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* Now a Cel has a z-index property to change the order of layers per frame * A new doc::RenderPlan class can calculate the order of cels to be rendered * z-index is saved as a int16_t in the .aseprite files * This new field can be set/get from Lua with Cel.zIndex |
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dark | ||
LICENSE.txt | ||
package.json | ||
sheet.aseprite-data | ||
sheet.png | ||
theme.xml |