mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-06 16:20:30 +00:00
By default Aseprite will not try to match flipped versions of the tiles (as it requires more CPU), but when we create a tileset we can specify which flips can be matched automatically (new Tileset::matchFlags() property). These flags are just for the Auto mode, if we manually insert a flipped tile, that is always supported, even when the matchFlags() are not specified.
498 lines
16 KiB
C++
498 lines
16 KiB
C++
// Aseprite
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// Copyright (C) 2020-2023 Igara Studio S.A.
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// Copyright (C) 2001-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/cmd/set_layer_blend_mode.h"
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#include "app/cmd/set_layer_name.h"
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#include "app/cmd/set_layer_opacity.h"
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#include "app/cmd/set_layer_tileset.h"
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#include "app/cmd/set_tileset_base_index.h"
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#include "app/cmd/set_tileset_match_flags.h"
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#include "app/cmd/set_tileset_name.h"
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#include "app/cmd/set_user_data.h"
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#include "app/commands/command.h"
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#include "app/console.h"
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#include "app/context_access.h"
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#include "app/doc.h"
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#include "app/doc_event.h"
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#include "app/i18n/strings.h"
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#include "app/modules/gui.h"
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#include "app/tx.h"
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#include "app/ui/main_window.h"
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#include "app/ui/separator_in_view.h"
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#include "app/ui/tileset_selector.h"
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#include "app/ui/timeline/timeline.h"
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#include "app/ui/user_data_view.h"
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#include "app/ui_context.h"
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#include "base/scoped_value.h"
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#include "doc/image.h"
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#include "doc/layer.h"
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#include "doc/layer_tilemap.h"
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#include "doc/sprite.h"
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#include "doc/tileset.h"
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#include "doc/tilesets.h"
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#include "doc/user_data.h"
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#include "ui/ui.h"
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#include "layer_properties.xml.h"
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#include "tileset_selector_window.xml.h"
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namespace app {
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using namespace ui;
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class LayerPropertiesCommand : public Command {
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public:
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LayerPropertiesCommand();
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protected:
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bool onEnabled(Context* context) override;
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void onExecute(Context* context) override;
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};
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class LayerPropertiesWindow;
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static LayerPropertiesWindow* g_window = nullptr;
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class LayerPropertiesWindow : public app::gen::LayerProperties,
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public ContextObserver,
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public DocObserver {
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public:
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class BlendModeItem : public ListItem {
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public:
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BlendModeItem(const std::string& name,
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const doc::BlendMode mode)
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: ListItem(name)
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, m_mode(mode) {
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}
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doc::BlendMode mode() const { return m_mode; }
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private:
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doc::BlendMode m_mode;
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};
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LayerPropertiesWindow()
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: m_timer(250, this)
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, m_userDataView(Preferences::instance().layers.userDataVisibility) {
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name()->setMinSize(gfx::Size(128, 0));
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name()->setExpansive(true);
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mode()->addItem(new BlendModeItem(Strings::layer_properties_normal(),
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doc::BlendMode::NORMAL));
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mode()->addItem(new SeparatorInView);
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mode()->addItem(new BlendModeItem(Strings::layer_properties_darken(),
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doc::BlendMode::DARKEN));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_multiply(),
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doc::BlendMode::MULTIPLY));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_color_burn(),
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doc::BlendMode::COLOR_BURN));
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mode()->addItem(new SeparatorInView);
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mode()->addItem(new BlendModeItem(Strings::layer_properties_lighten(),
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doc::BlendMode::LIGHTEN));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_screen(),
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doc::BlendMode::SCREEN));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_color_dodge(),
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doc::BlendMode::COLOR_DODGE));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_addition(),
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doc::BlendMode::ADDITION));
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mode()->addItem(new SeparatorInView);
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mode()->addItem(new BlendModeItem(Strings::layer_properties_overlay(),
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doc::BlendMode::OVERLAY));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_soft_light(),
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doc::BlendMode::SOFT_LIGHT));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_hard_light(),
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doc::BlendMode::HARD_LIGHT));
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mode()->addItem(new SeparatorInView);
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mode()->addItem(new BlendModeItem(Strings::layer_properties_difference(),
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doc::BlendMode::DIFFERENCE));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_exclusion(),
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doc::BlendMode::EXCLUSION));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_subtract(),
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doc::BlendMode::SUBTRACT));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_divide(),
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doc::BlendMode::DIVIDE));
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mode()->addItem(new SeparatorInView);
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mode()->addItem(new BlendModeItem(Strings::layer_properties_hue(),
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doc::BlendMode::HSL_HUE));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_saturation(),
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doc::BlendMode::HSL_SATURATION));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_color(),
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doc::BlendMode::HSL_COLOR));
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mode()->addItem(new BlendModeItem(Strings::layer_properties_luminosity(),
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doc::BlendMode::HSL_LUMINOSITY));
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name()->Change.connect([this]{ onStartTimer(); });
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mode()->Change.connect([this]{ onStartTimer(); });
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opacity()->Change.connect([this]{ onStartTimer(); });
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m_timer.Tick.connect([this]{ onCommitChange(); });
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userData()->Click.connect([this]{ onToggleUserData(); });
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tileset()->Click.connect([this]{ onTileset(); });
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tileset()->setVisible(false);
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m_userDataView.UserDataChange.connect([this]{ onStartTimer(); });
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remapWindow();
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centerWindow();
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load_window_pos(this, "LayerProperties");
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UIContext::instance()->add_observer(this);
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}
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~LayerPropertiesWindow() {
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UIContext::instance()->remove_observer(this);
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}
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void setLayer(Doc* doc, Layer* layer) {
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if (m_layer) {
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m_document->remove_observer(this);
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m_layer = nullptr;
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}
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m_timer.stop();
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m_document = doc;
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m_layer = layer;
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m_range = App::instance()->timeline()->range();
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if (m_document)
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m_document->add_observer(this);
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if (countLayers() > 0) {
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m_userDataView.configureAndSet(m_layer->userData(),
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g_window->propertiesGrid());
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}
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updateFromLayer();
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}
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private:
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std::string nameValue() const {
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return name()->text();
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}
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doc::BlendMode blendModeValue() const {
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BlendModeItem* item = dynamic_cast<BlendModeItem*>(mode()->getSelectedItem());
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if (item)
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return item->mode();
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else
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return doc::BlendMode::NORMAL;
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}
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int opacityValue() const {
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return opacity()->getValue();
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}
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int countLayers() const {
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if (!m_document)
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return 0;
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else if (m_layer && !m_range.enabled())
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return 1;
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else if (m_range.enabled())
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return m_range.layers();
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else
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return 0;
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}
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bool onProcessMessage(ui::Message* msg) override {
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switch (msg->type()) {
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case kKeyDownMessage:
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if (name()->hasFocus() ||
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opacity()->hasFocus() ||
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mode()->hasFocus()) {
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KeyScancode scancode = static_cast<KeyMessage*>(msg)->scancode();
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if (scancode == kKeyEnter ||
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scancode == kKeyEsc) {
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onCommitChange();
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closeWindow(this);
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return true;
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}
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}
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break;
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case kCloseMessage:
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// Save changes before we close the window
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setLayer(nullptr, nullptr);
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save_window_pos(this, "LayerProperties");
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deferDelete();
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g_window = nullptr;
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break;
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}
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return Window::onProcessMessage(msg);
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}
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void onStartTimer() {
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if (m_selfUpdate)
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return;
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m_timer.start();
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m_pendingChanges = true;
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}
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void onCommitChange() {
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// Nothing to change
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if (!m_pendingChanges)
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return;
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// Nothing to do here, as there is no layer selected.
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if (!m_layer)
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return;
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base::ScopedValue switchSelf(m_selfUpdate, true);
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m_timer.stop();
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const int count = countLayers();
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std::string newName = nameValue();
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int newOpacity = opacityValue();
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const doc::UserData newUserData = m_userDataView.userData();
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doc::BlendMode newBlendMode = blendModeValue();
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if ((count > 1) ||
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(count == 1 && m_layer && (newName != m_layer->name() ||
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newUserData != m_layer->userData() ||
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(m_layer->isImage() &&
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(newOpacity != static_cast<LayerImage*>(m_layer)->opacity() ||
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newBlendMode != static_cast<LayerImage*>(m_layer)->blendMode()))))) {
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try {
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ContextWriter writer(UIContext::instance());
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Tx tx(writer.context(), "Set Layer Properties");
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DocRange range;
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if (m_range.enabled())
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range = m_range;
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else {
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range.startRange(m_layer, -1, DocRange::kLayers);
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range.endRange(m_layer, -1);
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}
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const bool nameChanged = (newName != m_layer->name());
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const bool userDataChanged = (newUserData != m_layer->userData());
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const bool opacityChanged = (m_layer->isImage() && newOpacity != static_cast<LayerImage*>(m_layer)->opacity());
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const bool blendModeChanged = (m_layer->isImage() && newBlendMode != static_cast<LayerImage*>(m_layer)->blendMode());
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for (Layer* layer : range.selectedLayers()) {
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if (nameChanged && newName != layer->name())
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tx(new cmd::SetLayerName(layer, newName));
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if (userDataChanged && newUserData != layer->userData())
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tx(new cmd::SetUserData(layer, newUserData, m_document));
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if (layer->isImage()) {
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if (opacityChanged && newOpacity != static_cast<LayerImage*>(layer)->opacity())
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tx(new cmd::SetLayerOpacity(static_cast<LayerImage*>(layer), newOpacity));
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if (blendModeChanged && newBlendMode != static_cast<LayerImage*>(layer)->blendMode())
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tx(new cmd::SetLayerBlendMode(static_cast<LayerImage*>(layer), newBlendMode));
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}
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}
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// Redraw timeline because the layer's name/user data/color
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// might have changed.
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App::instance()->timeline()->invalidate();
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tx.commit();
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}
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catch (const std::exception& e) {
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Console::showException(e);
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}
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update_screen_for_document(m_document);
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}
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}
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// ContextObserver impl
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void onActiveSiteChange(const Site& site) override {
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onCommitChange();
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if (isVisible())
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setLayer(const_cast<Doc*>(site.document()),
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const_cast<Layer*>(site.layer()));
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else if (m_layer)
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setLayer(nullptr, nullptr);
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}
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// DocObserver impl
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void onLayerNameChange(DocEvent& ev) override {
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if (m_layer == ev.layer())
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updateFromLayer();
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}
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void onLayerOpacityChange(DocEvent& ev) override {
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if (m_layer == ev.layer())
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updateFromLayer();
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}
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void onLayerBlendModeChange(DocEvent& ev) override {
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if (m_layer == ev.layer())
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updateFromLayer();
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}
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void onUserDataChange(DocEvent& ev) override {
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if (m_layer == ev.withUserData())
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updateFromLayer();
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}
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void onToggleUserData() {
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if (m_layer) {
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m_userDataView.toggleVisibility();
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g_window->remapWindow();
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manager()->invalidate();
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}
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}
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void onTileset() {
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if (!m_layer || !m_layer->isTilemap())
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return;
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auto tilemap = static_cast<LayerTilemap*>(m_layer);
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auto tileset = tilemap->tileset();
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// Information about the tileset to be used for new tilemaps
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TilesetSelector::Info tilesetInfo;
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tilesetInfo.allowNewTileset = false;
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tilesetInfo.newTileset = false;
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tilesetInfo.grid = tileset->grid();
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tilesetInfo.name = tileset->name();
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tilesetInfo.baseIndex = tileset->baseIndex();
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tilesetInfo.matchFlags = tileset->matchFlags();
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tilesetInfo.tsi = tilemap->tilesetIndex();
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try {
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gen::TilesetSelectorWindow window;
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TilesetSelector tilesetSel(tilemap->sprite(), tilesetInfo);
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window.tilesetOptions()->addChild(&tilesetSel);
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window.openWindowInForeground();
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if (window.closer() != window.ok())
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return;
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tilesetInfo = tilesetSel.getInfo();
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if (tileset->name() != tilesetInfo.name ||
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tileset->baseIndex() != tilesetInfo.baseIndex ||
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tileset->matchFlags() != tilesetInfo.matchFlags ||
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tilesetInfo.tsi != tilemap->tilesetIndex()) {
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ContextWriter writer(UIContext::instance());
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Tx tx(writer.context(), "Set Tileset Properties");
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// User changed tilemap's tileset
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if (tilesetInfo.tsi != tilemap->tilesetIndex()) {
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tileset = tilemap->sprite()->tilesets()->get(tilesetInfo.tsi);
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tx(new cmd::SetLayerTileset(tilemap, tilesetInfo.tsi));
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}
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if (tileset->name() != tilesetInfo.name)
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tx(new cmd::SetTilesetName(tileset, tilesetInfo.name));
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if (tileset->baseIndex() != tilesetInfo.baseIndex)
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tx(new cmd::SetTilesetBaseIndex(tileset, tilesetInfo.baseIndex));
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if (tileset->matchFlags() != tilesetInfo.matchFlags)
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tx(new cmd::SetTilesetMatchFlags(tileset, tilesetInfo.matchFlags));
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// TODO catch the tileset base index modification from the editor
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App::instance()->mainWindow()->invalidate();
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tx.commit();
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}
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}
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catch (const std::exception& e) {
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Console::showException(e);
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}
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}
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void updateFromLayer() {
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if (m_selfUpdate)
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return;
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m_timer.stop(); // Cancel current editions (just in case)
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base::ScopedValue switchSelf(m_selfUpdate, true);
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const bool tilemapVisibility = (m_layer && m_layer->isTilemap());
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if (m_layer) {
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name()->setText(m_layer->name().c_str());
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name()->setEnabled(true);
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if (m_layer->isImage()) {
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mode()->setSelectedItem(nullptr);
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for (auto item : *mode()) {
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if (auto blendModeItem = dynamic_cast<BlendModeItem*>(item)) {
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if (blendModeItem->mode() == static_cast<LayerImage*>(m_layer)->blendMode()) {
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mode()->setSelectedItem(item);
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break;
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}
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}
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}
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mode()->setEnabled(!m_layer->isBackground());
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opacity()->setValue(static_cast<LayerImage*>(m_layer)->opacity());
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opacity()->setEnabled(!m_layer->isBackground());
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}
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else {
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mode()->setEnabled(false);
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opacity()->setEnabled(false);
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}
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color_t c = m_layer->userData().color();
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m_userDataView.color()->setColor(Color::fromRgb(rgba_getr(c), rgba_getg(c), rgba_getb(c), rgba_geta(c)));
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m_userDataView.entry()->setText(m_layer->userData().text());
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}
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else {
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name()->setText(Strings::layer_properties_no_layer());
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name()->setEnabled(false);
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mode()->setEnabled(false);
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opacity()->setEnabled(false);
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m_userDataView.setVisible(false, false);
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}
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if (tileset()->isVisible() != tilemapVisibility) {
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tileset()->setVisible(tilemapVisibility);
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tileset()->parent()->layout();
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}
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}
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Timer m_timer;
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bool m_pendingChanges = false;
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Doc* m_document = nullptr;
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Layer* m_layer = nullptr;
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DocRange m_range;
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bool m_selfUpdate = false;
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UserDataView m_userDataView;
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};
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LayerPropertiesCommand::LayerPropertiesCommand()
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: Command(CommandId::LayerProperties(), CmdRecordableFlag)
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{
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}
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bool LayerPropertiesCommand::onEnabled(Context* context)
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{
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return context->checkFlags(ContextFlags::ActiveDocumentIsWritable |
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ContextFlags::HasActiveLayer);
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}
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void LayerPropertiesCommand::onExecute(Context* context)
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{
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ContextReader reader(context);
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Doc* doc = static_cast<Doc*>(reader.document());
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LayerImage* layer = static_cast<LayerImage*>(reader.layer());
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if (!g_window)
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g_window = new LayerPropertiesWindow;
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g_window->setLayer(doc, layer);
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g_window->openWindow();
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// Focus layer name
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g_window->name()->requestFocus();
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}
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Command* CommandFactory::createLayerPropertiesCommand()
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{
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return new LayerPropertiesCommand;
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}
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} // namespace app
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