.region(region);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onExposeSpritePixels, ev);
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}
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void Document::notifyLayerMergedDown(Layer* srcLayer, Layer* targetLayer)
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{
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doc::DocumentEvent ev(this);
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ev.sprite(srcLayer->sprite());
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ev.layer(srcLayer);
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ev.targetLayer(targetLayer);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onLayerMergedDown, ev);
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}
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void Document::notifyCelMoved(Layer* fromLayer, frame_t fromFrame, Layer* toLayer, frame_t toFrame)
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{
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doc::DocumentEvent ev(this);
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ev.sprite(fromLayer->sprite());
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ev.layer(fromLayer);
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ev.frame(fromFrame);
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ev.targetLayer(toLayer);
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ev.targetFrame(toFrame);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onCelMoved, ev);
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}
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void Document::notifyCelCopied(Layer* fromLayer, frame_t fromFrame, Layer* toLayer, frame_t toFrame)
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{
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doc::DocumentEvent ev(this);
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ev.sprite(fromLayer->sprite());
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ev.layer(fromLayer);
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ev.frame(fromFrame);
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ev.targetLayer(toLayer);
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ev.targetFrame(toFrame);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onCelCopied, ev);
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}
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void Document::notifySelectionChanged()
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{
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doc::DocumentEvent ev(this);
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notify_observers<doc::DocumentEvent&>(&doc::DocumentObserver::onSelectionChanged, ev);
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}
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bool Document::isModified() const
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{
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return !m_undo->isSavedState();
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}
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bool Document::isAssociatedToFile() const
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{
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return m_associated_to_file;
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}
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void Document::markAsSaved()
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{
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m_undo->markSavedState();
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m_associated_to_file = true;
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}
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void Document::impossibleToBackToSavedState()
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{
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m_undo->impossibleToBackToSavedState();
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}
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bool Document::needsBackup() const
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{
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// If the undo history isn't empty, the user has modified the
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// document, so we need to backup those changes.
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return m_undo->canUndo() || m_undo->canRedo();
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}
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//////////////////////////////////////////////////////////////////////
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// Loaded options from file
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void Document::setFormatOptions(const base::SharedPtr<FormatOptions>& format_options)
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{
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m_format_options = format_options;
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}
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//////////////////////////////////////////////////////////////////////
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// Boundaries
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void Document::generateMaskBoundaries(const Mask* mask)
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{
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m_maskBoundaries.reset();
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// No mask specified? Use the current one in the document
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if (!mask) {
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if (!isMaskVisible()) // The mask is hidden
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return; // Done, without boundaries
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else
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mask = this->mask(); // Use the document mask
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}
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ASSERT(mask);
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if (!mask->isEmpty()) {
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m_maskBoundaries.reset(new MaskBoundaries(mask->bitmap()));
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m_maskBoundaries->offset(mask->bounds().x,
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mask->bounds().y);
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}
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// TODO move this to the exact place where selection is modified.
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notifySelectionChanged();
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}
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//////////////////////////////////////////////////////////////////////
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// Mask
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void Document::setMask(const Mask* mask)
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{
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m_mask.reset(new Mask(*mask));
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m_maskVisible = true;
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resetTransformation();
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}
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bool Document::isMaskVisible() const
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{
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return
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m_maskVisible && // The mask was not hidden by the user explicitly
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m_mask && // The mask does exist
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!m_mask->isEmpty(); // The mask is not empty
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}
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void Document::setMaskVisible(bool visible)
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{
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m_maskVisible = visible;
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}
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//////////////////////////////////////////////////////////////////////
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// Transformation
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Transformation Document::getTransformation() const
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{
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return m_transformation;
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}
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void Document::setTransformation(const Transformation& transform)
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{
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m_transformation = transform;
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}
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void Document::resetTransformation()
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{
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if (m_mask)
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m_transformation = Transformation(gfx::RectF(m_mask->bounds()));
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else
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m_transformation = Transformation();
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}
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//////////////////////////////////////////////////////////////////////
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// Copying
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void Document::copyLayerContent(const Layer* sourceLayer0, Document* destDoc, Layer* destLayer0) const
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{
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LayerFlags dstFlags = sourceLayer0->flags();
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// Remove the "background" flag if the destDoc already has a background layer.
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if (((int)dstFlags & (int)LayerFlags::Background) == (int)LayerFlags::Background &&
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(destDoc->sprite()->backgroundLayer())) {
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dstFlags = (LayerFlags)((int)dstFlags & ~(int)(LayerFlags::BackgroundLayerFlags));
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}
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// Copy the layer name/flags/user data
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destLayer0->setName(sourceLayer0->name());
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destLayer0->setFlags(dstFlags);
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destLayer0->setUserData(sourceLayer0->userData());
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if (sourceLayer0->isImage() && destLayer0->isImage()) {
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const LayerImage* sourceLayer = static_cast<const LayerImage*>(sourceLayer0);
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LayerImage* destLayer = static_cast<LayerImage*>(destLayer0);
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// Copy blend mode and opacity
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destLayer->setBlendMode(sourceLayer->blendMode());
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destLayer->setOpacity(sourceLayer->opacity());
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// Copy cels
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CelConstIterator it = sourceLayer->getCelBegin();
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CelConstIterator end = sourceLayer->getCelEnd();
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std::map<ObjectId, Cel*> linked;
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for (; it != end; ++it) {
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const Cel* sourceCel = *it;
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if (sourceCel->frame() > destLayer->sprite()->lastFrame())
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break;
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base::UniquePtr<Cel> newCel;
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auto it = linked.find(sourceCel->data()->id());
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if (it != linked.end()) {
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newCel.reset(Cel::createLink(it->second));
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newCel->setFrame(sourceCel->frame());
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}
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else {
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newCel.reset(create_cel_copy(sourceCel,
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destLayer->sprite(),
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destLayer,
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sourceCel->frame()));
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linked.insert(std::make_pair(sourceCel->data()->id(), newCel.get()));
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}
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destLayer->addCel(newCel);
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newCel.release();
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}
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}
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else if (sourceLayer0->isGroup() && destLayer0->isGroup()) {
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const LayerGroup* sourceLayer = static_cast<const LayerGroup*>(sourceLayer0);
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LayerGroup* destLayer = static_cast<LayerGroup*>(destLayer0);
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for (Layer* sourceChild : sourceLayer->layers()) {
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base::UniquePtr<Layer> destChild(NULL);
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if (sourceChild->isImage()) {
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destChild.reset(new LayerImage(destLayer->sprite()));
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copyLayerContent(sourceChild, destDoc, destChild);
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}
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else if (sourceChild->isGroup()) {
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destChild.reset(new LayerGroup(destLayer->sprite()));
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copyLayerContent(sourceChild, destDoc, destChild);
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}
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else {
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ASSERT(false);
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}
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ASSERT(destChild != NULL);
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// Add the new layer in the sprite.
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Layer* newLayer = destChild.release();
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Layer* afterThis = destLayer->lastLayer();
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destLayer->addLayer(newLayer);
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destChild.release();
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destLayer->stackLayer(newLayer, afterThis);
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}
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}
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else {
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ASSERT(false && "Trying to copy two incompatible layers");
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}
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}
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Document* Document::duplicate(DuplicateType type) const
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{
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const Sprite* sourceSprite = sprite();
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base::UniquePtr<Sprite> spriteCopyPtr(new Sprite(
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sourceSprite->pixelFormat(),
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sourceSprite->width(),
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sourceSprite->height(),
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sourceSprite->palette(frame_t(0))->size()));
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base::UniquePtr<Document> documentCopy(new Document(spriteCopyPtr));
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Sprite* spriteCopy = spriteCopyPtr.release();
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spriteCopy->setTotalFrames(sourceSprite->totalFrames());
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// Copy frames duration
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for (frame_t i(0); i < sourceSprite->totalFrames(); ++i)
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spriteCopy->setFrameDuration(i, sourceSprite->frameDuration(i));
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// Copy frame tags
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for (const FrameTag* tag : sourceSprite->frameTags())
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spriteCopy->frameTags().add(new FrameTag(*tag));
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// Copy color palettes
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{
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PalettesList::const_iterator it = sourceSprite->getPalettes().begin();
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PalettesList::const_iterator end = sourceSprite->getPalettes().end();
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for (; it != end; ++it) {
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const Palette* pal = *it;
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spriteCopy->setPalette(pal, true);
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}
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}
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switch (type) {
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case DuplicateExactCopy:
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// Copy the layer group
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copyLayerContent(sourceSprite->root(), documentCopy, spriteCopy->root());
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ASSERT((spriteCopy->backgroundLayer() && sourceSprite->backgroundLayer()) ||
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(!spriteCopy->backgroundLayer() && !sourceSprite->backgroundLayer()));
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break;
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case DuplicateWithFlattenLayers:
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{
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// Flatten layers
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ASSERT(sourceSprite->root() != NULL);
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LayerImage* flatLayer = create_flatten_layer_copy
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(spriteCopy,
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sourceSprite->root(),
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gfx::Rect(0, 0, sourceSprite->width(), sourceSprite->height()),
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frame_t(0), sourceSprite->lastFrame());
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// Add and select the new flat layer
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spriteCopy->root()->addLayer(flatLayer);
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// Configure the layer as background only if the original
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// sprite has a background layer.
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if (sourceSprite->backgroundLayer() != NULL)
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flatLayer->configureAsBackground();
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}
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break;
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}
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documentCopy->setMask(mask());
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documentCopy->m_maskVisible = m_maskVisible;
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documentCopy->generateMaskBoundaries();
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return documentCopy.release();
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}
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void Document::onContextChanged()
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{
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m_undo->setContext(context());
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}
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} // namespace app
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