mirror of
https://github.com/aseprite/aseprite.git
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178 lines
4.2 KiB
Lua
178 lines
4.2 KiB
Lua
-- Copyright (C) 2024 Igara Studio S.A.
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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dofile('./test_utils.lua')
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do
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local sprite = Sprite{ fromFile="sprites/cut_paste.aseprite" }
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app.layer = sprite.layers[1]
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(0,1), Point(4,1)},
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selection = SelectionMode.REPLACE
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}
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app.command.Cut()
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sprite:newLayer()
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app.command.Paste()
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app.layer = sprite.layers[1]
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assert(app.cel.position == Point(1, 2))
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expect_img(app.activeImage,
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{ 1, 1 })
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app.layer = sprite.layers[2]
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assert(app.cel.position == Point(2, 2))
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expect_img(app.activeImage,
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{ 2, 2,
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2, 2 })
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app.layer = sprite.layers[3]
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1 })
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app.command.FlattenLayers()
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1, 0,
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1, 2, 2,
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0, 2, 2 })
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app.undo() -- Flatten
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app.undo() -- Paste
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app.undo() -- New Layer
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app.undo() -- Cut
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app.layer = sprite.layers[1]
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1,
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1, 1 })
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app.layer = sprite.layers[2]
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assert(app.cel.position == Point(2, 2))
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expect_img(app.activeImage,
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{ 2, 2,
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2, 2 })
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assert(#sprite.layers == 2)
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-- Another test
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app.layer = sprite.layers[1]
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(2,2), Point(4,2)},
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selection = SelectionMode.REPLACE
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}
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app.command.Cut()
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1,
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1, 0 })
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sprite:newLayer()
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app.command.Paste()
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app.layer = sprite.layers[3]
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assert(app.cel.position == Point(2, 2))
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expect_img(app.activeImage,
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{ 1 })
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app.undo() -- Paste
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app.undo() -- New Layer
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app.undo() -- Cut
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-- Test app.command.Copy
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app.layer = sprite.layers[1]
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(0,1), Point(4,1)},
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selection = SelectionMode.REPLACE
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}
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app.command.Copy()
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sprite:newLayer()
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app.command.Paste()
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app.layer = sprite.layers[1]
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1,
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1, 1})
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app.layer = sprite.layers[2]
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assert(app.cel.position == Point(2, 2))
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expect_img(app.activeImage,
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{ 2, 2,
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2, 2 })
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app.layer = sprite.layers[3]
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1 })
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app.command.FlattenLayers()
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1, 0,
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1, 2, 2,
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0, 2, 2 })
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-- Test app.command.Clear()
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(2,2), Point(4,2)},
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selection = SelectionMode.REPLACE
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}
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app.command.Clear()
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expect_img(app.activeImage,
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{ 1, 1, 0,
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1, 0, 0,
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0, 2, 2 })
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(0,1), Point(4,2)},
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selection = SelectionMode.REPLACE
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}
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app.command.Clear()
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assert(app.cel.position == Point(2, 3))
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expect_img(app.activeImage,
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{ 2, 2 })
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app.undo()
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app.undo()
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app.undo()
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1, 0,
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1, 2, 2,
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0, 2, 2 })
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-- Test app.command.Cancel()
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(2,2), Point(4,2)},
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selection = SelectionMode.REPLACE
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}
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app.command.Cancel()
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app.command.Cut()
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1, 0,
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1, 2, 2,
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0, 2, 2 })
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app.useTool {
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tool = "rectangular_marquee",
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points = {Point(2,0), Point(4,1)},
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selection = SelectionMode.REPLACE
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}
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app.command.Copy()
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sprite:newLayer()
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app.command.Paste { x=3, y=3 }
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app.command.FlattenLayers()
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assert(app.cel.position == Point(1, 1))
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expect_img(app.activeImage,
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{ 1, 1, 0,
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1, 2, 2,
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0, 2, 2,
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0, 0, 1, })
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end |