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It looks like a Steam clien bug on OS X, it activates Aseprite window, and then Steam is activated again, so the Aseprite window lost the focus and is left below the Steam window. |
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cmake | ||
data | ||
desktop | ||
docs | ||
src | ||
third_party | ||
.gitignore | ||
.gitmodules | ||
.travis.yml | ||
CMakeLists.txt | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
EULA.txt | ||
INSTALL.md | ||
LICENSE.txt | ||
README.md |
Aseprite
Copyright (C) 2001-2016 David Capello
THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY
See the license section for more information.
Introduction
Aseprite is an open source program to create animated sprites. Its main features are:
- Sprites are composed by layers & frames (as separated concepts).
- Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
- Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
- Export/import animations to/from Sprite Sheets.
- Tiled drawing mode, useful to draw patterns and textures.
- Undo/Redo for every operation.
- Real-time animation preview.
- Multiple editors support.
- Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
- Onion skinning
Issues
There is a list of Known Issues (things to be fixed or that aren't yet implemented).
If you found a bug or have a new idea/feature for the program, you can report them.
Support
You can ask for help in:
- Our official support email address: support@aseprite.org
- Aseprite Steam Community
- Aseprite mailing list (subscribe)
- Social networks and community-driven places: Twitter, Facebook, YouTube, Google+, IRC, DeviantArt.
Authors
- David Capello davidcapello@gmail.com
Programmer, designer, and maintainer.
http://davidcapello.com/ - Ilija Melentijevic
New GUI skin for Aseprite v0.8. A lot of good ideas.
http://ilkke.blogspot.com/
http://www.pixeljoint.com/p/9270.htm - Contributors
http://www.aseprite.org/contributors/
Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing Aseprite.
Credits
Aseprite includes color palettes created by:
- Richard "DawnBringer" Fhager palettes, 16 colors, 32 colors.
- Arne Niklas Jansson palettes, 16 colors, 32 colors.
It tries to replicate some pixel-art algorithms:
- RotSprite by Xenowhirl.
- Pixel perfect drawing algorithm by Sébastien Bénard and Carduus.
And it uses the following third-party libraries:
- Allegro 4 - allegro4 license
- FreeType - FTL license
- Google Test - gtest license
- XFree86 - XFree86 license
- curl - curl license
- duktape - MIT license
- giflib - giflib license
- libjpeg - libjpeg license
- libpng - libpng license
- libwebp - libwebp license
- loadpng - zlib license
- modp_b64 - BSD license
- pixman - MIT license
- simpleini - MIT license
- tinyxml - zlib license
- zlib - ZLIB license
License
This program is distributed under three different licenses:
- Source code is distributed under GNU General Public License version 2, which means that compiled versions can be generated under GPL terms. (Useful for Linux distributions.)
- Official releases are distributed under a commercial EULA or a special educational license.
- And Steam releases are distributed under the terms of the Steam Subscriber Agreement.
As a side note, to distribute Aseprite under these licenses we don't use third party GPL libraries.