mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-01 01:20:25 +00:00
237 lines
6.7 KiB
C++
237 lines
6.7 KiB
C++
// Aseprite
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// Copyright (C) 2018-2020 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/assign_color_profile.h"
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#include "app/cmd/convert_color_profile.h"
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#include "app/cmd/set_pixel_ratio.h"
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#include "app/color.h"
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#include "app/commands/command.h"
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#include "app/context_access.h"
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#include "app/doc_api.h"
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#include "app/i18n/strings.h"
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#include "app/modules/gui.h"
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#include "app/pref/preferences.h"
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#include "app/tx.h"
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#include "app/ui/color_button.h"
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#include "app/util/pixel_ratio.h"
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#include "base/mem_utils.h"
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#include "doc/image.h"
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#include "doc/palette.h"
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#include "doc/sprite.h"
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#include "fmt/format.h"
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#include "os/color_space.h"
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#include "os/system.h"
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#include "ui/ui.h"
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#include "sprite_properties.xml.h"
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namespace app {
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using namespace ui;
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class SpritePropertiesCommand : public Command {
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public:
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SpritePropertiesCommand();
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protected:
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bool onEnabled(Context* context) override;
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void onExecute(Context* context) override;
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};
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SpritePropertiesCommand::SpritePropertiesCommand()
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: Command(CommandId::SpriteProperties(), CmdUIOnlyFlag)
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{
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}
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bool SpritePropertiesCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::ActiveDocumentIsWritable |
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ContextFlags::HasActiveSprite);
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}
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void SpritePropertiesCommand::onExecute(Context* context)
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{
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std::string imgtype_text;
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ColorButton* color_button = nullptr;
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// List of available color profiles
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std::vector<os::ColorSpaceRef> colorSpaces;
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os::instance()->listColorSpaces(colorSpaces);
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// Load the window widget
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app::gen::SpriteProperties window;
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int selectedColorProfile = -1;
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auto updateButtons =
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[&] {
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bool enabled = (selectedColorProfile != window.colorProfile()->getSelectedItemIndex());
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window.assignColorProfile()->setEnabled(enabled);
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window.convertColorProfile()->setEnabled(enabled);
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window.ok()->setEnabled(!enabled);
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};
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// Get sprite properties and fill frame fields
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{
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const ContextReader reader(context);
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const Doc* document(reader.document());
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const Sprite* sprite(reader.sprite());
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// Update widgets values
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switch (sprite->pixelFormat()) {
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case IMAGE_RGB:
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imgtype_text = "RGB";
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break;
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case IMAGE_GRAYSCALE:
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imgtype_text = "Grayscale";
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break;
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case IMAGE_INDEXED:
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imgtype_text = fmt::format("Indexed ({0} colors)",
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sprite->palette(0)->size());
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break;
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default:
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ASSERT(false);
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imgtype_text = "Unknown";
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break;
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}
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// Filename
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window.name()->setText(document->filename());
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// Color mode
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window.type()->setText(imgtype_text.c_str());
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// Sprite size (width and height)
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window.size()->setTextf(
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"%dx%d (%s)",
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sprite->width(),
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sprite->height(),
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base::get_pretty_memory_size(sprite->getMemSize()).c_str());
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// How many frames
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window.frames()->setTextf("%d", (int)sprite->totalFrames());
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if (sprite->pixelFormat() == IMAGE_INDEXED) {
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color_button = new ColorButton(app::Color::fromIndex(sprite->transparentColor()),
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IMAGE_INDEXED,
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ColorButtonOptions());
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window.transparentColorPlaceholder()->addChild(color_button);
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// TODO add a way to get or create an existent TooltipManager
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TooltipManager* tooltipManager = new TooltipManager;
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window.addChild(tooltipManager);
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tooltipManager->addTooltipFor(
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color_button,
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Strings::sprite_properties_transparent_color_tooltip(),
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LEFT);
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}
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else {
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window.transparentColorPlaceholder()->addChild(new Label("(only for indexed images)"));
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}
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// Pixel ratio
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window.pixelRatio()->setValue(
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base::convert_to<std::string>(sprite->pixelRatio()));
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// Color profile
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selectedColorProfile = -1;
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int i = 0;
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for (auto& cs : colorSpaces) {
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if (cs->gfxColorSpace()->nearlyEqual(*sprite->colorSpace())) {
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selectedColorProfile = i;
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break;
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}
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++i;
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}
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if (selectedColorProfile < 0) {
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colorSpaces.push_back(os::instance()->makeColorSpace(sprite->colorSpace()));
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selectedColorProfile = colorSpaces.size()-1;
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}
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for (auto& cs : colorSpaces)
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window.colorProfile()->addItem(cs->gfxColorSpace()->name());
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window.colorProfile()->setSelectedItemIndex(selectedColorProfile);
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window.assignColorProfile()->setEnabled(false);
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window.convertColorProfile()->setEnabled(false);
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window.colorProfile()->Change.connect(updateButtons);
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window.assignColorProfile()->Click.connect(
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[&](Event&){
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selectedColorProfile = window.colorProfile()->getSelectedItemIndex();
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ContextWriter writer(context);
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Sprite* sprite(writer.sprite());
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Tx tx(writer.context(), "Assign Color Profile");
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tx(new cmd::AssignColorProfile(
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sprite, colorSpaces[selectedColorProfile]->gfxColorSpace()));
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tx.commit();
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updateButtons();
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});
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window.convertColorProfile()->Click.connect(
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[&](Event&){
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selectedColorProfile = window.colorProfile()->getSelectedItemIndex();
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ContextWriter writer(context);
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Sprite* sprite(writer.sprite());
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Tx tx(writer.context(), "Convert Color Profile");
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tx(new cmd::ConvertColorProfile(
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sprite, colorSpaces[selectedColorProfile]->gfxColorSpace()));
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tx.commit();
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updateButtons();
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});
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}
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window.remapWindow();
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window.centerWindow();
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load_window_pos(&window, "SpriteProperties");
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window.setVisible(true);
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window.openWindowInForeground();
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if (window.closer() == window.ok()) {
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ContextWriter writer(context);
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Sprite* sprite(writer.sprite());
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color_t index = (color_button ? color_button->getColor().getIndex():
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sprite->transparentColor());
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PixelRatio pixelRatio =
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base::convert_to<PixelRatio>(window.pixelRatio()->getValue());
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if (index != sprite->transparentColor() ||
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pixelRatio != sprite->pixelRatio()) {
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Tx tx(writer.context(), "Change Sprite Properties");
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DocApi api = writer.document()->getApi(tx);
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if (index != sprite->transparentColor())
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api.setSpriteTransparentColor(sprite, index);
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if (pixelRatio != sprite->pixelRatio())
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tx(new cmd::SetPixelRatio(sprite, pixelRatio));
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tx.commit();
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update_screen_for_document(writer.document());
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}
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}
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save_window_pos(&window, "SpriteProperties");
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}
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Command* CommandFactory::createSpritePropertiesCommand()
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{
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return new SpritePropertiesCommand;
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}
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} // namespace app
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