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This is an old bug in the ui::Manager. We don't need to "free" (release) the mouse widget when we re-stack windows order (e.g. because the user clicked the non top-most window).
34 lines
666 B
C++
34 lines
666 B
C++
// Aseprite Base Library
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// Copyright (c) 2014 David Capello
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//
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// This file is released under the terms of the MIT license.
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// Read LICENSE.txt for more information.
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#ifndef BASE_SCOPED_VALUE_H_INCLUDED
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#define BASE_SCOPED_VALUE_H_INCLUDED
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#pragma once
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namespace base {
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template<typename T>
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class ScopedValue {
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public:
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ScopedValue(T& instance, const T& inScopeValue, const T& outScopeValue)
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: m_instance(instance)
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, m_outScopeValue(outScopeValue) {
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m_instance = inScopeValue;
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}
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~ScopedValue() {
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m_instance = m_outScopeValue;
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}
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private:
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T& m_instance;
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T m_outScopeValue;
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};
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} // namespace base
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#endif
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