aseprite/data
David Capello 26139c4ae2 Add tilemap layers (#977)
This is the first commit with a simple tilemap editor. Still buggy but
functional in several ways. Several changes were made:

* NewLayer command can receive a tilemap=true to create a new tilemap
  layer
* New ToggleTilesMode command added to switch between the palette and
  the tileset in the ColorBar (the ColorBar was expanded to show
  colors or tilesets with a generic AbstractPaletteViewAdapter)
* All commands to create new layers were moved to Layer >
  New... submenu
* There are a new tileset chunk to save tilesets in .aseprite files,
  and a new kind of cels to save tilemaps
* Added doc::LayerTilemap, doc::Tileset, etc. and several other types
  to handle tilesets/tilemaps in the doc layer.
* Added doc::Grid class with grid specifications that indicates how a
  tilemap <-> tileset must be drawn
* Added and expanded cel operations to work with tilemaps and
  conversions between regular LayerImage cels <-> LayerTilemap cels
  (e.g. copy cels in the timeline between layer types)
2020-02-17 09:06:00 -03:00
..
extensions Add "Recover Files..." option in Home tab 2019-05-27 23:53:57 -03:00
fonts
icons
palettes
strings Add tilemap layers (#977) 2020-02-17 09:06:00 -03:00
widgets Update copyright year on Windows properties and About dialog 2020-01-08 17:44:59 -03:00
convmatr.def
gui.xml Add tilemap layers (#977) 2020-02-17 09:06:00 -03:00
pref.xml Add tilemap layers (#977) 2020-02-17 09:06:00 -03:00