aseprite/src/doc/dithering_method.h
David Capello da1358c5dc Unify all render code in one library
Changes:
* Create render library (move util/render.cpp to render/render.cpp)
* Move app::Zoom class to render::Zoom
* Remove doc::Image::merge() member function
* Add gfx::Clip helper class (to clip dst/src rectangles before a blit)
* Move doc::composite_image() to render::composite_image()
* Remove doc::Sprite::render()
* Replace Sprite::getPixel() with render::get_sprite_pixel()
* Remove doc::layer_render() function
* Convert DitheringMethod to a enum class
* Add AppRender to configure a render::Render with the app configuration
* Move checked background preferences as document-specific configuration
* Add doc::Sprite::layer() and palette() member functions
* Add doc::Layer::cel() member function
* Add doc::Palette::entry() member function()
* Add doc::frame_t type
* Move create_palette_from_rgb/convert_pixel_format to render library
* ExportSpriteSheet doesn't need a temporary image now that we can specify
  the source rectangle in the render routine
2014-12-28 11:06:11 -03:00

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// Aseprite Document Library
// Copyright (c) 2001-2014 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifndef DOC_DITHERING_METHOD_H_INCLUDED
#define DOC_DITHERING_METHOD_H_INCLUDED
#pragma once
namespace doc {
// Dithering methods
enum class DitheringMethod {
NONE,
ORDERED,
};
} // namespace doc
#endif