Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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David Capello 1b25c4e9e9 Add slots in the ContextBar to select brushes with Alt+1, Alt+2, etc.
Now the ContextBar contains a set of brushes. The ChangeBrushCommand
supports a new "slot" parameter and "change" = "custom" to select a
specific custom brush from the ContextBar. Alt+1, Alt+2, etc. are mapped
to this ChangeBrushCommand (see changes in gui.xml).

Also, as the ButtonSet that represent different brushes in the ContextBar
uses icons generated from the brush, we don't need the skin parts that
represent each brush type (we can generate those icons from some standard
brushes). Those skin parts were removed.
2015-04-29 12:32:44 -03:00
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data Add slots in the ContextBar to select brushes with Alt+1, Alt+2, etc. 2015-04-29 12:32:44 -03:00
docs Add AniDir as a FrameTag property (it's persisted in .ase files) 2015-02-19 13:05:39 -03:00
src Add slots in the ContextBar to select brushes with Alt+1, Alt+2, etc. 2015-04-29 12:32:44 -03:00
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Aseprite

Copyright (C) 2001-2015 David Capello

Gitter

THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY
See the license section for more information.

Introduction

Aseprite is an open source program to create animated sprites. Its main features are:

  • Sprites are composed by layers & frames (as separated concepts).
  • Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
  • Load/save sequence of PNG files and GIF animations (also FLC, FLI, JPG, BMP, PCX, TGA).
  • Export/import animations to/from Sprite Sheets.
  • Tiled drawing mode, useful to draw patterns and textures.
  • Undo/Redo for every operation.
  • Mini-editor with real-time animation preview.
  • Multiple editors support.
  • Pixel art specific tools like filled Contour & Polygon.
  • Onion skinning

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing Aseprite.

Credits

Aseprite uses libraries or parts of the original source code of the following projects created by third-parties:

Other parts of code by:

  • Gary Oberbrunner
    Code to quantize RGB images with ordered dither method.

License

This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA