aseprite/src
2015-03-27 18:14:00 -03:00
..
allegro Add support to compile with VS2013 x64 2015-03-06 17:01:08 -03:00
app Add feedback to Workspace to drop tabs on it 2015-03-27 18:14:00 -03:00
base Initial work on Skia backend (WIP) 2015-03-16 15:05:13 -03:00
cfg Add setting/preference classes/enums generator 2014-12-14 20:19:31 -03:00
css Fix tests compilation in clang 2014-08-17 20:40:10 -03:00
doc Add option to "remap" colors after a drag-and-drop (related to #563) 2015-03-23 12:57:59 -03:00
filters Use std:: when necessary, and std::numeric_limits instead of INT_MAX 2015-03-04 21:35:11 -03:00
fixmath Fix compilation in clang 2014-09-21 16:50:08 -03:00
gen Move logic to import sprite sheet inside ImportSpriteSheetCommand::onExecute 2015-03-19 16:20:33 -03:00
gfx Fix compilation problem in gfx::Rect with clang (related to #618 too) 2015-03-26 08:03:53 -03:00
iff Add dummy src/iff/ directory, this will be the module to load/save docs 2014-03-16 21:58:12 -03:00
main Fix platform specific flags 2015-02-12 12:46:56 -03:00
net Use std:: when necessary, and std::numeric_limits instead of INT_MAX 2015-03-04 21:35:11 -03:00
render Fix problem copying background cels in indexed images 2015-03-16 18:04:57 -03:00
scripting Update license of app/ module to GPLv2 2015-02-12 12:16:25 -03:00
she Fix how global she::System singleton is set 2015-03-26 09:30:11 -03:00
tests Fix platform specific flags 2015-02-12 12:46:56 -03:00
ui Add int type to ui::WidgetType enum 2015-03-27 17:31:45 -03:00
undo Make undo_tests.cpp compile on OS X with SDK 4.4u 2015-03-04 21:35:46 -03:00
updater Support floating point number of days to wait for next "check updates" 2015-02-28 11:43:11 -03:00
webserver Update license of app/ module to GPLv2 2015-02-12 12:16:25 -03:00
CMakeLists.txt Initial work on Skia backend (WIP) 2015-03-16 15:05:13 -03:00
config.h Show blog posts in NewsListBox 2015-03-02 19:54:24 -03:00
README.md Rename undo2 to undo library 2015-01-18 22:16:29 -03:00

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. We'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • css: Pseudo-style sheet library.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • scripting: JavaScript engine (V8).
  • undo: Generic library to manage a history of undoable commands.

Level 1

  • cfg (base): Library to load/save .ini files.
  • doc (base, gfx): Document model library.
  • gen (base): Helper utility to generate C++ files from different XMLs.
  • net (base): Networking library to send HTTP requests.
  • she (base, gfx, allegro): A wrapper for the Allegro library.
  • webserver (base): HTTP web server (based on mongoose)

Level 2

  • filters (base, doc, gfx): Effects for images.
  • render (base, gfx, doc): Library to render documents.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 3

  • iff (base, doc, render): Image File Formats library (load/save documents).

Level 4

  • app (allegro, base, doc, filters, gfx, iff, render, scripting, she, ui, undo, updater, webserver)

Level 5

  • main (app, base, she, ui)