Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Go to file
David Capello 32a099dcb6 Fix crashes with ill-formed fmt format strings (fix #2274)
There is a third-party translation (and can happen with our own
translations) that a fmt format string is ill-formed in the .ini file
of the translation (this could happen even if the en.ini file was
manually modified/broken by hand).

This patch includes a refactor of the Strings class so we can:

1) Static check at compile-time about the number of required arguments
   to format a string (no need to call fmt::format() directly with
   arbitrary number of args)
2) If a string is not valid for the fmt library, the runtime exception
   is caught and the default (English) string is returned.
2024-06-20 20:49:10 -03:00
.github [ci] Remove workaround for windows-2022 runner and cmake 3.25.0 2024-06-10 17:33:59 -03:00
cmake Rename src/tests/test.h -> src/tests/app_test.h to avoid confusion with observable tests/test.h 2021-12-23 21:38:17 -03:00
data [win] Fix sync between mouse cursor <-> stylus cursor (fix #4539) 2024-06-18 13:44:19 -03:00
docs Update to tinyxml2 2024-04-22 18:28:03 -03:00
laf@5f9189c337 Fix mipmaps options when downsampling (fix #4317) 2024-06-19 20:51:02 -03:00
src Fix crashes with ill-formed fmt format strings (fix #2274) 2024-06-20 20:49:10 -03:00
tests Fix doc::blend_image() to support different color modes (fix #4530, fix #4531) 2024-06-11 21:48:57 -03:00
third_party Fix crashes with ill-formed fmt format strings (fix #2274) 2024-06-20 20:49:10 -03:00
.clang-format Update clang-format file 2023-05-24 14:23:42 -03:00
.clang-tidy Disable bugprone-narrowing-conversions clang-tidy check 2024-06-19 17:31:36 -03:00
.editorconfig EditorConfig: Don't use tabs in .md files 2023-10-31 20:05:01 -03:00
.gitignore Ignore all generated files when we run CLI tests 2022-12-19 17:23:01 -03:00
.gitmodules Update to tinyxml2 2024-04-22 18:28:03 -03:00
CMakeLists.txt Reorganize compilation flags in CMakeLists.txt files 2024-06-12 17:43:43 -03:00
CODE_OF_CONDUCT.md Update code of conduct to v1.2.0 2015-09-21 18:44:13 -03:00
CODEOWNERS Add CODEOWNERS file to assign PRs automatically 2019-02-17 23:09:53 -03:00
CONTRIBUTING.md Reword and add more information to the contributing guide 2024-06-07 14:29:38 -03:00
EULA.txt Update EULA 2018-12-06 12:25:23 -03:00
INSTALL.md Clarify Windows instructions for 64-bit Skia 2023-10-02 09:55:25 -03:00
README.md Fix typo in README from the solo project era 2023-12-12 18:41:23 -03:00

Aseprite

build Translation Status Discourse Community Discord Server

Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

A modified dark version of this theme introduced in v1.3-beta1 was created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help us to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.