mirror of
https://github.com/aseprite/aseprite.git
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54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001-2009 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include <allegro/unicode.h>
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#include <stdio.h>
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#include "ase_exception.h"
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#include "console.h"
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ase_exception::ase_exception(const char* msg, ...) throw()
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{
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try {
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if (!ustrchr(msg, '%')) {
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m_msg = msg;
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}
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else {
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va_list ap;
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va_start(ap, msg);
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char buf[1024]; // TODO warning buffer overflow
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uvsprintf(buf, msg, ap);
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m_msg = buf;
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va_end(ap);
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}
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}
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catch (...) {
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// no throw
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}
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}
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void ase_exception::show()
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{
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Console console;
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console.printf("An error occurred.\n\nDetails:\n%s", what());
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}
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