aseprite/scripts/selection.lua
2018-09-07 14:47:47 -03:00

113 lines
2.4 KiB
Lua

-- Copyright (C) 2018 David Capello
--
-- This file is released under the terms of the MIT license.
-- Read LICENSE.txt for more information.
-- Isolated selection
do
local a = Selection()
assert(a.bounds.x == 0)
assert(a.bounds.y == 0)
assert(a.bounds.width == 0)
assert(a.bounds.height == 0)
assert(a.isEmpty)
a:select(1, 2, 3, 4)
assert(a.bounds.x == 1)
assert(a.bounds.y == 2)
assert(a.bounds.width == 3)
assert(a.bounds.height == 4)
assert(not a.isEmpty)
assert(a:contains(1, 2))
assert(a:contains(1+3-1, 2+4-1))
assert(not a:contains(0, 1))
assert(not a:contains(1+3, 2+4))
a:select{x=5, y=6, width=7, height=8}
assert(a.bounds.x == 5)
assert(a.bounds.y == 6)
assert(a.bounds.width == 7)
assert(a.bounds.height == 8)
a:deselect()
assert(a.bounds.x == 0)
assert(a.bounds.y == 0)
assert(a.bounds.width == 0)
assert(a.bounds.height == 0)
assert(a.isEmpty)
assert(not a:contains(0, 0))
-- Constructor with rectangles
local b = Selection(1, 2, 3, 4)
assert(b.bounds == Rectangle(1, 2, 3, 4))
end
-- Sprite Selection
do
local spr = Sprite(32, 32)
local sel = spr.selection
assert(sel.bounds.x == 0)
assert(sel.bounds.y == 0)
assert(sel.bounds.width == 0)
assert(sel.bounds.height == 0)
sel:selectAll()
assert(sel.bounds.x == 0)
assert(sel.bounds.y == 0)
assert(sel.bounds.width == spr.width)
assert(sel.bounds.height == spr.height)
sel:select(2, 3, 4, 5)
assert(sel.bounds.x == 2)
assert(sel.bounds.y == 3)
assert(sel.bounds.width == 4)
assert(sel.bounds.height == 5)
end
-- Comparison
do
local a = Selection()
local b = Selection()
assert(a == b)
a:select(0, 0, 1, 1)
assert(a ~= b)
b:add(a)
assert(a == b)
a:subtract(b)
assert(a ~= b)
b:subtract(b)
assert(a == b)
end
-- Operations
do
local a = Selection()
a:select(2, 3, 4, 5)
assert(a.bounds == Rectangle(2, 3, 4, 5))
a:subtract(2, 3, 4, 1)
assert(a.bounds == Rectangle(2, 4, 4, 4))
assert(a:contains(3, 5))
a:subtract(3, 5, 1, 1)
assert(not a:contains(3, 5))
assert(a.bounds == Rectangle(2, 4, 4, 4))
local b = Selection()
assert(a.bounds == Rectangle(2, 4, 4, 4))
assert(b.isEmpty)
a:subtract(b) -- This should be a no-op because b is empty
assert(a.bounds == Rectangle(2, 4, 4, 4))
b:select(0, 0, 32, 32)
assert(a ~= b)
b:intersect(a)
assert(a == b)
assert(b.bounds == Rectangle(2, 4, 4, 4))
assert(b.bounds == Rectangle(2, 4, 4, 4))
end