mirror of
https://github.com/aseprite/aseprite.git
synced 2025-01-16 13:14:44 +00:00
953 lines
25 KiB
INI
953 lines
25 KiB
INI
# Aseprite
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# Copyright (C) 2016-2017 by David Capello
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[advanced_mode]
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title = Warning - Important
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description = You are going to enter in "Advanced Mode".
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dont_show_again = Don't show this again
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[alerts]
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applying_filter = FX<<Applying effect...||&Cancel
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auto_remap = <<<END
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Automatic Remap
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<<The remap operation cannot be perfectly done for more than 256 colors.
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<<Do you want to continue anyway?
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||&OK||&Cancel"
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END
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cannot_delete_all_layers = Error<<You cannot delete all layers.||&OK
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cannot_file_overwrite_on_export = <<<END
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Overwrite Warning
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<<You cannot Export with the same name (overwrite the original file).
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<<Use File > Save As menu option in that case.
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||&OK
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END
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cannot_open_file = Problem<<Cannot open file:<<{0}||&OK
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cannot_open_folder = Problem<<Cannot open folder:<<{0}||&OK
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cannot_save_in_read_only_file = Problem<<The selected file is read-only. Try with other file.||&Go back
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clipboard_access_locked = Error<<Cannot access to the clipboard.<<Maybe other application is using it.||&OK
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clipboard_image_format_not_supported = Error<<The current clipboard image format is not supported.||&OK
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delete_selected_backups = <<<END
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Warning
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<<Do you really want to delete the selected {0} backup(s)?
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||&Yes||&No
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END
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delete_shortcut = <<<END
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Warning
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<<Do you really want to delete '{0}' keyboard shortcut?
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||&Yes||&No
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END
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empty_rect_importing_sprite_sheet = <<<END
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Import Sprite Sheet
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<<The specified rectangle does not create any tile.
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<<Select a rectangle inside the sprite region.
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||&OK
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END
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error_loading_file = Error<<Error loading file: {0}||&OK
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error_saving_file = Error<<Error saving file: {0}||&OK
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export_animation_in_sequence = <<<END
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Notice
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<<Do you want to export the animation in {0} files?
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<<{1}, {2}...
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||&Agree||&Cancel
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END
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file_format_doesnt_support_error = <<<END
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Error
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<<File format ".{0}" doesn't support:
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{1}
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<<You must select other format.
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<<Use ".ase" to keep all the sprite information.
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||&OK
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END
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file_format_doesnt_support_warning = <<<END
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Warning
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<<File format ".{0}" doesn't support:
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{1}
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<<You can use ".ase" format to keep all this information.
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<<Do you want continue with ".{0}" anyway?
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||&Yes||&No
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END
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file_format_alpha_channel = Alpha channel
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file_format_frame_tags = Frame tags
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file_format_frames = Frames
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file_format_grayscale_mode = Grayscale mode
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file_format_indexed_mode = Indexed mode
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file_format_layers = Layers
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file_format_palette_changes = Palette changes between frames
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file_format_rgb_mode = RGB mode
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invalid_chars_in_filename = <<<END
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Error
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<<The file name cannot contain the following character(s):
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<< {0}
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||&OK
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END
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invalid_fg_or_bg_colors = <<<END
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Aseprite
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<<The current selected foreground and/or background color
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<<is out of range. Select a valid color in the palette.
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||&OK
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END
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job_working = {0}<<Working...||&Cancel
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nothing_to_report = Crash Report<<Nothing to report||&OK
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uninstall_extension_warning = <<<END
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Warning
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<<Do you really want to uninstall '{0}' extension?
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||&Yes||&No
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END
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update_screen_ui_scaling_with_theme_values = <<<END
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Update Screen/UI Scaling
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<<The new theme '{0}' wants to adjust some values for you:
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<< Screen Scaling: {1}% -> {2}%
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<< UI Scaling: {3}% -> {4}%
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<<Allow these changes?
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||&Adjust Scaling||&Don't Adjust Scaling
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END
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update_extension = <<<END
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Update Extension
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<<The extension '{0}' already exists.
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<<Do you want to {1} from v{2} to v{3}?
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||&Yes||&No
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END
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update_extension_downgrade = downgrade
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update_extension_upgrade = upgrade
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restart_by_preferences = <<<END
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Aseprite
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<<You must restart the program to see your changes to:{0}
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||&OK
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END
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restart_by_preferences_save_recovery_data_period = Automatically save recovery data every X minutes
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restore_all_shortcuts = <<<END
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Warning
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<<Do you want to restore all keyboard shortcuts
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<<to their original default settings?
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||&Yes||&No
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END
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save_sprite_changes = <<<END
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Warning
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<<Saving changes to the sprite
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<<"{0}" before {1}?
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||&Save||Do&n't Save||&Cancel
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END
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save_sprite_changes_quitting = quitting
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save_sprite_changes_closing = closing
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overwrite_existent_file = Warning<<File exists, overwrite it?<<{0}||&Yes||&No||&Cancel
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overwrite_files_on_export_sprite_sheet = <<<END
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Export Sprite Sheet Warning
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<<Do you want to overwrite the following file(s)?
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{0}
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||&Yes||&No
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END
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[brush_slot_params]
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brush = Brush:
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brush_type = Type
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brush_size = Size
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brush_angle = Angle
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color = Color:
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foreground = Foreground
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background = Background
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image_color = Image Color
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ink = Ink:
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ink_type = Type
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ink_opacity = Opacity
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extras = Extras:
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shade = Shade
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pixel_perfect = Pixel-Perfect
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[cel_movement_popup_menu]
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move = &Move
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copy = &Copy
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cancel = Cancel
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[cel_popup_menu]
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clear = &Delete
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unlink = &Unlink
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link_cels = &Link Cels
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[document_tab_popup_menu]
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duplicate_view = Duplicate &View
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open_with_os = &Open with OS
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open_in_folder = Open in &Folder
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[canvas_size]
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title = Canvas Size
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size = Size:
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width = Width:
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height = Height:
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borders = Borders:
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left = Left:
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left_tooltip = <<<END
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Columns to be added/removed in the left side.
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Use a negative number to remove columns.
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END
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top = Top:
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top_tooltip = <<<END
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Rows to be added/removed in the top side.
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Use a negative number to remove rows
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END
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right = Right:
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right_tooltip = <<<END
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Columns to be added/removed in the right side.
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Use a negative number to remove columns.
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END
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bottom = Bottom:
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bottom_tooltip = <<<END
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Rows to be added/removed in the bottom side.
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Use a negative number to remove rows.
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END
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[cel_properties]
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title = Cel Properties
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opacity = Opacity:
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user_data_tooltip = User Data
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[color_curve_point]
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title = Point Properties
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x = X:
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y = Y:
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ok = &OK
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cancel = &Cancel
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delete = &Delete
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[color_mode]
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title = Color Mode
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flatten = Merge layers
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[convolution_matrix]
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reload_stock = &Reload Stock
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[despeckle]
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width = Width:
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height = Height:
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[duplicate_sprite]
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title = Duplicate Sprite
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duplicate = Duplicate:
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as = As:
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merged_layers = Duplicate merged layers only
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[export_sprite_sheet]
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title = Export Sprite Sheet
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sheet_type = Sheet Type:
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columns = # of Columns:
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rows = # of Rows:
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padding = Padding
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border = Border:
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shape = Shape:
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inner = Inner:
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width = Width:
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height = Height:
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best_fit = Best fit for texture
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layers = Layers:
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frames = Frames:
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output_file = Output File
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json_data = JSON Data
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json_data_hash = Hash
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json_data_array = Array
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meta = Meta:
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meta_layers = Layers
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meta_frame_tags = Frame Tags
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meta_slices = Slices
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open_sprite_sheet = Open generated sprite sheet
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export = &Export
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cancel = &Cancel
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[file_selector]
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go_back_button_tooltip = Go back one folder
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go_forward_button_tooltip = Go forward one folder
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go_up_button_tooltip = Up to parent folder
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new_folder_button_tooltip = New folder
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file_name = File name:
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file_type = File type:
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resize = Resize:
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layeres = Layers:
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frames = Frames:
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[file_selector_extras]
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resize = Resize:
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layers = Layers:
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frames = Frames:
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pixel_ratio = Apply pixel ratio
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[font_popup]
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load = Load
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[frame_properties]
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title = Frame Properties
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frame_number = Frame number:
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duration = Duration (milliseconds):
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[frame_tag_properties]
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title = Frame Tag Properties
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name = Name:
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from = From:
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to = To:
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color = Color:
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ani_dir = Animation Direction:
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[general]
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ok = &OK
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close = &Close
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yes = &Yes
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no = &No
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cancel = &Cancel
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user_data = User Data
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[gif_options]
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title = GIF Options
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general_options = General Options:
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interlaced = &Interlaced
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animation_loop = Animation &Loop
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ok = &OK
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cancel = &Cancel
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[goto_frame]
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title = Go to Frame
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frame_or_tags = Frame number or tag name:
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[grid_settings]
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title = Grid Settings
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x = X:
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y = Y:
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width = Width:
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height = Height:
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[home_view]
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recover = Recover Lost Sprites
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new_file = New File...
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open_file = Open File...
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recent_files = Recent files:
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recent_folders = Recent folders:
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news = News:
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[import_sprite_sheet]
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title = Import Sprite Sheet
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select_file = Select File
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type = Type:
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x = X:
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y = Y:
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width = Width:
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height = Height:
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partial_tiles = Include partial tiles at bottom/right edges
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import = &Import
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cancel = &Cancel
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[ink_popup_menu]
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simple_ink = Simple Ink
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alpha_compositing = Alpha Compositing
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copy_color = Copy Alpha+Color
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lock_alpha = Lock Alpha
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shading = Shading
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same_in_all_tools = Same in all Tools
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[jpeg_options]
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title = JPEG Options
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quality = Quality:
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[keyboard_shortcuts]
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title = Keyboard Shortcuts
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import = &Import
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export = &Export
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reset = &Reset
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ok = &OK
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cancel = &Cancel
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[layer_properties]
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title = Layer Properties
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name = Name:
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mode = Mode:
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opacity = Opacity:
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[main_menu]
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file = &File
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file_new = &New...
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file_open = &Open...
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file_open_recent = Open &Recent
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file_save = &Save
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file_save_as = Save &As...
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file_export = Expor&t...
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file_close = &Close
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file_close_all = Close All
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file_import_sprite_sheet = &Import Sprite Sheet
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file_export_sprite_sheet = &Export Sprite Sheet
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file_repeat_last_export = Repeat &Last Export
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file_exit = E&xit
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edit = &Edit
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edit_undo = &Undo
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edit_redo = &Redo
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edit_undo_history = Undo Histor&y
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edit_cut = Cu&t
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edit_copy = &Copy
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edit_copy_merged = Copy Mer&ged
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edit_paste = &Paste
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edit_clear = &Delete
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edit_rotate = R&otate
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edit_rotate_180 = &180
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edit_rotate_90cw = &90 CW
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edit_rotate_90ccw = 90 &CCW
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edit_flip_horizontal = Flip &Horizontal
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edit_flip_vertical = Flip &Vertical
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edit_transform = Transfor&m
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edit_shift = &Shift
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edit_shift_left = &Left
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edit_shift_right = &Right
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edit_shift_up = &Up
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edit_shift_down = &Down
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edit_new_brush = New &Brush
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edit_new_sprite_from_selection = &New Sprite from Selection
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edit_replace_color = R&eplace Color...
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edit_invert_color = &Invert...
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edit_adjustments = Ad&justments
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edit_adjustments_brightness_contrast = &Brightness/Contrast...
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edit_adjustments_hue_saturation = &Hue/Saturation...
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edit_adjustments_color_curve = &Color Curve...
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edit_fx = F&X
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edit_fx_convolution_matrix = Convolution &Matrix...
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edit_fx_despeckle = &Despeckle (Median Filter)...
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edit_insert_text = Insert Text
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edit_keyboard_shortcuts = &Keyboard Shortcuts...
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edit_preferences = Pre&ferences...
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sprite = &Sprite
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sprite_properties = &Properties...
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sprite_color_mode = Color &Mode
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sprite_color_mode_rgb = &RGB Color
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sprite_color_mode_grayscale = &Grayscale
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sprite_color_mode_indexed = &Indexed
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sprite_color_mode_more_options = &More Options
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sprite_duplicate = &Duplicate...
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sprite_sprite_size = &Sprite Size...
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sprite_canvas_size = &Canvas Size...
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sprite_rotate_canvas = &Rotate Canvas
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sprite_rotate = R&otate
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sprite_rotate_180 = &180
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sprite_rotate_90cw = &90 CW
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sprite_rotate_90ccw = 90 &CCW
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sprite_flip_canvas_horizontal = Flip Canvas &Horizontal
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sprite_flip_canvas_vertical = Flip Canvas &Vertical
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sprite_crop = Cr&op
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sprite_trim = &Trim
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layer = &Layer
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layer_properties = &Properties...
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layer_visible = &Visible
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layer_lock_layers = Loc&k Layers
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layer_open_group = &Open Group
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layer_new_layer = &New Layer
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layer_new_group = New &Group
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layer_delete_layer = Delete Laye&r
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layer_background_from_layer = &Background from Layer
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layer_layer_from_background = &Layer from Background
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layer_duplicate = &Duplicate
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layer_merge_down = &Merge Down
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layer_flatten = &Flatten
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layer_add_reference_layer = Add R&eference Layer
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frame = F&rame
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frame_properties = Frame &Properties...
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frame_cel_properties = &Cel Properties...
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frame_new_frame = &New Frame
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frame_new_empty_frame = New &Empty Frame
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frame_duplicate_cels = &Duplicate Cel(s)
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frame_duplicate_linked_cels = Duplicate &Linked Cel(s)
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frame_delete_frame = Delete F&rame
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frame_tags = &Tags
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frame_tags_tag_properties = Tag &Properties...
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frame_tags_new_tag = New &Tag
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frame_tags_delete_tag = &Delete Tag
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frame_jump_to = &Jump to
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frame_jump_to_first_frame = &First Frame
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frame_jump_to_previous_frame = &Previous Frame
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frame_jump_to_next_frame = &Next Frame
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frame_jump_to_last_frame = &Last Frame
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frame_go_to_frame = &Go to Frame
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frame_play_animation = &Play Animation
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frame_constant_frame_rate = Constant Frame Rate
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frame_reverse_frames = Re&verse Frames
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select = Selec&t
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select_all = &All
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select_deselect = &Deselect
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select_reselect = &Reselect
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select_inverse = &Inverse
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select_color_range = &Color Range
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select_modify = &Modify
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select_modify_border = &Border
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select_modify_expand = &Expand
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select_modify_contract = &Contract
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select_load_from_file = &Load from MSK file
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select_save_to_file = &Save to MSK file
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view = &View
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view_duplicate_view = Duplicate &View
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view_show_extras = &Extras
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view_show = &Show
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view_show_layer_edges = &Layer Edges
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view_show_selection_edges = &Selection Edges
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view_show_grid = &Grid
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view_show_auto_guides = &Auto Guides
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view_show_slices = Sl&ices
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view_show_pixel_grid = &Pixel Grid
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view_show_brush_preview = &Brush Preview
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view_grid = &Grid
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view_grid_settings = Gri&d Settings
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view_grid_selection_as_grid = Select&ion as Grid
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view_grid_snap_to_grid = &Snap to Grid
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view_tiled_mode = Tiled &Mode
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view_tiled_mode_none = &None
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view_tiled_mode_both = Tiled in &Both Axes
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view_tiled_mode_x = Tiled in &X Axis
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view_tiled_mode_y = Tiled in &Y Axis
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view_symmetry_options = S&ymmetry Options
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view_set_loop_section = Set &Loop Section
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view_show_onion_skin = Show &Onion Skin
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view_timeline = &Timeline
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view_preview = Previe&w
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view_full_screen_mode = &Full Screen Mode
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view_full_screen_preview = F&ull Screen Preview
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view_home = &Home
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view_refresh = &Refresh && Reload Skin
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help = &Help
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help_readme = Readme
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help_quick_reference = Quick &Reference
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help_documentation = Documentation
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help_tutorial = Tutorial
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help_release_notes = Release Notes
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help_twitter = Twitter
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help_donate = &Donate
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help_about = &About
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[modify_selection]
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title = Modify Selection
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circle = Circle Brush
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square = Square Brush
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[new_folder]
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title = New Folder
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folder_name = Folder Name:
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default_new_folder_name = New Folder
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[new_layer]
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title = New Layer
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name = Name:
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default_new_layer_name = New Layer
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[new_sprite]
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title = New Sprite
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size = Size:
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width = Width:
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height = Height:
|
|
color_mode = Color Mode:
|
|
rgba = &RGBA
|
|
grayscale = &Grayscale
|
|
indexed = &Indexed
|
|
rgba_tooltip = <<<END
|
|
Each pixel has Red, Green, Blue, and Alpha components
|
|
(32 bits per pixel)
|
|
END
|
|
grayscale_tooltip = <<<END
|
|
Each pixel has a Gray value and Alpha
|
|
(16 bits per pixel)
|
|
END
|
|
indexed_tooltip = <<<END
|
|
Each pixel is a reference to the palette
|
|
(8 bits per pixel)
|
|
END
|
|
background = Background:
|
|
transparent = &Transparent
|
|
white = &White
|
|
black = &Black
|
|
advanced_options = Advanced Options
|
|
pixel_ratio = Pixel Aspect Ratio:
|
|
square_pixels = Square Pixels (1:1)
|
|
double_wide = Double-wide Pixels (2:1)
|
|
double_high = Double-high Pixels (1:2)
|
|
|
|
[open_sequence]
|
|
title = Notice
|
|
description = Do you want to load the following files as an animation?
|
|
repeat = Do the same for other files
|
|
agree = &Agree
|
|
skip = &Skip
|
|
|
|
[options]
|
|
title = Preferences
|
|
section_general = General
|
|
section_editor = Editor
|
|
section_selection = Selection
|
|
section_timeline = Timeline
|
|
section_cursors = Cursors
|
|
section_background = Background
|
|
section_grid = Grid
|
|
section_guides_and_slices = Guides && Slices
|
|
section_undo = Undo
|
|
section_theme = Theme
|
|
section_extensions = Extensions
|
|
section_experimental = Experimental
|
|
general = General
|
|
screen_scaling = Screen Scaling:
|
|
ui_scaling = UI Elements Scaling:
|
|
gpu_acceleration = GPU acceleration
|
|
gpu_acceleration_tooltip = Check this option to enable hardware acceleration
|
|
show_menu_bar = Show Aseprite menu bar
|
|
show_home = Show Home tab when Aseprite is started
|
|
expand_menu_bar_items_on_mouseover = Expand menu bar items on mouseover
|
|
expand_menu_bar_items_on_mouseover_tooltip = <<<END
|
|
Check this option to get
|
|
this old menus behavior.
|
|
END
|
|
auto_save_recovery_data = Automatically save recovery data every
|
|
auto_save_recovery_data_tooltip = <<<END
|
|
With this option you can recover your documents
|
|
if the program finalizes unexpectedly.
|
|
END
|
|
10_seconds = 10 Seconds
|
|
30_seconds = 30 Seconds
|
|
1_minute = 1 Minute
|
|
2_minutes = 2 Minutes
|
|
5_minutes = 5 Minutes
|
|
10_minutes = 10 Minutes
|
|
15_minutes = 15 Minutes
|
|
30_minutes = 30 Minutes
|
|
show_full_path = Show full file name path
|
|
show_full_path_tooltip = <<<END
|
|
Uncheck this option if you would prefer to hide
|
|
full path on UI (e.g. useful for live streaming)
|
|
END
|
|
locate_file = Locate Configuration File
|
|
locate_crash_folder = Locate Crash Folder
|
|
wheel_zoom = Zoom with scroll wheel
|
|
slide_zoom = Zoom sliding two fingers up or down
|
|
zoom_from_center_with_wheel = Zoom from center with scroll wheel
|
|
zoom_from_center_with_keys = Zoom from center with keys
|
|
show_scrollbars = Show scroll-bars in sprite editor
|
|
show_scrollbars_tooltip = Show scroll-bars in all sprite editors.
|
|
auto_scroll = Auto-scroll on editor edges
|
|
straight_line_preview = Preview straight line immediately on Pencil tool
|
|
straight_line_preview_tooltip = <<<END
|
|
On Pencil tool you can draw straight lines
|
|
using Shift+click, with this option checked
|
|
you will see the preview immediately when
|
|
the Shift key is pressed.
|
|
END
|
|
discard_brush = Discard custom brush when eyedropper is used
|
|
right_click = Right-click:
|
|
editor_selection = Selection
|
|
auto_opaque = Adjust opaque/transparent mode automatically
|
|
auto_opaque_tooltip = <<<END
|
|
Depending on the layer (background/transparent),
|
|
the pasted selection will be adjusted
|
|
automatically (opaque/transparent)
|
|
END
|
|
keep_selection_after_clear = Keep selection after "Edit > Delete" command
|
|
keep_selection_after_clear_tooltip = <<<END
|
|
Check this if you want to keep the selection
|
|
after deleting it.
|
|
END
|
|
move_edges = Allow moving selection edges
|
|
move_edges_tooltip = <<<END
|
|
Check this if you want to be able to drag
|
|
only the selection edges when the mouse is
|
|
above them.
|
|
END
|
|
modifiers_disable_handles = Disable transformation handles when key modifiers are pressed
|
|
modifiers_disable_handles_tooltip = <<<END
|
|
If you press Shift/Ctrl/Alt keys, the handles
|
|
to transform the selection will be temporarily
|
|
disabled.
|
|
END
|
|
move_on_add_mode = Move selection on Add mode
|
|
move_on_add_mode_tooltip = <<<END
|
|
On "Add to selection" mode, we can move
|
|
the selection when the mouse is inside it.
|
|
END
|
|
autotimeline = Show timeline automatically
|
|
autotimeline_tooltip = <<<END
|
|
Show the timeline automatically
|
|
when a new frame or layer is added.
|
|
END
|
|
rewind_on_stop = Rewind on Stop
|
|
rewind_on_stop_tooltip = <<<END
|
|
The 'Stop' button should rewind the animation
|
|
where it was started.
|
|
END
|
|
default_first_frame = Default First Frame:
|
|
ui_mouse_cursor = UI Mouse Cursor
|
|
native_cursor = Use native mouse cursors
|
|
cursor_scale_label = Mouse Cursor Scale:
|
|
painting_cursors = Painting Cursors
|
|
crosshair_type = Crosshair Type:
|
|
simple_crosshair = Simple Crosshair
|
|
crosshair_on_sprite = Crosshair on Sprite
|
|
brush_preview = Brush Preview:
|
|
brush_preview_none = None
|
|
brush_preview_edges = Brush Edges
|
|
brush_preview_full = Full Real-time Brush Preview
|
|
cursor_color_type = Crosshair && Brush Edges Color:
|
|
cursor_neg_bw = Negative Black and White
|
|
cursor_specific_color = Specific Color
|
|
bg_checked = Checked Background
|
|
bg_size = Size:
|
|
bg_apply_zoom = Apply Zoom
|
|
bg_colors = Colors:
|
|
reset_bg = Reset
|
|
grid_visible = Visible Grid
|
|
grid_x = X:
|
|
grid_y = Y:
|
|
grid_width = Width:
|
|
grid_height = Height:
|
|
grid_color = Color:
|
|
grid_opacity = Opacity:
|
|
grid_auto = Auto
|
|
grid_pixel_grid_visible = Visible Pixel Grid
|
|
grid_pixel_grid_color = Color:
|
|
grid_pixel_grid_opacity = Opacity:
|
|
reset_grid = Reset
|
|
guides = Guides
|
|
slices = Slices
|
|
layer_edges_color = Layer Edges Color:
|
|
auto_guides_color = Auto Guides Color:
|
|
default_slice_color = Default Color:
|
|
undo = Undo
|
|
undo_size_limit = Undo Limit:
|
|
undo_size_limit_tooltip = <<<END
|
|
Limit of memory to be used
|
|
for undo information per sprite.
|
|
Specified in megabytes.
|
|
END
|
|
undo_mb = MB
|
|
undo_goto_modified = Go to modified frame/layer
|
|
undo_goto_modified_tooltip = <<<END
|
|
When it's enabled each time you undo/redo
|
|
the current frame & layer will be modified
|
|
to focus the undid/redid change.
|
|
END
|
|
undo_allow_nonlinear_history = Allow non-linear history
|
|
available_themes = Available Themes
|
|
select_theme = &Select
|
|
open_theme_folder = Open &Folder
|
|
add_extension = &Add Extension
|
|
disable_extension = &Disable
|
|
uninstall_extension = &Uninstall
|
|
open_extension_folder = Open &Folder
|
|
user_interface = User Interface
|
|
native_file_dialog = Use native file dialog
|
|
flash_selected_layer = Flash layer when it is selected
|
|
non_active_layer_opacity = Opacity for non-active layers:
|
|
ok = &OK
|
|
apply = &Apply
|
|
cancel = &Cancel
|
|
|
|
[palette_from_sprite]
|
|
title = Palette from Sprite
|
|
new_palette = Create a new palette with a specific number of colors (or less):
|
|
replace_palette = Replace current palette
|
|
replace_range = Replace current range
|
|
alpha_channel = Create entries with alpha component
|
|
|
|
[palette_popup]
|
|
load = &Load
|
|
open_folder = Open &Folder
|
|
|
|
[palette_popup_menu]
|
|
edit_palette = Edit &Palette
|
|
palette_size = Palette Si&ze
|
|
small_size = &Small Size
|
|
medium_size = &Medium Size
|
|
large_size = &Large Size
|
|
color_tint_shade_tone = Color Tint/Shade/Tone
|
|
color_spectrum = Color Spectrum
|
|
rgb_color_wheel = RGB Color Wheel
|
|
ryb_color_wheel = RYB Color Wheel
|
|
load_palette = L&oad Palette
|
|
save_palette = S&ave Palette
|
|
load_default_palette = Load Default Palette
|
|
save_as_default_palette = Save as Default Palette
|
|
create_palette_from_current_sprite = Create Palette from Current Sprite
|
|
|
|
[palette_size]
|
|
title = Palette Size
|
|
number_of_colors = Number of colors:
|
|
|
|
[paste_text]
|
|
title = Insert Text
|
|
text = Text:
|
|
font_size = Font Size:
|
|
font = Font:
|
|
select_font = Select Font
|
|
color = Color:
|
|
antialias = Anti-aliasing filter
|
|
antialias_tooltip = Smooth font edges
|
|
|
|
[replace_color]
|
|
from = From:
|
|
to = To:
|
|
tolerance = Tolerance:
|
|
|
|
[select_accelerator]
|
|
title = Keyboard Shortcut
|
|
key = Key:
|
|
clear = Clear
|
|
modifiers = Modifiers:
|
|
ctrl = Ctrl
|
|
cmd = Cmd
|
|
alt = Alt
|
|
shift = Shift
|
|
space = Space
|
|
win = Win
|
|
assigned_to = Assigned to:
|
|
ok = OK
|
|
cancel = Cancel
|
|
|
|
[send_crash]
|
|
title = Crash Report
|
|
send_file = Please send the following file:
|
|
to_email = To this email:
|
|
explaining = Explaining what you were doing when the program crashed.
|
|
using_dev_ver = You are using a development version.
|
|
open_dmp_file = Open the following file to debug your compilation:
|
|
do_it_later = Do it later
|
|
delete_file = Delete file, I've already sent it
|
|
|
|
[slice_popup_menu]
|
|
properties = Slice &Properties...
|
|
delete = &Delete Slice
|
|
|
|
[slice_properties]
|
|
title = Slice Properties
|
|
name = Slice Name:
|
|
user_data_tooltip = User Data
|
|
bounds = Bounds:
|
|
center = 9-Slices
|
|
pivot = Pivot
|
|
x = X
|
|
y = Y
|
|
width = Width
|
|
height = Height
|
|
|
|
[sprite_properties]
|
|
title = Sprite Properties
|
|
filename = File name:
|
|
type = Type:
|
|
size = Size:
|
|
frames = Frames:
|
|
advanced = Advanced
|
|
transparent_color = Transparent Color:
|
|
transparent_color_tooltip = <<<END
|
|
Palette entry used as
|
|
transparent color in each
|
|
layer (only for indexed images).
|
|
END
|
|
pixel_ratio = Pixel Aspect Ratio:
|
|
square_pixels = Square Pixels (1:1)
|
|
double_wide = Double-wide Pixels (2:1)
|
|
double_high = Double-high Pixels (1:2)
|
|
|
|
[sprite_size]
|
|
title = Sprite Size
|
|
pixels = Pixels:
|
|
width = Width:
|
|
width_px_tooltip = New width for the sprite (in pixels)
|
|
width_perc_tooltip = <<<END
|
|
New width for the sprite
|
|
Percentage of current width.
|
|
END
|
|
height = Height:
|
|
height_px_tooltip = New height for the sprite (in pixels)
|
|
height_perc_tooltip = <<<END
|
|
New height for the sprite
|
|
Percentage of current height.
|
|
END
|
|
lock_ratio = Lock Ratio
|
|
percentage = Percentage:
|
|
interpolation = Interpolation:
|
|
method = Method:
|
|
|
|
[tab_popup_menu]
|
|
close = &Close
|
|
|
|
[timeline_conf]
|
|
position = Position:
|
|
left = &Left
|
|
right = &Right
|
|
bottom = &Bottom
|
|
frame_header = Frame Header:
|
|
first_frame = First Frame:
|
|
thumbnails = Thumbnails
|
|
thumbnail_size = Thumbnail Size:
|
|
overlay_size = Overlay Size:
|
|
onion_skin = Onion Skin:
|
|
merge_frames = Merge Frames
|
|
red_blue_tint = Red/Blue Tint
|
|
reset = Reset
|
|
opacity = Opacity:
|
|
opacity_step = Opacity Step:
|
|
loop_tags = Loop through tag frames
|
|
current_layer = Current layer only
|
|
behind_sprite = Behind sprite
|
|
behind_sprite_toolip = <<<END
|
|
Only for transparent layers.
|
|
Background is not included in this onion skin mode.
|
|
END
|
|
in_front = In front of sprite
|
|
in_front_toolip = For all kind of layers (background and transparents)
|
|
|
|
[tools]
|
|
rectangular_marquee = Rectangular Marquee Tool
|
|
selection_tooltip = <<<END
|
|
* Left Button: replace/add to current selection.
|
|
* Right Button: remove from current selection.
|
|
END
|
|
elliptical_marquee = Elliptical Marquee Tool
|
|
lasso_tool = Lasso Tool
|
|
polygonal_lasso = Polygonal Lasso Tool
|
|
magic_wand = Magic Wand Tool
|
|
pencil = Pencil Tool
|
|
spray = Spray Tool
|
|
eraser = Eraser Tool
|
|
eraser_tooltip = <<<END
|
|
* Left Button: Erase with the background color in 'Background' layer
|
|
or transparent color in any other layer.
|
|
* Right Button: Replace foreground with background color.
|
|
END
|
|
eyedropper = Eyedropper Tool
|
|
zoom = Zoom Tool
|
|
hand = Hand Tool
|
|
move = Move Tool
|
|
slice = Slice Tool
|
|
paint_bucket = Paint Bucket Tool
|
|
gradient = Gradient Tool
|
|
line = Line Tool
|
|
curve = Curve Tool
|
|
rectangle = Rectangle Tool
|
|
filled_rectangle = Filled Rectangle Tool
|
|
ellipse = Ellipse Tool
|
|
filled_ellipse = Filled Ellipse Tool
|
|
contour = Contour Tool
|
|
polygon = Polygon Tool
|
|
blur = Blur Tool
|
|
jumble = Jumble Tool
|
|
|
|
[undo_history]
|
|
title = Undo History
|
|
|
|
[user_data]
|
|
user_data = User Data:
|
|
color = Color:
|
|
|
|
[webp_options]
|
|
title = WebP Options
|
|
save_as = Save as:
|
|
lossless_webp = Lossless WebP
|
|
lossless_webp_tooltip = Save in simple WebP lossless format.
|
|
compression = Compression:
|
|
image_hint = Image Hint:
|
|
image_hint_default = Default
|
|
image_hint_picture = Picture
|
|
image_hint_photo = Photo
|
|
image_hint_graph = Graph
|
|
lossy_webp = Lossy WebP
|
|
lossy_webp_tooltip = Save in simple WebP lossy format.
|
|
quality = Quality:
|
|
image_preset = Image Preset:
|
|
image_preset_default = Default
|
|
image_preset_picture = Picture
|
|
image_preset_photo = Photo
|
|
image_preset_drawing = Drawing
|
|
image_preset_icon = Icon
|
|
image_preset_text = Text
|