mirror of
https://github.com/aseprite/aseprite.git
synced 2025-01-03 23:41:56 +00:00
f4b4996540
+ Fixed some convolution matrices. + Fixed editors_draw_sprite_tiled & control_tool for tiled mode in transparent layers (non-Background). + Added gfxobj_id. - Removed referenced stock (replaced with the ImageRef structure). + Fixed the whole 'target' stuff between effects and target_button. + Fixed app_get_fg_color & app_get_bg_color to return the black color instead of mask when a `Background' layer is actived. + Added get_color_for_layer & fixup_color_for_layer.
27 lines
811 B
Plaintext
27 lines
811 B
Plaintext
<!-- ASE - Allegro Sprite Editor -->
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<!-- Copyright (C) 2001-2008 by David A. Capello -->
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<jinete>
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<window text="Cel Properties" name="cel_properties">
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<grid columns="2">
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<label text="Frame:" />
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<label name="frame" />
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<label text="Position: " />
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<label name="pos" readonly tooltip="X axis, Y axis" />
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<label text="Dimension:" />
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<label name="size" readonly tooltip="Width x Height (Memory size)" />
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<label text="Opacity:" />
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<slider min=0 max=255 name="opacity" cell_align="horizontal" width="128" />
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<separator horizontal cell_hspan="2" />
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<box horizontal homogeneous cell_hspan="2" cell_align="right">
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<button text="&OK" name="ok" magnetic minwidth="60" />
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<button text="&Cancel" />
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</box>
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</grid>
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</window>
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</jinete>
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