aseprite/src
2017-10-25 17:18:14 -03:00
..
allegro
app Add CMD_TRACE() in cmd.cpp 2017-10-25 17:18:14 -03:00
cfg Update laf to fix problems using LOG(ERROR) 2017-09-20 10:22:00 -03:00
clip@361f6879ce Update clip module 2017-08-28 10:10:37 -03:00
dio Rename docio to dio 2017-09-22 15:57:38 -03:00
doc Fix warning in PalettePicks::size() 2017-09-26 16:38:00 -03:00
filters Add Brightness/Contrast menu option 2017-10-06 16:19:30 -03:00
fixmath
flic@65a6072fa0
ft
gen Translate all alerts to the en.ini file (#124) 2017-10-17 18:00:45 -03:00
gfx Support changing theme and UI scaling w/o restart (fix #471) 2017-08-15 10:39:06 -03:00
main Update version to 1.3-dev 2017-09-26 09:33:17 -03:00
net
observable@27fa7f6a4b
render Fix render_tests as now RGB checked bg makes alpha=255 2017-07-04 12:47:53 -03:00
script Replace duktape with mujs 2017-08-11 17:22:28 -03:00
she Fix macOS issue: NSSavePanel is still open/visible after it's used 2017-10-02 19:31:16 -03:00
steam
tests Fix compilation of UI tests 2017-08-15 10:55:54 -03:00
ui Improve keyboard shortcuts list with resizable headers 2017-10-24 10:20:21 -03:00
undo@f39b188e29
updater Use NSOperatingSystemVersion to get macOS version when possible 2017-09-22 16:51:56 -03:00
wacom
webserver
CMakeLists.txt Rename docio to dio 2017-09-22 15:57:38 -03:00
config.h Update version to 1.3-dev 2017-09-26 09:33:17 -03:00
README.md Rename docio to dio 2017-09-22 15:57:38 -03:00

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • clip: Clipboard library.
  • fixmath: Fixed point operations (original code from Allegro code by Shawn Hargreaves).
  • flic: Library to load/save FLI/FLC files.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • laf: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • observable: Signal/slot functions.
  • scripting: JavaScript engine.
  • steam: Steam API wrapper to avoid static linking to the .lib file.
  • undo: Generic library to manage a history of undoable commands.
  • wacom: Wacom definitions to use Wintab API.

Level 1

  • cfg (base): Library to load/save .ini files.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • net (base): Networking library to send HTTP requests.
  • webserver (base): HTTP web server

Level 2

  • doc (base, fixmath, gfx): Document model library.
  • she (allegro, base, gfx, wacom): A wrapper for the Allegro library.

Level 3

  • filters (base, doc, gfx): Effects for images.
  • render (base, doc, gfx): Library to render documents.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, cfg, net): Component to check for updates.

Level 4

  • dio (base, flic): Load/save documents.

Level 5

  • app (allegro, base, doc, dio, filters, fixmath, flic, gfx, pen, render, scripting, she, ui, undo, updater, webserver)

Level 6

  • main (app, base, she, ui)

Debugging Tricks

When Aseprite is compiled with ENABLE_DEVMODE, you have the following extra commands available:

  • F5: On Windows shows the amount of used memory.
  • F1: Switch/test Screen/UI Scaling values.
  • Ctrl+Alt+Shift+Q: crashes the application in case that you want to test the anticrash feature or your need a memory dump file.
  • Ctrl+Alt+Shift+R: recover the active document from the data recovery store.

Detect Platform

You can check the platform using the following checks:

#ifdef _WIN32
  #ifdef _WIN64
    // Windows x64
  #else
    // Windows x86
  #endif
#elif defined(__APPLE__)
    // macOS
#else
    // Linux
#endif