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https://github.com/aseprite/aseprite.git
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c4526cf709
Now we use the LAF_BACKEND=none/skia to detect if it's going to be the CLI/GUI version of the program. The ENABLE_UI flag is still defined at compile-time just to avoid removing all #ifdef/endif conditional directives right now.
112 lines
3.5 KiB
YAML
112 lines
3.5 KiB
YAML
name: build
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ${{ matrix.os }}
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strategy:
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fail-fast: false
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matrix:
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os: [windows-latest, macos-latest, ubuntu-latest]
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build_type: [RelWithDebInfo, Debug]
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ui: [gui, cli]
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scripting: [lua, noscripts]
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exclude:
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- build_type: Debug
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ui: gui
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- build_type: RelWithDebInfo
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ui: cli
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- build_type: RelWithDebInfo
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scripting: noscripts
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: 'recursive'
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- name: Install Dependencies
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if: runner.os == 'Linux'
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shell: bash
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run: |
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sudo apt-get update -qq
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sudo apt-get install -y \
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libpixman-1-dev libfreetype6-dev libharfbuzz-dev zlib1g-dev \
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libx11-dev libxcursor-dev libxi-dev libgl1-mesa-dev
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- name: Install Skia
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if: ${{ matrix.ui == 'gui' }}
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shell: bash
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run: |
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if [[ "${{ runner.os }}" == "Windows" ]] ; then
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choco install wget -y --no-progress
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wget https://github.com/aseprite/skia/releases/download/m102-861e4743af/Skia-Windows-Release-x64.zip
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unzip Skia-Windows-Release-x64.zip -d skia
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elif [[ "${{ runner.os }}" == "macOS" ]] ; then
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wget https://github.com/aseprite/skia/releases/download/m102-861e4743af/Skia-macOS-Release-arm64.zip
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unzip Skia-macOS-Release-arm64.zip -d skia
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else
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wget https://github.com/aseprite/skia/releases/download/m102-861e4743af/Skia-Linux-Release-x64-libstdc++.zip
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unzip Skia-Linux-Release-x64-libstdc++.zip -d skia
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fi
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- name: ccache
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uses: hendrikmuhs/ccache-action@v1
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if: ${{ runner.os == 'Linux' || runner.os == 'macOS' }}
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with:
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key: ${{ matrix.os }}-${{ matrix.ui }}-${{ matrix.scripting }}-${{ matrix.build_type }}
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- uses: aseprite/get-ninja@main
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- uses: ilammy/msvc-dev-cmd@v1
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if: runner.os == 'Windows'
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- name: Generating Makefiles
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shell: bash
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run: |
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if [[ "${{ runner.os }}" == "Windows" ]] ; then
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export enable_ccache=off
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else
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export enable_ccache=on
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fi
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if [[ "${{ matrix.ui }}" == "gui" ]] ; then
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export laf_backend=skia
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else
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export laf_backend=none
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fi
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if [[ "${{ matrix.scripting }}" == "lua" ]] ; then
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export enable_scripting=on
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else
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export enable_scripting=off
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fi
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if [[ "${{ runner.os }}" == "macOS" ]] ; then
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export skia_arch=arm64
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else
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export skia_arch=x64
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fi
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cmake -S . -B build -G Ninja \
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-DCMAKE_BUILD_TYPE=${{ matrix.build_type }} \
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-DCMAKE_OSX_DEPLOYMENT_TARGET=10.9 \
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-DENABLE_TESTS=ON \
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-DENABLE_SCRIPTING=$enable_scripting \
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-DENABLE_CCACHE=$enable_ccache \
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-DLAF_BACKEND=$laf_backend \
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-DSKIA_DIR=skia \
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-DSKIA_LIBRARY_DIR=skia/out/Release-$skia_arch
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- name: Compiling
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shell: bash
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run: |
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cd build && ninja
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- name: Running C++ Tests
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shell: bash
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run: |
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if [[ "${{ runner.os }}" == "Linux" ]] ; then
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export XVFB=xvfb-run
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fi
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cd build && $XVFB ctest --output-on-failure
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- name: Running CLI Tests
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if: ${{ matrix.scripting == 'lua' }}
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shell: bash
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run: |
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if [[ "${{ runner.os }}" == "Linux" ]] ; then
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export XVFB=xvfb-run
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fi
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export ASEPRITE=$PWD/build/bin/aseprite
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cd tests
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$XVFB bash run-tests.sh
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