mirror of
https://github.com/aseprite/aseprite.git
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1060 lines
33 KiB
C++
1060 lines
33 KiB
C++
// Aseprite
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// Copyright (C) 2019-2021 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/ui/editor/tool_loop_impl.h"
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#include "app/app.h"
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#include "app/cmd/add_slice.h"
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#include "app/cmd/set_last_point.h"
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#include "app/cmd/set_mask.h"
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#include "app/color.h"
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#include "app/color_utils.h"
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#include "app/console.h"
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#include "app/context.h"
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#include "app/context_access.h"
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#include "app/doc_undo.h"
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#include "app/i18n/strings.h"
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#include "app/modules/gui.h"
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#include "app/modules/palettes.h"
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#include "app/pref/preferences.h"
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#include "app/tools/controller.h"
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#include "app/tools/freehand_algorithm.h"
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#include "app/tools/ink.h"
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#include "app/tools/intertwine.h"
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#include "app/tools/point_shape.h"
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#include "app/tools/symmetry.h"
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#include "app/tools/tool.h"
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#include "app/tools/tool_box.h"
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#include "app/tools/tool_loop.h"
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#include "app/tx.h"
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#include "app/ui/color_bar.h"
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#include "app/ui/context_bar.h"
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#include "app/ui/editor/editor.h"
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#include "app/ui/editor/editor_observer.h"
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#include "app/ui/main_window.h"
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#include "app/ui/optional_alert.h"
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#include "app/ui/status_bar.h"
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#include "app/ui_context.h"
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#include "app/util/expand_cel_canvas.h"
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#include "app/util/layer_utils.h"
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#include "doc/cel.h"
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#include "doc/image.h"
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#include "doc/layer.h"
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#include "doc/mask.h"
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#include "doc/palette.h"
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#include "doc/palette_picks.h"
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#include "doc/remap.h"
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#include "doc/slice.h"
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#include "doc/sprite.h"
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#include "fmt/format.h"
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#include "render/dithering.h"
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#include "render/rasterize.h"
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#include "render/render.h"
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#include "ui/ui.h"
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#include <algorithm>
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#include <memory>
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namespace app {
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using namespace ui;
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#ifdef ENABLE_UI
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static void fill_toolloop_params_from_tool_preferences(ToolLoopParams& params)
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{
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ToolPreferences& toolPref =
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Preferences::instance().tool(params.tool);
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params.inkType = toolPref.ink();
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params.opacity = toolPref.opacity();
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params.tolerance = toolPref.tolerance();
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params.contiguous = toolPref.contiguous();
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params.freehandAlgorithm = toolPref.freehandAlgorithm();
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}
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#endif // ENABLE_UI
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//////////////////////////////////////////////////////////////////////
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// Common properties between drawing/preview ToolLoop impl
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class ToolLoopBase : public tools::ToolLoop {
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protected:
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Editor* m_editor;
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tools::Tool* m_tool;
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BrushRef m_brush;
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BrushRef m_origBrush;
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gfx::Point m_oldPatternOrigin;
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Doc* m_document;
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Sprite* m_sprite;
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Layer* m_layer;
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frame_t m_frame;
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TilesetMode m_tilesetMode;
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RgbMap* m_rgbMap;
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DocumentPreferences& m_docPref;
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ToolPreferences& m_toolPref;
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int m_opacity;
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int m_tolerance;
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bool m_contiguous;
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bool m_snapToGrid;
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bool m_isSelectingTiles;
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doc::Grid m_grid;
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gfx::Rect m_gridBounds;
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gfx::Point m_celOrigin;
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gfx::Point m_mainTilePos;
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gfx::Point m_speed;
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tools::ToolLoop::Button m_button;
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std::unique_ptr<tools::Ink> m_ink;
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tools::Controller* m_controller;
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tools::PointShape* m_pointShape;
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tools::Intertwine* m_intertwine;
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tools::TracePolicy m_tracePolicy;
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std::unique_ptr<tools::Symmetry> m_symmetry;
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Shade m_shade;
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std::unique_ptr<doc::Remap> m_shadingRemap;
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bool m_tilesMode;
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app::ColorTarget m_colorTarget;
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doc::color_t m_fgColor;
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doc::color_t m_bgColor;
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doc::color_t m_primaryColor;
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doc::color_t m_secondaryColor;
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tools::DynamicsOptions m_dynamics;
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// Modifiers that can be used with scripts
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tools::ToolLoopModifiers m_staticToolModifiers;
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// Visible region (on the screen) of the all editors showing the
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// given document.
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gfx::Region m_allVisibleRgn;
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app::TiledModeHelper m_tiledModeHelper;
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public:
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ToolLoopBase(Editor* editor,
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Site& site, const doc::Grid& grid,
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ToolLoopParams& params)
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: m_editor(editor)
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, m_tool(params.tool)
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, m_brush(params.brush)
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, m_origBrush(params.brush)
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, m_oldPatternOrigin(m_brush->patternOrigin())
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, m_document(site.document())
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, m_sprite(site.sprite())
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, m_layer(site.layer())
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, m_frame(site.frame())
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, m_tilesetMode(site.tilesetMode())
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, m_rgbMap(nullptr)
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, m_docPref(Preferences::instance().document(m_document))
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, m_toolPref(Preferences::instance().tool(m_tool))
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, m_opacity(params.opacity)
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, m_tolerance(params.tolerance)
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, m_contiguous(params.contiguous)
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, m_snapToGrid(m_docPref.grid.snap())
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, m_isSelectingTiles(false)
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, m_grid(grid)
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, m_gridBounds(grid.origin(), grid.tileSize())
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#ifdef ENABLE_UI
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, m_mainTilePos(editor ? -editor->mainTilePosition(): gfx::Point(0, 0))
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#endif
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, m_button(params.button)
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, m_ink(params.ink->clone())
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, m_controller(params.controller)
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, m_pointShape(m_tool->getPointShape(m_button))
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, m_intertwine(m_tool->getIntertwine(m_button))
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, m_tracePolicy(m_tool->getTracePolicy(m_button))
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, m_symmetry(nullptr)
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, m_tilesMode(site.tilemapMode() == TilemapMode::Tiles)
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, m_colorTarget(m_tilesMode ? ColorTarget(ColorTarget::BackgroundLayer,
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IMAGE_TILEMAP, 0):
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m_layer ? ColorTarget(m_layer):
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ColorTarget(ColorTarget::BackgroundLayer,
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m_sprite->pixelFormat(),
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m_sprite->transparentColor()))
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, m_fgColor(color_utils::color_for_target_mask(params.fg, m_colorTarget))
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, m_bgColor(color_utils::color_for_target_mask(params.bg, m_colorTarget))
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, m_primaryColor(m_button == tools::ToolLoop::Left ? m_fgColor: m_bgColor)
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, m_secondaryColor(m_button == tools::ToolLoop::Left ? m_bgColor: m_fgColor)
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, m_staticToolModifiers(params.modifiers)
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, m_tiledModeHelper(m_docPref.tiled.mode(), m_sprite)
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{
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ASSERT(m_tool);
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ASSERT(m_ink);
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ASSERT(m_controller);
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if (m_tilesMode) {
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// Use FloodFillPointShape or TilePointShape in tiles mode
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if (!m_pointShape->isFloodFill()) {
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m_pointShape = App::instance()->toolBox()->getPointShapeById(
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tools::WellKnownPointShapes::Tile);
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}
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// In selection ink, we need the Pixels tilemap mode so
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// ExpandCelCanvas uses the whole canvas for the selection
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// preview.
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//
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// TODO in the future we could improve this, using 1) a special
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// tilemap layer to preview the selection, or 2) using a
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// path to show the selection (so there is no preview layer
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// at all and nor ExpandCelCanvas)
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if (m_ink->isSelection())
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site.tilemapMode(TilemapMode::Pixels);
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}
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#ifdef ENABLE_UI // TODO add dynamics support when UI is not enabled
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if (m_controller->isFreehand() &&
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!m_pointShape->isFloodFill() &&
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App::instance()->contextBar()) {
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m_dynamics = App::instance()->contextBar()->getDynamics();
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}
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#endif
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if (m_tracePolicy == tools::TracePolicy::Accumulate) {
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tools::ToolBox* toolbox = App::instance()->toolBox();
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switch (params.freehandAlgorithm) {
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case tools::FreehandAlgorithm::DEFAULT:
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m_intertwine = toolbox->getIntertwinerById(tools::WellKnownIntertwiners::AsLines);
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break;
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case tools::FreehandAlgorithm::PIXEL_PERFECT:
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m_intertwine = toolbox->getIntertwinerById(tools::WellKnownIntertwiners::AsPixelPerfect);
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break;
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case tools::FreehandAlgorithm::DOTS:
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m_intertwine = toolbox->getIntertwinerById(tools::WellKnownIntertwiners::None);
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break;
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}
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// Use overlap trace policy for dynamic gradient
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if (m_dynamics.isDynamic() &&
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m_dynamics.gradient != tools::DynamicSensor::Static &&
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m_controller->isFreehand() &&
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!m_ink->isEraser()) {
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// Use overlap trace policy to accumulate changes of colors
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// between stroke points.
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//
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// TODO this is connected with a condition in tools::PaintInk::prepareInk()
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m_tracePolicy = tools::TracePolicy::Overlap;
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}
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}
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// Symmetry mode
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if (Preferences::instance().symmetryMode.enabled()) {
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if (m_docPref.symmetry.mode() != gen::SymmetryMode::NONE)
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m_symmetry.reset(new tools::Symmetry(m_docPref.symmetry.mode(),
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m_docPref.symmetry.xAxis(),
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m_docPref.symmetry.yAxis()));
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}
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// Ignore opacity for these inks
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if (!tools::inkHasOpacity(params.inkType) &&
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m_brush->type() != kImageBrushType &&
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!m_ink->isEffect()) {
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m_opacity = 255;
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}
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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if (params.inkType == tools::InkType::SHADING) {
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m_shade = App::instance()->contextBar()->getShade();
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m_shadingRemap.reset(
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App::instance()->contextBar()->createShadeRemap(
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m_button == tools::ToolLoop::Left));
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}
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#endif
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#ifdef ENABLE_UI
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updateAllVisibleRegion();
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#endif
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}
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~ToolLoopBase() {
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m_origBrush->setPatternOrigin(m_oldPatternOrigin);
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}
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void forceSnapToTiles() {
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m_snapToGrid = true;
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m_isSelectingTiles = true;
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}
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// IToolLoop interface
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tools::Tool* getTool() override { return m_tool; }
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Brush* getBrush() override { return m_brush.get(); }
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void setBrush(const BrushRef& newBrush) override { m_brush = newBrush; }
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Doc* getDocument() override { return m_document; }
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Sprite* sprite() override { return m_sprite; }
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Layer* getLayer() override { return m_layer; }
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const Cel* getCel() override { return nullptr; }
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bool isTilemapMode() override { return m_tilesMode; };
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bool isManualTilesetMode() const override { return m_tilesetMode == TilesetMode::Manual; };
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frame_t getFrame() override { return m_frame; }
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RgbMap* getRgbMap() override {
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if (!m_rgbMap) {
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Sprite::RgbMapFor forLayer =
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(((m_layer && m_layer->isBackground()) ||
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(m_sprite->pixelFormat() == IMAGE_RGB)) ?
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Sprite::RgbMapFor::OpaqueLayer:
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Sprite::RgbMapFor::TransparentLayer);
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m_rgbMap = m_sprite->rgbMap(m_frame, forLayer);
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}
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return m_rgbMap;
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}
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ToolLoop::Button getMouseButton() override { return m_button; }
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doc::color_t getFgColor() override { return m_fgColor; }
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doc::color_t getBgColor() override { return m_bgColor; }
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doc::color_t getPrimaryColor() override { return m_primaryColor; }
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void setPrimaryColor(doc::color_t color) override { m_primaryColor = color; }
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doc::color_t getSecondaryColor() override { return m_secondaryColor; }
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void setSecondaryColor(doc::color_t color) override { m_secondaryColor = color; }
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int getOpacity() override { return m_opacity; }
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int getTolerance() override { return m_tolerance; }
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bool getContiguous() override { return m_contiguous; }
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tools::ToolLoopModifiers getModifiers() override {
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return
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(m_staticToolModifiers == tools::ToolLoopModifiers::kNone &&
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m_editor ? m_editor->getToolLoopModifiers():
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m_staticToolModifiers);
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}
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filters::TiledMode getTiledMode() override { return m_docPref.tiled.mode(); }
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bool getGridVisible() override { return m_docPref.show.grid(); }
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bool getSnapToGrid() override { return m_snapToGrid; }
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bool isSelectingTiles() override { return m_isSelectingTiles; }
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bool getStopAtGrid() override {
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switch (m_toolPref.floodfill.stopAtGrid()) {
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case app::gen::StopAtGrid::NEVER:
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return false;
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case app::gen::StopAtGrid::IF_VISIBLE:
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return m_docPref.show.grid();
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case app::gen::StopAtGrid::ALWAYS:
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return true;
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}
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return false;
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}
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bool isPixelConnectivityEightConnected() override {
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return (m_toolPref.floodfill.pixelConnectivity()
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== app::gen::PixelConnectivity::EIGHT_CONNECTED);
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}
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const doc::Grid& getGrid() const override { return m_grid; }
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gfx::Rect getGridBounds() override { return m_gridBounds; }
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gfx::Point getCelOrigin() override { return m_celOrigin; }
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bool needsCelCoordinates() override { return m_ink->needsCelCoordinates(); }
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void setSpeed(const gfx::Point& speed) override { m_speed = speed; }
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gfx::Point getSpeed() override { return m_speed; }
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tools::Ink* getInk() override { return m_ink.get(); }
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tools::Controller* getController() override { return m_controller; }
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tools::PointShape* getPointShape() override { return m_pointShape; }
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tools::Intertwine* getIntertwine() override { return m_intertwine; }
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tools::TracePolicy getTracePolicy() override {
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if (m_controller->handleTracePolicy())
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return m_controller->getTracePolicy();
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else
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return m_tracePolicy;
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}
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tools::Symmetry* getSymmetry() override { return m_symmetry.get(); }
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const Shade& getShade() override { return m_shade; }
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doc::Remap* getShadingRemap() override { return m_shadingRemap.get(); }
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void limitDirtyAreaToViewport(gfx::Region& rgn) override {
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#ifdef ENABLE_UI
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rgn &= m_allVisibleRgn;
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#endif // ENABLE_UI
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}
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void updateDirtyArea(const gfx::Region& dirtyArea) override {
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if (!m_editor)
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return;
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#ifdef ENABLE_UI
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// This is necessary here so the "on sprite crosshair" is hidden,
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// we update screen pixels with the new sprite, and then we show
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// the crosshair saving the updated pixels. It fixes problems with
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// filled shape tools when we release the button, or paint-bucket
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// when we press the button.
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HideBrushPreview hide(m_editor->brushPreview());
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#endif
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m_document->notifySpritePixelsModified(
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m_sprite, dirtyArea, m_frame);
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}
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void updateStatusBar(const char* text) override {
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#ifdef ENABLE_UI
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if (auto statusBar = StatusBar::instance())
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statusBar->setStatusText(0, text);
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#endif
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}
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gfx::Point statusBarPositionOffset() override {
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return m_mainTilePos;
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}
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render::DitheringMatrix getDitheringMatrix() override {
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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return App::instance()->contextBar()->ditheringMatrix();
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#else
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return render::DitheringMatrix();
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#endif
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}
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render::DitheringAlgorithmBase* getDitheringAlgorithm() override {
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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return App::instance()->contextBar()->ditheringAlgorithm();
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#else
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return nullptr;
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#endif
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}
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render::GradientType getGradientType() override {
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#ifdef ENABLE_UI // TODO add support when UI is not enabled
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return App::instance()->contextBar()->gradientType();
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#else
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return render::GradientType::Linear;
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#endif
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}
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tools::DynamicsOptions getDynamics() override {
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return m_dynamics;
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}
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void onSliceRect(const gfx::Rect& bounds) override { }
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const app::TiledModeHelper& getTiledModeHelper() override {
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return m_tiledModeHelper;
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}
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#ifdef ENABLE_UI
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protected:
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void updateAllVisibleRegion() {
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m_allVisibleRgn.clear();
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// TODO use the context given to the ToolLoopImpl ctor
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for (auto e : UIContext::instance()->getAllEditorsIncludingPreview(m_document)) {
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gfx::Region viewportRegion;
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e->getDrawableRegion(viewportRegion, Widget::kCutTopWindows);
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for (auto rc : viewportRegion) {
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gfx::Region subrgn(e->screenToEditor(rc).inflate(1, 1));
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e->collapseRegionByTiledMode(subrgn);
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m_allVisibleRgn |= subrgn;
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}
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}
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}
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#endif // ENABLE_UI
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};
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//////////////////////////////////////////////////////////////////////
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// For drawing
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class ToolLoopImpl : public ToolLoopBase,
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public EditorObserver {
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Context* m_context;
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bool m_filled;
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bool m_previewFilled;
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int m_sprayWidth;
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int m_spraySpeed;
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bool m_useMask;
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Mask* m_mask;
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gfx::Point m_maskOrigin;
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bool m_internalCancel = false;
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Tx m_tx;
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std::unique_ptr<ExpandCelCanvas> m_expandCelCanvas;
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Image* m_floodfillSrcImage;
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bool m_saveLastPoint;
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public:
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ToolLoopImpl(Editor* editor,
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Site& site,
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const doc::Grid& grid,
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Context* context,
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ToolLoopParams& params,
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const bool saveLastPoint)
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: ToolLoopBase(editor, site, grid, params)
|
|
, m_context(context)
|
|
, m_tx(m_context,
|
|
m_tool->getText().c_str(),
|
|
((m_ink->isSelection() ||
|
|
m_ink->isEyedropper() ||
|
|
m_ink->isScrollMovement() ||
|
|
m_ink->isSlice() ||
|
|
m_ink->isZoom()) ? DoesntModifyDocument:
|
|
ModifyDocument))
|
|
, m_floodfillSrcImage(nullptr)
|
|
, m_saveLastPoint(saveLastPoint)
|
|
{
|
|
if (m_pointShape->isFloodFill()) {
|
|
if (m_tilesMode) {
|
|
// This will be set later to getSrcImage()
|
|
m_floodfillSrcImage = nullptr;
|
|
}
|
|
// Prepare a special image for floodfill when it's configured to
|
|
// stop using all visible layers.
|
|
else if (m_toolPref.floodfill.referTo() == gen::FillReferTo::ALL_LAYERS) {
|
|
m_floodfillSrcImage = Image::create(m_sprite->pixelFormat(),
|
|
m_sprite->width(),
|
|
m_sprite->height());
|
|
|
|
m_floodfillSrcImage->clear(m_sprite->transparentColor());
|
|
|
|
render::Render render;
|
|
render.setNewBlend(Preferences::instance().experimental.newBlend());
|
|
render.renderSprite(
|
|
m_floodfillSrcImage,
|
|
m_sprite,
|
|
m_frame,
|
|
gfx::Clip(m_sprite->bounds()));
|
|
}
|
|
else if (Cel* cel = m_layer->cel(m_frame)) {
|
|
m_floodfillSrcImage = render::rasterize_with_sprite_bounds(cel);
|
|
}
|
|
}
|
|
|
|
m_expandCelCanvas.reset(new ExpandCelCanvas(
|
|
site, m_layer,
|
|
m_docPref.tiled.mode(),
|
|
m_tx,
|
|
ExpandCelCanvas::Flags(
|
|
ExpandCelCanvas::NeedsSource |
|
|
(m_layer->isTilemap() &&
|
|
(!m_tilesMode ||
|
|
m_ink->isSelection()) ? ExpandCelCanvas::PixelsBounds:
|
|
ExpandCelCanvas::None) |
|
|
(m_layer->isTilemap() &&
|
|
site.tilemapMode() == TilemapMode::Pixels &&
|
|
site.tilesetMode() == TilesetMode::Manual &&
|
|
!m_ink->isSelection() ? ExpandCelCanvas::TilesetPreview:
|
|
ExpandCelCanvas::None) |
|
|
(m_ink->isSelection() ? ExpandCelCanvas::SelectionPreview:
|
|
ExpandCelCanvas::None))));
|
|
|
|
if (!m_floodfillSrcImage)
|
|
m_floodfillSrcImage = const_cast<Image*>(getSrcImage());
|
|
|
|
// Settings
|
|
switch (m_tool->getFill(m_button)) {
|
|
case tools::FillNone:
|
|
m_filled = false;
|
|
break;
|
|
case tools::FillAlways:
|
|
m_filled = true;
|
|
break;
|
|
case tools::FillOptional:
|
|
m_filled = m_toolPref.filled();
|
|
break;
|
|
}
|
|
|
|
m_previewFilled = m_toolPref.filledPreview();
|
|
m_sprayWidth = m_toolPref.spray.width();
|
|
m_spraySpeed = m_toolPref.spray.speed();
|
|
|
|
if (m_ink->isSelection()) {
|
|
m_useMask = false;
|
|
}
|
|
else {
|
|
m_useMask = m_document->isMaskVisible();
|
|
}
|
|
|
|
// Start with an empty mask if the user is selecting with "default selection mode"
|
|
if (m_ink->isSelection() &&
|
|
(!m_document->isMaskVisible() ||
|
|
(int(getModifiers()) & int(tools::ToolLoopModifiers::kReplaceSelection)))) {
|
|
Mask emptyMask;
|
|
m_tx(new cmd::SetMask(m_document, &emptyMask));
|
|
}
|
|
|
|
// Setup the new grid of ExpandCelCanvas which can be displaced to
|
|
// match the new temporal cel position (m_celOrigin).
|
|
m_grid = m_expandCelCanvas->getGrid();
|
|
m_celOrigin = m_expandCelCanvas->getCelOrigin();
|
|
|
|
m_mask = m_document->mask();
|
|
m_maskOrigin = (!m_mask->isEmpty() ? gfx::Point(m_mask->bounds().x-m_celOrigin.x,
|
|
m_mask->bounds().y-m_celOrigin.y):
|
|
gfx::Point(0, 0));
|
|
|
|
#ifdef ENABLE_UI
|
|
if (m_editor)
|
|
m_editor->add_observer(this);
|
|
#endif
|
|
}
|
|
|
|
~ToolLoopImpl() {
|
|
#ifdef ENABLE_UI
|
|
if (m_editor)
|
|
m_editor->remove_observer(this);
|
|
#endif
|
|
|
|
if (m_floodfillSrcImage != getSrcImage())
|
|
delete m_floodfillSrcImage;
|
|
}
|
|
|
|
// IToolLoop interface
|
|
bool needsCelCoordinates() override {
|
|
if (m_tilesMode) {
|
|
// When we are painting with tiles, we don't need to adjust the
|
|
// coordinates by the cel position in PointShape (points will be
|
|
// in tiles position relative to the tilemap origin already).
|
|
return false;
|
|
}
|
|
else
|
|
return ToolLoopBase::needsCelCoordinates();
|
|
}
|
|
|
|
void commit() override {
|
|
bool redraw = false;
|
|
|
|
if (!m_internalCancel) {
|
|
// Freehand changes the last point
|
|
if (m_saveLastPoint) {
|
|
m_tx(new cmd::SetLastPoint(
|
|
m_document,
|
|
getController()->getLastPoint().toPoint()));
|
|
}
|
|
|
|
// Paint ink
|
|
if (m_ink->isPaint()) {
|
|
try {
|
|
ContextReader reader(m_context, 500);
|
|
ContextWriter writer(reader);
|
|
m_expandCelCanvas->commit();
|
|
}
|
|
catch (const LockedDocException& ex) {
|
|
Console::showException(ex);
|
|
}
|
|
}
|
|
// Selection ink
|
|
else if (m_ink->isSelection()) {
|
|
redraw = true;
|
|
|
|
// Show selection edges
|
|
if (Preferences::instance().selection.autoShowSelectionEdges())
|
|
m_docPref.show.selectionEdges(true);
|
|
}
|
|
// Slice ink
|
|
else if (m_ink->isSlice()) {
|
|
redraw = true;
|
|
}
|
|
|
|
m_tx.commit();
|
|
}
|
|
else {
|
|
rollback();
|
|
}
|
|
|
|
#ifdef ENABLE_UI
|
|
if (redraw)
|
|
update_screen_for_document(m_document);
|
|
#else
|
|
(void)redraw; // To avoid warning about unused variable
|
|
#endif
|
|
}
|
|
|
|
void rollback() override {
|
|
try {
|
|
ContextReader reader(m_context, 500);
|
|
ContextWriter writer(reader);
|
|
m_expandCelCanvas->rollback();
|
|
}
|
|
catch (const LockedDocException& ex) {
|
|
Console::showException(ex);
|
|
}
|
|
#ifdef ENABLE_UI
|
|
update_screen_for_document(m_document);
|
|
#endif
|
|
}
|
|
|
|
const Cel* getCel() override { return m_expandCelCanvas->getCel(); }
|
|
const Image* getSrcImage() override { return m_expandCelCanvas->getSourceCanvas(); }
|
|
const Image* getFloodFillSrcImage() override { return m_floodfillSrcImage; }
|
|
Image* getDstImage() override { return m_expandCelCanvas->getDestCanvas(); }
|
|
Tileset* getDstTileset() override { return m_expandCelCanvas->getDestTileset(); }
|
|
void validateSrcImage(const gfx::Region& rgn) override {
|
|
m_expandCelCanvas->validateSourceCanvas(rgn);
|
|
}
|
|
void validateDstImage(const gfx::Region& rgn) override {
|
|
m_expandCelCanvas->validateDestCanvas(rgn);
|
|
}
|
|
void validateDstTileset(const gfx::Region& rgn) override {
|
|
m_expandCelCanvas->validateDestTileset(
|
|
rgn, getIntertwine()->forceTilemapRegionToValidate());
|
|
}
|
|
void invalidateDstImage() override {
|
|
m_expandCelCanvas->invalidateDestCanvas();
|
|
}
|
|
void invalidateDstImage(const gfx::Region& rgn) override {
|
|
m_expandCelCanvas->invalidateDestCanvas(rgn);
|
|
}
|
|
void copyValidDstToSrcImage(const gfx::Region& rgn) override {
|
|
m_expandCelCanvas->copyValidDestToSourceCanvas(rgn);
|
|
}
|
|
|
|
bool useMask() override { return m_useMask; }
|
|
Mask* getMask() override { return m_mask; }
|
|
void setMask(Mask* newMask) override {
|
|
m_tx(new cmd::SetMask(m_document, newMask));
|
|
}
|
|
gfx::Point getMaskOrigin() override { return m_maskOrigin; }
|
|
bool getFilled() override { return m_filled; }
|
|
bool getPreviewFilled() override { return m_previewFilled; }
|
|
int getSprayWidth() override { return m_sprayWidth; }
|
|
int getSpraySpeed() override { return m_spraySpeed; }
|
|
|
|
void onSliceRect(const gfx::Rect& bounds) override {
|
|
#ifdef ENABLE_UI // TODO add support for slice tool from batch scripts without UI?
|
|
if (m_editor && getMouseButton() == ToolLoop::Left) {
|
|
// Try to select slices, but if it returns false, it means that
|
|
// there are no slices in the box to be selected, so we show a
|
|
// popup menu to create a new one.
|
|
if (!m_editor->selectSliceBox(bounds) &&
|
|
(bounds.w > 1 || bounds.h > 1)) {
|
|
Slice* slice = new Slice;
|
|
slice->setName(getUniqueSliceName());
|
|
|
|
SliceKey key(bounds);
|
|
slice->insert(getFrame(), key);
|
|
|
|
auto color = Preferences::instance().slices.defaultColor();
|
|
slice->userData().setColor(
|
|
doc::rgba(color.getRed(),
|
|
color.getGreen(),
|
|
color.getBlue(),
|
|
color.getAlpha()));
|
|
|
|
m_tx(new cmd::AddSlice(m_sprite, slice));
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Cancel the operation (do not create a new transaction for this
|
|
// no-op, e.g. just change the set of selected slices).
|
|
m_internalCancel = true;
|
|
}
|
|
|
|
private:
|
|
|
|
#ifdef ENABLE_UI
|
|
// EditorObserver impl
|
|
void onScrollChanged(Editor* editor) override { updateAllVisibleRegion(); }
|
|
void onZoomChanged(Editor* editor) override { updateAllVisibleRegion(); }
|
|
|
|
std::string getUniqueSliceName() const {
|
|
std::string prefix = "Slice";
|
|
int max = 0;
|
|
|
|
for (Slice* slice : m_sprite->slices())
|
|
if (std::strncmp(slice->name().c_str(), prefix.c_str(), prefix.size()) == 0)
|
|
max = std::max(max, (int)std::strtol(slice->name().c_str()+prefix.size(), nullptr, 10));
|
|
|
|
return fmt::format("{} {}", prefix, max+1);
|
|
}
|
|
#endif // ENABLE_UI
|
|
|
|
};
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// For user UI painting
|
|
|
|
#ifdef ENABLE_UI
|
|
|
|
// TODO add inks for tilemaps
|
|
static void adjust_ink_for_tilemaps(const Site& site,
|
|
ToolLoopParams& params)
|
|
{
|
|
if (!params.ink->isSelection() &&
|
|
!params.ink->isEraser()) {
|
|
params.ink = App::instance()->toolBox()->getInkById(tools::WellKnownInks::PaintCopy);
|
|
}
|
|
}
|
|
|
|
tools::ToolLoop* create_tool_loop(
|
|
Editor* editor,
|
|
Context* context,
|
|
const tools::Pointer::Button button,
|
|
const bool convertLineToFreehand,
|
|
const bool selectTiles)
|
|
{
|
|
Site site = editor->getSite();
|
|
doc::Grid grid = site.grid();
|
|
|
|
ToolLoopParams params;
|
|
params.tool = editor->getCurrentEditorTool();
|
|
params.ink = editor->getCurrentEditorInk();
|
|
|
|
if (site.tilemapMode() == TilemapMode::Tiles) {
|
|
adjust_ink_for_tilemaps(site, params);
|
|
}
|
|
|
|
if (!params.tool || !params.ink)
|
|
return nullptr;
|
|
|
|
if (selectTiles) {
|
|
params.tool = App::instance()->toolBox()->getToolById(tools::WellKnownTools::RectangularMarquee);
|
|
params.ink = params.tool->getInk(button == tools::Pointer::Left ? 0: 1);
|
|
}
|
|
|
|
// For selection tools, we can use any layer (even without layers at
|
|
// all), so we specify a nullptr here as the active layer. This is
|
|
// used as a special case by the render::Render class to show the
|
|
// preview image/selection stroke as a xor'd overlay in the render
|
|
// result.
|
|
//
|
|
// Anyway this cannot be used in 'magic wand' tool (isSelection +
|
|
// isFloodFill) because we need the original layer source
|
|
// image/pixels to stop the flood-fill algorithm.
|
|
if (params.ink->isSelection() &&
|
|
!params.tool->getPointShape(
|
|
button != tools::Pointer::Left ? 1: 0)->isFloodFill()) {
|
|
// Don't call site.layer(nullptr) because we want to keep the
|
|
// site.layer() to know if we are in a tilemap layer
|
|
}
|
|
else {
|
|
Layer* layer = site.layer();
|
|
if (!layer) {
|
|
StatusBar::instance()->showTip(
|
|
1000, "There is no active layer");
|
|
return nullptr;
|
|
}
|
|
else if (!layer->isVisibleHierarchy()) {
|
|
StatusBar::instance()->showTip(
|
|
1000, fmt::format("Layer '{}' is hidden", layer->name()));
|
|
return nullptr;
|
|
}
|
|
// If the active layer is read-only.
|
|
else if (layer_is_locked(editor)) {
|
|
return nullptr;
|
|
}
|
|
// If the active layer is reference.
|
|
else if (layer->isReference()) {
|
|
StatusBar::instance()->showTip(
|
|
1000, fmt::format("Layer '{}' is reference, cannot be modified", layer->name()));
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
// Get fg/bg colors
|
|
ColorBar* colorbar = ColorBar::instance();
|
|
if (site.tilemapMode() == TilemapMode::Tiles) {
|
|
params.fg = app::Color::fromIndex(colorbar->getFgTile()); // TODO Color::fromTileIndex?
|
|
params.bg = app::Color::fromIndex(colorbar->getBgTile());
|
|
}
|
|
else {
|
|
params.fg = colorbar->getFgColor();
|
|
params.bg = colorbar->getBgColor();
|
|
if (!params.fg.isValid() ||
|
|
!params.bg.isValid()) {
|
|
if (Preferences::instance().colorBar.showInvalidFgBgColorAlert()) {
|
|
OptionalAlert::show(
|
|
Preferences::instance().colorBar.showInvalidFgBgColorAlert,
|
|
1, Strings::alerts_invalid_fg_or_bg_colors());
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Create the new tool loop
|
|
try {
|
|
params.button =
|
|
(button == tools::Pointer::Left ? tools::ToolLoop::Left:
|
|
tools::ToolLoop::Right);
|
|
|
|
params.controller =
|
|
(convertLineToFreehand ?
|
|
App::instance()->toolBox()->getControllerById(
|
|
tools::WellKnownControllers::LineFreehand):
|
|
params.tool->getController(params.button));
|
|
|
|
const bool saveLastPoint =
|
|
(params.ink->isPaint() &&
|
|
(params.controller->isFreehand() ||
|
|
convertLineToFreehand));
|
|
|
|
params.brush = App::instance()->contextBar()
|
|
->activeBrush(params.tool, params.ink);
|
|
|
|
fill_toolloop_params_from_tool_preferences(params);
|
|
|
|
ASSERT(context->activeDocument() == editor->document());
|
|
auto toolLoop = new ToolLoopImpl(
|
|
editor, site, grid, context, params, saveLastPoint);
|
|
|
|
if (selectTiles)
|
|
toolLoop->forceSnapToTiles();
|
|
|
|
return toolLoop;
|
|
}
|
|
catch (const std::exception& ex) {
|
|
Console::showException(ex);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
#endif // ENABLE_UI
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// For scripting
|
|
|
|
#ifdef ENABLE_SCRIPTING
|
|
|
|
tools::ToolLoop* create_tool_loop_for_script(
|
|
Context* context,
|
|
const Site& site,
|
|
ToolLoopParams& params)
|
|
{
|
|
ASSERT(params.tool);
|
|
ASSERT(params.ink);
|
|
if (!site.layer())
|
|
return nullptr;
|
|
|
|
try {
|
|
// If we don't have the UI available, we reset the tools
|
|
// preferences, so scripts that are executed in batch mode have a
|
|
// reproducible behavior.
|
|
if (!context->isUIAvailable())
|
|
Preferences::instance().resetToolPreferences(params.tool);
|
|
|
|
Site site2(site);
|
|
return new ToolLoopImpl(
|
|
nullptr, site2, site2.grid(),
|
|
context, params, false);
|
|
}
|
|
catch (const std::exception& ex) {
|
|
Console::showException(ex);
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
#endif // ENABLE_SCRIPTING
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// For UI preview
|
|
|
|
#ifdef ENABLE_UI
|
|
|
|
class PreviewToolLoopImpl : public ToolLoopBase {
|
|
Image* m_image;
|
|
|
|
public:
|
|
PreviewToolLoopImpl(
|
|
Editor* editor,
|
|
Site& site,
|
|
ToolLoopParams& params,
|
|
Image* image,
|
|
const gfx::Point& celOrigin)
|
|
: ToolLoopBase(editor, site, site.grid(), params)
|
|
, m_image(image)
|
|
{
|
|
m_celOrigin = celOrigin;
|
|
|
|
// Avoid preview for spray and flood fill like tools
|
|
if (m_pointShape->isSpray()) {
|
|
m_pointShape = App::instance()->toolBox()->getPointShapeById(
|
|
tools::WellKnownPointShapes::Brush);
|
|
}
|
|
else if (m_pointShape->isFloodFill()) {
|
|
m_pointShape = App::instance()->toolBox()->getPointShapeById
|
|
(m_tilesMode ? tools::WellKnownPointShapes::Tile:
|
|
tools::WellKnownPointShapes::Pixel);
|
|
}
|
|
}
|
|
|
|
// IToolLoop interface
|
|
void commit() override { }
|
|
void rollback() override { }
|
|
const Image* getSrcImage() override { return m_image; }
|
|
const Image* getFloodFillSrcImage() override { return m_image; }
|
|
Image* getDstImage() override { return m_image; }
|
|
Tileset* getDstTileset() override { return nullptr; }
|
|
void validateSrcImage(const gfx::Region& rgn) override { }
|
|
void validateDstImage(const gfx::Region& rgn) override { }
|
|
void validateDstTileset(const gfx::Region& rgn) override { }
|
|
void invalidateDstImage() override { }
|
|
void invalidateDstImage(const gfx::Region& rgn) override { }
|
|
void copyValidDstToSrcImage(const gfx::Region& rgn) override { }
|
|
|
|
bool useMask() override { return false; }
|
|
Mask* getMask() override { return nullptr; }
|
|
void setMask(Mask* newMask) override { }
|
|
gfx::Point getMaskOrigin() override { return gfx::Point(0, 0); }
|
|
bool getFilled() override { return false; }
|
|
bool getPreviewFilled() override { return false; }
|
|
int getSprayWidth() override { return 0; }
|
|
int getSpraySpeed() override { return 0; }
|
|
|
|
tools::DynamicsOptions getDynamics() override {
|
|
// Preview without dynamics
|
|
return tools::DynamicsOptions();
|
|
}
|
|
|
|
};
|
|
|
|
tools::ToolLoop* create_tool_loop_preview(
|
|
Editor* editor,
|
|
const doc::BrushRef& brush,
|
|
Image* image,
|
|
const gfx::Point& celOrigin)
|
|
{
|
|
Site site = editor->getSite();
|
|
|
|
ToolLoopParams params;
|
|
params.tool = editor->getCurrentEditorTool();
|
|
params.ink = editor->getCurrentEditorInk();
|
|
|
|
if (site.tilemapMode() == TilemapMode::Tiles &&
|
|
image->pixelFormat() == IMAGE_TILEMAP) {
|
|
adjust_ink_for_tilemaps(site, params);
|
|
}
|
|
|
|
if (!params.tool || !params.ink)
|
|
return nullptr;
|
|
|
|
Layer* layer = editor->layer();
|
|
if (!layer ||
|
|
!layer->isVisibleHierarchy() ||
|
|
!layer->isEditableHierarchy() ||
|
|
layer->isReference()) {
|
|
return nullptr;
|
|
}
|
|
|
|
// Get fg/bg colors
|
|
ColorBar* colorbar = ColorBar::instance();
|
|
if (site.tilemapMode() == TilemapMode::Tiles) {
|
|
params.fg = app::Color::fromIndex(colorbar->getFgTile()); // TODO Color::fromTileIndex?
|
|
params.bg = app::Color::fromIndex(colorbar->getBgTile());
|
|
}
|
|
else {
|
|
params.fg = colorbar->getFgColor();
|
|
params.bg = colorbar->getBgColor();
|
|
if (!params.fg.isValid() ||
|
|
!params.bg.isValid())
|
|
return nullptr;
|
|
}
|
|
|
|
params.brush = brush;
|
|
params.button = tools::ToolLoop::Left;
|
|
params.controller = params.tool->getController(params.button);
|
|
|
|
// Create the new tool loop
|
|
try {
|
|
fill_toolloop_params_from_tool_preferences(params);
|
|
|
|
return new PreviewToolLoopImpl(
|
|
editor, site, params, image, celOrigin);
|
|
}
|
|
catch (const std::exception& e) {
|
|
LOG(ERROR, e.what());
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
#endif // ENABLE_UI
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
} // namespace app
|